//
// MapNpcObj.cs
//
// Copyright (c) František Boháček. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Reloaded.Memory.Sources;
namespace NosSmooth.LocalBinding.Structs;
/// <summary>
/// Npc NosTale object.
/// </summary>
public class MapNpcObj : MapBaseObj
{
/// <summary>
/// Initializes a new instance of the <see cref="MapNpcObj"/> class.
/// </summary>
/// <param name="memory">The memory.</param>
/// <param name="mapObjPointer">The pointer to the object.</param>
public MapNpcObj(IMemory memory, IntPtr mapObjPointer)
: base(memory, mapObjPointer)
{
}
}