//
// MlInfoPacket.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Packets.Enums;
using NosSmooth.PacketSerializer.Abstractions.Attributes;
using NosSmooth.PacketSerializer.Abstractions.Common;
namespace NosSmooth.Packets.Server.Miniland;
/// <summary>
/// Miniland info packet. For miniland owned by the playing character.
/// </summary>
/// <param name="MinilandMusicId">The id of the music. 3800 by default.</param>
/// <param name="MinilandPoints">The points of the miniland.</param>
/// <param name="Unknown">Unknown TODO.</param>
/// <param name="DailyVisitCount">The number of daily visits.</param>
/// <param name="VisitCount">The number of total visits.</param>
/// <param name="Unknown1">Unknown TODO.</param>
/// <param name="MinilandState">The state of the miniland.</param>
/// <param name="MinilandMusicName">The name of the miniland music.</param>
/// <param name="MinilandMessage">The welcome message.</param>
[PacketHeader("mlinfo", PacketSource.Server)]
[GenerateSerializer(true)]
public record MlInfoPacket
(
[PacketIndex(0)]
short MinilandMusicId,
[PacketIndex(1)]
long MinilandPoints,
[PacketIndex(2)]
byte Unknown,
[PacketIndex(3)]
int DailyVisitCount,
[PacketIndex(4)]
int VisitCount,
[PacketIndex(5)]
byte Unknown1,
[PacketIndex(6)]
MinilandState MinilandState,
[PacketIndex(7)]
NameString MinilandMusicName,
[PacketGreedyIndex(8)]
string MinilandMessage
) : IPacket;