~ruther/NosSmooth

ref: 33d4c16a70c62b93f26691d4cd7349815f685abb NosSmooth/Packets/NosSmooth.Packets/Client/Chat/SayPacket.cs -rw-r--r-- 567 bytes
33d4c16a — František Boháček fix(game): put members in new raid for rdlst responder 3 years ago
                                                                                
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//
//  SayPacket.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.PacketSerializer.Abstractions.Attributes;

namespace NosSmooth.Packets.Client.Chat;

/// <summary>
/// Sends a message to the map chat.
/// </summary>
/// <param name="Message">The message to send.</param>
[PacketHeader("say", PacketSource.Client)]
[GenerateSerializer(true)]
public record SayPacket
(
    [PacketGreedyIndex(0)]
    string Message
) : IPacket;