~ruther/NosSmooth

ref: 33d4c16a70c62b93f26691d4cd7349815f685abb NosSmooth/Core/NosSmooth.Game/Events/Mates/MatesPartyInitializedEvent.cs -rw-r--r-- 609 bytes
33d4c16a — František Boháček fix(game): put members in new raid for rdlst responder 2 years ago
                                                                                
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//
//  MatesPartyInitializedEvent.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Game.Data.Mates;
using NosSmooth.Game.Data.Social;

namespace NosSmooth.Game.Events.Mates;

/// <summary>
/// A party was initialized and got information about currently present party pets.
/// </summary>
/// <param name="Pet">The party pet.</param>
/// <param name="Partner">The party partner.</param>
public record MatesPartyInitializedEvent(Pet? Pet, Partner? Partner) : IGameEvent;