~ruther/NosSmooth

ref: 33d4c16a70c62b93f26691d4cd7349815f685abb NosSmooth/Packets/NosSmooth.Packets/Server/Character/TitlePacket.cs -rw-r--r-- 654 bytes
33d4c16a — František Boháček fix(game): put members in new raid for rdlst responder 3 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
//
//  TitlePacket.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.PacketSerializer.Abstractions.Attributes;

namespace NosSmooth.Packets.Server.Character;

/// <summary>
/// Titles the player has obtained.
/// </summary>
/// <param name="TitleSubPackets">The obtained titles.</param>
[PacketHeader("title", PacketSource.Server)]
[GenerateSerializer(true)]
public record TitlePacket
(
    [PacketListIndex(0, InnerSeparator = '.', ListSeparator = ' ')]
    IReadOnlyList<TitleSubPacket> TitleSubPackets
) : IPacket;