~ruther/NosSmooth

ref: 10f73ef772df9becc2a8083192f4f595fdd3a3ba NosSmooth/Core/NosSmooth.Core/Contracts d---------
10f73ef7 — Rutherther 2 years ago
Merge pull request #60 from Rutherther/feat/combat-v1

Make combat nonblocking, make multiple queues for distinct operations
d9dee03e — Rutherther 2 years ago
fix(core): remove a contract after timeout
16cca6fa — Rutherther 2 years ago
feat(core): add support for timeout moving to errors
5c30f9fc — Rutherther 2 years ago
fix(core): do not wait in case state was already reached
1e02f27c — Rutherther 2 years ago
feat(core): avoid deadlock in contractor
b041feac — Rutherther 2 years ago
fix(core): register contract after first state was executed
1c72fa32 — Rutherther 2 years ago
Merge pull request #55 from Rutherther/feat/contracts

Add contract system
5d82d029 — František Boháček 2 years ago
feat(core): add default states and no errors enum
8777da38 — František Boháček 2 years ago
feat(core): add contract builder
393a5e05 — František Boháček 2 years ago
feat(game): add timeouts to contracts
72b5ea6b — František Boháček 2 years ago
feat(core): add contract builder outline
674cee15 — František Boháček 2 years ago
feat(core): add basics of a contract system
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