#ifndef __GUI_COMPONENT_TEXT_H__
#define __GUI_COMPONENT_TEXT_H__
#include "display_utils.h"
#include "gui.h"
typedef struct {
char *line;
font_t *font;
display_pixel_t color;
} text_t;
/**
* @brief Create text component
*
* @param text
* @param x base x coordinate
* @param y base y coordinate
* @param w width
* @param h height
* @return component_t
*/
component_t gui_text_create(text_t *text, int16_t x, int16_t y, int16_t w,
int16_t h);
/**
* @brief Render function of gui text component
*
* @param container
* @param component
* @param gui
*/
void gui_text_render(container_t *container, component_t *component,
gui_t *gui);
/**
* @brief Update function of gui text component
*
* @param container
* @param component
* @param gui
*/
void gui_text_update(container_t *container, component_t *component,
gui_t *gui);
#endif // __GUI_COMPONENT_TEXT_H__