M Core/NosSmooth.Core/NosSmooth.Core.csproj => Core/NosSmooth.Core/NosSmooth.Core.csproj +2 -2
@@ 6,8 6,8 @@
<TargetFrameworks>net7.0;netstandard2.1</TargetFrameworks>
<Authors>Rutherther</Authors>
<Description>NosSmooth Core library allowing implementing nostale client, handling packets and commands.</Description>
- <VersionPrefix>3.4.2</VersionPrefix>
- <PackageReleaseNotes>Fix StatefulInjector returning Func instead of the object.</PackageReleaseNotes>
+ <VersionPrefix>4.0.0</VersionPrefix>
+ <PackageReleaseNotes>Split raw client and managed client. Create PacketHandlers for both raw and managed packets.</PackageReleaseNotes>
</PropertyGroup>
<ItemGroup>
M Core/NosSmooth.Game/NosSmooth.Game.csproj => Core/NosSmooth.Game/NosSmooth.Game.csproj +2 -3
@@ 6,9 6,8 @@
<LangVersion>10</LangVersion>
<TargetFramework>net7.0</TargetFramework>
<Description>NosSmooth Game library handling the current game state by responding to packets.</Description>
- <VersionPrefix>2.4.2</VersionPrefix>
- <PackageReleaseNotes>Remove passives from player skills.
- Change position of caster when receiving su packet.</PackageReleaseNotes>
+ <VersionPrefix>2.5.0</VersionPrefix>
+ <PackageReleaseNotes>Use new managed client.</PackageReleaseNotes>
</PropertyGroup>
<ItemGroup>
M Extensions/NosSmooth.Extensions.Combat/NosSmooth.Extensions.Combat.csproj => Extensions/NosSmooth.Extensions.Combat/NosSmooth.Extensions.Combat.csproj +2 -2
@@ 5,9 5,9 @@
<Nullable>enable</Nullable>
<LangVersion>10</LangVersion>
<TargetFramework>net7.0</TargetFramework>
- <VersionPrefix>1.2.0</VersionPrefix>
+ <VersionPrefix>1.3.0</VersionPrefix>
<Description>Manages NosSmooth combat state, currently exposing a simple technique to kill one enemy at a time.</Description>
- <PackageReleaseNotes></PackageReleaseNotes>
+ <PackageReleaseNotes>Update to new managed client.</PackageReleaseNotes>
</PropertyGroup>
<ItemGroup>