//
// CharacterCannotMoveError.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Remora.Results;
namespace NosSmooth.Extensions.Combat.Errors;
public record CharacterCannotMoveError()
: ResultError("The character cannot currently move (is stunned, under debuff)");