~ruther/NosSmooth

ref: 0b990c826d355e8ce394813f125ba53380d8db65 NosSmooth/Core/NosSmooth.Core/Commands/WalkCommand.cs -rw-r--r-- 753 bytes
0b990c82 — František Boháček fix(localbinding): represent walk function correctly to prevent bug of not walking 3 years ago
                                                                                
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//
//  WalkCommand.cs
//
//  Copyright (c) František Boháček. All rights reserved.
//  Licensed under the MIT license. See LICENSE file in the project root for full license information.

namespace NosSmooth.Core.Commands;

/// <summary>
/// Command that moves the player to the specified target position.
/// May be used only in world.
/// </summary>
/// <param name="TargetX">The x coordinate of the target position to move to.</param>
/// <param name="TargetY">The y coordinate of the target position to move to.</param>
/// <param name="CancelOnUserMove">Whether to cancel the walk when the user clicks to move somewhere.</param>
public record WalkCommand(ushort TargetX, ushort TargetY, bool CancelOnUserMove = true) : ICommand;