~ruther/NosSmooth

ref: 0e82083c74a0f0a6617735341942ae3ccdaac83e NosSmooth/Core/NosSmooth.Game/GameOptions.cs -rw-r--r-- 472 bytes
0e82083c — František Boháček fix(packets): split rdlst, rdlstf due to different fields 2 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
//
//  GameOptions.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Game;

/// <summary>
/// Options for <see cref="Game"/>.
/// </summary>
public class GameOptions
{
    /// <summary>
    /// Duration to cache entities for after changing maps in seconds.
    /// </summary>
    public ulong EntityCacheDuration { get; set; }
}
Do not follow this link