//
// PetWalkCommand.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Core.Commands.Control;
namespace NosSmooth.Core.Commands.Walking;
/// <summary>
/// Walk the given pet to the specified position.
/// </summary>
/// <param name="PetSelector">Index of the pet to move.</param>
/// <param name="TargetX">The target x coordinate.</param>
/// <param name="TargetY">The target y coordinate.</param>
/// <param name="CanBeCancelledByAnother">Whether the command may be cancelled by another task within the same group.</param>
/// <param name="WaitForCancellation">Whether to wait for finish of the previous task</param>
/// <param name="AllowUserCancel">Whether to allow the user to cancel by taking any walk/focus/unfollow action</param>
public record PetWalkCommand
(
int PetSelector,
ushort TargetX,
ushort TargetY,
bool CanBeCancelledByAnother = true,
bool WaitForCancellation = true,
bool AllowUserCancel = true
) : ICommand, ITakeControlCommand
{
/// <inheritdoc />
public bool CancelOnMapChange => true;
}