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//
// CryptographyManager.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.Cryptography;
/// <summary>
/// A storage of server and client cryptography.
/// </summary>
public class CryptographyManager
{
/// <summary>
/// Initializes a new instance of the <see cref="CryptographyManager"/> class.
/// </summary>
public CryptographyManager()
{
ServerWorld = new ServerWorldCryptography(0);
ServerLogin = new ServerLoginCryptography();
ClientLogin = new ClientLoginCryptography();
ClientWorld = new ClientWorldCryptography(0);
}
/// <summary>
/// Gets the cryptography for server world.
/// </summary>
public ICryptography ServerWorld { get; }
/// <summary>
/// Gets the cryptography for server login.
/// </summary>
public ICryptography ServerLogin { get; }
/// <summary>
/// Gets the cryptography for client world.
/// </summary>
public ICryptography ClientWorld { get; }
/// <summary>
/// Gets the cryptography for client login.
/// </summary>
public ICryptography ClientLogin { get; }
/// <summary>
/// Gets or sets the encryption key of the connection.
/// </summary>
public int EncryptionKey
{
get => ((ServerWorldCryptography)ServerWorld).EncryptionKey;
set
{
((ServerWorldCryptography)ServerWorld).EncryptionKey = value;
((ClientWorldCryptography)ClientWorld).EncryptionKey = value;
}
}
}