~ruther/NosSmooth

ref: ddaf090c4767a27150f577143263d90a6e7d1df0 NosSmooth/Extensions/NosSmooth.Extensions.Combat d---------
0a6be120 — Rutherther 2 years ago
fix(combat): prevent quitting before an operation is finished
323a8eae — Rutherther 2 years ago
chore(combat): remove unused code
972cf471 — Rutherther 3 years ago
feat(combat): update operations to be non-blocking, add support for handling waiting
4a0d5ae4 — František Boháček 3 years ago
chore: use specific errors instead of GenericError
49b19775 — František Boháček 3 years ago
chore: add async analyzer and meet its standards
d0584ce3 — Rutherther 3 years ago
chore: update versions
8ab46d37 — František Boháček 3 years ago
feat(game): put friends, group, inventory, skills in Game instead of Character
a1afbb1d — Rutherther 3 years ago
chore: update versions
ecb4ceb2 — Rutherther 3 years ago
chore: make updates to get rid of warnings
da2bcf62 — Rutherther 3 years ago 2023.2
chore: update versions
c02cf72a — Rutherther 3 years ago
feat(combat): support self targeted and area skills
784037c8 — Rutherther 3 years ago
fix(game): make effects vnum short instead of long
8d2f86cb — Rutherther 3 years ago
fix(combat): do not return successfully when walk position is equal to target position
47173a39 — Rutherther 3 years ago
chore: bump versions to support new PacketSerializer
3a690ba9 — Rutherther 3 years ago
Merge pull request #32 from Rutherther/combat

Add combat extension
48f8dac7 — Rutherther 3 years ago
chore: update versions
7db0734b — Rutherther 3 years ago
feat(combat): remove item selector from simple attack technique
f0214a2f — Rutherther 3 years ago
fix(combat): wait for a second after casting a skill

This seems to be the "reload" period needed until
the character may move again
c75ac45a — Rutherther 3 years ago
feat(pathfinding): add user cancelling to walk manager
287285c0 — Rutherther 3 years ago
feat(pathfinding): create custom pathfinding
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