#pragma once
#include "ModuleHook.h"
namespace NosSmoothCore
{
public ref class Character
{
public:
/// <summary>
/// Creates new instance of Character.
/// </summary>
/// <param name="moduleHook">The hooking module holding the information about NostaleX.dat</param>
Character(NosSmoothCore::ModuleHook moduleHook);
/// <summary>
/// Starts walking to the specified x, y position
/// </summary>
/// <param name="x">The x coordinate to walk to.</param>
/// <param name="y">The y coordinate to walk to.</param>
void Walk(int x, int y);
private:
unsigned int _playerObject;
unsigned int _walkFunction;
};
}