~ruther/NosSmooth

ref: 16cca6fa15fb0c13e0fee4d9665e7c9adc4c2c3c NosSmooth/Core/NosSmooth.Game/Events/Raids/RaidStateChangedEvent.cs -rw-r--r-- 398 bytes
16cca6fa — Rutherther feat(core): add support for timeout moving to errors 2 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
//
//  RaidStateChangedEvent.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

using NosSmooth.Game.Data.Raids;

namespace NosSmooth.Game.Events.Raids;

public record RaidStateChangedEvent
(
    RaidState PreviousState,
    RaidState CurrentState,
    Raid Raid
) : IGameEvent;