#ifndef __GUI_LIST_COMMANDS_H__
#define __GUI_LIST_COMMANDS_H__
#include <stdint.h>
#include "gui.h"
typedef void (*gui_list_item_clicked_fn)(container_t *list_container, void *state, uint32_t selected_index);
typedef struct {
gui_list_item_clicked_fn clicked;
void *state;
container_t *container;
gui_t *gui;
window_t *window;
} gui_list_command_state_t;
void gui_list_commands_register(commands_t *commands, gui_list_command_state_t *state);
#endif // __GUI_LIST_COMMANDS_H__