From 8b69e5448f0d365eb4830396b2767b3b3400665f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Franti=C5=A1ek=20Boh=C3=A1=C4=8Dek?= Date: Sun, 5 Feb 2023 19:10:02 +0100 Subject: [PATCH] chore: bump versions --- Core/NosSmooth.Core/NosSmooth.Core.csproj | 4 ++-- Core/NosSmooth.Game/NosSmooth.Game.csproj | 5 ++--- .../NosSmooth.Extensions.Combat.csproj | 4 ++-- 3 files changed, 6 insertions(+), 7 deletions(-) diff --git a/Core/NosSmooth.Core/NosSmooth.Core.csproj b/Core/NosSmooth.Core/NosSmooth.Core.csproj index b0846bd2483e3663a4e7e25b0d5584698aa7406f..c40cf05a794809f4f13a9830a325e8465f33e9e8 100644 --- a/Core/NosSmooth.Core/NosSmooth.Core.csproj +++ b/Core/NosSmooth.Core/NosSmooth.Core.csproj @@ -6,8 +6,8 @@ net7.0;netstandard2.1 Rutherther NosSmooth Core library allowing implementing nostale client, handling packets and commands. - 3.4.2 - Fix StatefulInjector returning Func instead of the object. + 4.0.0 + Split raw client and managed client. Create PacketHandlers for both raw and managed packets. diff --git a/Core/NosSmooth.Game/NosSmooth.Game.csproj b/Core/NosSmooth.Game/NosSmooth.Game.csproj index 203efc8f2b44375d754a4062d88da2c5d877e30c..e580eb35028f93a65b85bc007d5c71b82631f55e 100644 --- a/Core/NosSmooth.Game/NosSmooth.Game.csproj +++ b/Core/NosSmooth.Game/NosSmooth.Game.csproj @@ -6,9 +6,8 @@ 10 net7.0 NosSmooth Game library handling the current game state by responding to packets. - 2.4.2 - Remove passives from player skills. - Change position of caster when receiving su packet. + 2.5.0 + Use new managed client. diff --git a/Extensions/NosSmooth.Extensions.Combat/NosSmooth.Extensions.Combat.csproj b/Extensions/NosSmooth.Extensions.Combat/NosSmooth.Extensions.Combat.csproj index 28239056155229c2a217cbeb6fefaad1cee82a2d..b35fb4b34712ceb8f0650e2ea3ee0efd8a26e683 100644 --- a/Extensions/NosSmooth.Extensions.Combat/NosSmooth.Extensions.Combat.csproj +++ b/Extensions/NosSmooth.Extensions.Combat/NosSmooth.Extensions.Combat.csproj @@ -5,9 +5,9 @@ enable 10 net7.0 - 1.2.0 + 1.3.0 Manages NosSmooth combat state, currently exposing a simple technique to kill one enemy at a time. - + Update to new managed client.