From 04ed854845857ca4c53240f6ad4dc19b8c0b031e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Franti=C5=A1ek=20Boh=C3=A1=C4=8Dek?= Date: Thu, 5 Jan 2023 21:33:17 +0100 Subject: [PATCH] chore(game): update version --- Core/NosSmooth.Game/NosSmooth.Game.csproj | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/Core/NosSmooth.Game/NosSmooth.Game.csproj b/Core/NosSmooth.Game/NosSmooth.Game.csproj index dc2368f96c339fa889c6f52aa629e070c27fd0c4..f7c90e6076a51a3cff07ef5ceaa4726543030022 100644 --- a/Core/NosSmooth.Game/NosSmooth.Game.csproj +++ b/Core/NosSmooth.Game/NosSmooth.Game.csproj @@ -8,12 +8,10 @@ NosSmooth Game library handling the current game state by responding to packets. https://github.com/Rutherther/NosSmooth/ MIT - 1.3.3 - Make entity effect vnums short instead of long. -Remove responding to u_s packet because of potential bug (if the skill did not execute) -Create Character in At responder if needed. - 1.3.3 - 1.3.3 + 1.4.0 + Add basic inventory parsing + 1.4.0 + 1.4.0