//
// EntityMovedEvent.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.Game.Data.Entities;
using NosSmooth.Game.Data.Info;
namespace NosSmooth.Game.Events.Entities;
/// <summary>
/// An entity has moved.
/// </summary>
/// <param name="Entity">The entity.</param>
/// <param name="OldPosition">The previous position of the entity.</param>
/// <param name="NewPosition">The new position of the entity.</param>
public record EntityMovedEvent
(
IEntity Entity,
Position? OldPosition,
Position NewPosition
) : IGameEvent;