From 0c25f40e306d7e68caced28fc131959cd1fe112b Mon Sep 17 00:00:00 2001 From: Rutherther Date: Sun, 8 Jan 2023 13:19:59 +0100 Subject: [PATCH] fix(game): respect family sub packet nullability --- Core/NosSmooth.Game/PacketHandlers/Map/InResponder.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Core/NosSmooth.Game/PacketHandlers/Map/InResponder.cs b/Core/NosSmooth.Game/PacketHandlers/Map/InResponder.cs index a0e0e5c0727bb87c5028d125fb98ea672814c46c..4405dede54e04da90edcc2a23cd8eab23be6eb19 100644 --- a/Core/NosSmooth.Game/PacketHandlers/Map/InResponder.cs +++ b/Core/NosSmooth.Game/PacketHandlers/Map/InResponder.cs @@ -154,12 +154,12 @@ public class InResponder : IPacketResponder Level = playerSubPacket.Level, HeroLevel = playerSubPacket.HeroLevel, Morph = new Morph(playerSubPacket.MorphVNum, playerSubPacket.MorphUpgrade), - Family = playerSubPacket.FamilySubPacket.FamilyId is null + Family = playerSubPacket.FamilySubPacket.Value is null ? null : new Family ( - playerSubPacket.FamilySubPacket.FamilyId, - playerSubPacket.FamilySubPacket.Title, + playerSubPacket.FamilySubPacket.Value.FamilyId, + playerSubPacket.FamilySubPacket.Value.Title, playerSubPacket.FamilyName, playerSubPacket.Level, playerSubPacket.FamilyIcons