~ruther/NosSmooth

ref: 28287bbe09259135da47a1704a4371e59c4704f2 NosSmooth/Core/NosSmooth.Packets/Packets/Server/Entities/InEquipmentSubPacket.cs -rw-r--r-- 1.6 KiB
28287bbe — František Boháček fix: allow converting empty lists 3 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
//
//  InEquipmentSubPacket.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Packets.Attributes;

namespace NosSmooth.Packets.Packets.Server.Entities;

/// <summary>
/// Sub packet of <see cref="InPacket"/> present if the in packet
/// is for a player. Contains information about the player's
/// weapon.
/// /// </summary>
/// <param name="HatVNum">The VNum of the hat.</param>
/// <param name="ArmorVNum">The VNum of the armor.</param>
/// <param name="MainWeaponVNum">The VNum of the main weapon.</param>
/// <param name="SecondaryWeaponVNum">The VNum of the secondary weapon.</param>
/// <param name="MaskVNum">The VNum of the mask.</param>
/// <param name="Fairy">Unknown TODO.</param>
/// <param name="CostumeSuitVNum">The VNum of the costume suit.</param>
/// <param name="CostumeHatVNum">The VNum of the costume hat.</param>
/// <param name="WeaponSkin">The skin of the weapon.</param>
/// <param name="WingSkin">The skin of the wings.</param>
[GenerateSerializer]
public record InEquipmentSubPacket
(
    [PacketIndex(0)]
    long HatVNum,
    [PacketIndex(1)]
    long ArmorVNum,
    [PacketIndex(2)]
    long MainWeaponVNum,
    [PacketIndex(3)]
    long SecondaryWeaponVNum,
    [PacketIndex(4)]
    long MaskVNum,
    [PacketIndex(5)]
    long Fairy,
    [PacketIndex(6)]
    long CostumeSuitVNum,
    [PacketIndex(7)]
    long CostumeHatVNum,
    [PacketIndex(8)]
    short WeaponSkin,
    [PacketIndex(9)]
    short WingSkin
) : IPacket;
Do not follow this link