//
// PlayerWalkHook.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using NosSmooth.LocalBinding.EventArgs;
using NosSmooth.LocalBinding.Structs;
using Remora.Results;
namespace NosSmooth.LocalBinding.Hooks.Implementations;
/// <summary>
/// A hook of NetworkManager.PlayerWalk.
/// </summary>
internal class PlayerWalkHook : CancelableNostaleHook<IPlayerWalkHook.WalkDelegate,
IPlayerWalkHook.WalkWrapperDelegate, WalkEventArgs>, IPlayerWalkHook
{
/// <summary>
/// Create the packet send hook.
/// </summary>
/// <param name="bindingManager">The binding manager.</param>
/// <param name="browserManager">The browser manager.</param>
/// <param name="options">The options for the binding.</param>
/// <returns>A packet send hook or an error.</returns>
public static Result<PlayerWalkHook> Create
(NosBindingManager bindingManager, NosBrowserManager browserManager, HookOptions<IPlayerWalkHook> options)
{
var hook = CreateHook
(
bindingManager,
() => new PlayerWalkHook(browserManager.PlayerManager),
hook => hook.Detour,
options
);
return hook;
}
private PlayerWalkHook(PlayerManager playerManager)
{
_playerManager = playerManager;
}
private PlayerManager _playerManager;
/// <inheritdoc />
public override string Name => IHookManager.CharacterWalkName;
/// <inheritdoc />
public override IPlayerWalkHook.WalkWrapperDelegate WrapperFunction => (x, y) =>
{
var playerManagerObject = _playerManager.Address;
return OriginalFunction(playerManagerObject, ((int)x << 16) | (int)y) == 1;
};
/// <inheritdoc />
protected override IPlayerWalkHook.WalkDelegate WrapWithCalling(IPlayerWalkHook.WalkDelegate function)
=> (playerManagerPtr, position, un0, un1) =>
{
CallingFromNosSmooth = true;
var res = function(playerManagerPtr, position, un0, un1);
CallingFromNosSmooth = false;
return res;
};
private nuint Detour(nuint playerManagerPtr, int position, short un0, int un1)
{
var walkArgs = new WalkEventArgs((ushort)((position >> 16) & 0xFFFF), (ushort)(position & 0xFFFF));
return HandleCall(walkArgs);
}
}