#ifndef __GUI_LIST_COMMANDS_H__
#define __GUI_LIST_COMMANDS_H__
#include <stdint.h>
#include "gui.h"
typedef void (*gui_list_item_clicked_fn)(container_t *list_container, void *state, uint32_t selected_index);
typedef struct {
  gui_list_item_clicked_fn clicked;
  void *state;
  container_t *container;
  font_t *font;
  gui_t *gui;
  window_t *window;
} gui_list_command_state_t;
void gui_list_commands_register(commands_t *commands, gui_list_command_state_t *state);
#endif // __GUI_LIST_COMMANDS_H__