~ruther/NosSmooth

ref: 33d4c16a70c62b93f26691d4cd7349815f685abb NosSmooth/Packets/NosSmooth.Packets/Server/Mates/ScNSpSubPacket.cs -rw-r--r-- 695 bytes
33d4c16a — František Boháček fix(game): put members in new raid for rdlst responder 2 years ago
                                                                                
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//
//  ScNSpSubPacket.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.PacketSerializer.Abstractions.Attributes;

namespace NosSmooth.Packets.Server.Mates;

/// <summary>
/// A sub packet of <see cref="ScNPacket"/>
/// containing information about sp of the
/// partner.
/// </summary>
/// <param name="ItemVNum"></param>
/// <param name="AgilityPercentage"></param>
[PacketHeader(null, PacketSource.Server)]
[GenerateSerializer(true)]
public record ScNSpSubPacket
(
    [PacketIndex(0)]
    long ItemVNum,
    [PacketIndex(1)]
    byte AgilityPercentage
);