//
// WalkCommandHandlerOptions.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace NosSmooth.LocalClient.CommandHandlers.Walk
{
/// <summary>
/// Options for <see cref="PlayerWalkCommandHandler"/>.
/// </summary>
public class WalkCommandHandlerOptions
{
/// <summary>
/// The command handler sleeps for this duration, then checks for new info. Unit is milliseconds.
/// </summary>
/// <remarks>
/// The operation is done with a cancellation token, if there is an outer event, then it can be faster.
/// Walk function is called again as well after this delay.
/// </remarks>
public int CheckDelay { get; set; } = 50;
}
}