#include "display_utils.h"
#include "mzapo_parlcd.h"
#include <stdlib.h>
const display_pixel_t BLACK_PIXEL = {.bits = 0};
const display_pixel_t WHITE_PIXEL = {.bits = 0xFFFF};
const raw_pixel_t DISPLAY_PIXEL_MAX = {.red = (uint16_t)DISPLAY_MAX_RED,
.green = (uint16_t)DISPLAY_MAX_GREEN,
.blue = (uint16_t)DISPLAY_MAX_BLUE};
display_pixel_t raw_pixel_onebit_convert_to_display(raw_pixel_onebit_t pixel,
raw_pixel_onebit_t max) {
display_pixel_t new = {
.fields = {
.r = ((float)pixel.red / (float)max.red) * DISPLAY_MAX_RED,
.g = ((float)pixel.green / (float)max.green) * DISPLAY_MAX_GREEN,
.b = ((float)pixel.blue / (float)max.blue) * DISPLAY_MAX_BLUE,
}};
return new;
}
display_pixel_t raw_pixel_convert_to_display(raw_pixel_t pixel,
raw_pixel_t max) {
display_pixel_t new = {
.fields = {
.r = ((float)pixel.red / (float)max.red) * DISPLAY_MAX_RED,
.g = ((float)pixel.green / (float)max.green) * DISPLAY_MAX_GREEN,
.b = ((float)pixel.blue / (float)max.blue) * DISPLAY_MAX_BLUE,
}
};
return new;
}
display_t display_init(display_data_t data) {
display_t display = {
.data = data
};
if (data.base_address != NULL) {
//parlcd_hx8357_init(data.base_address);
display_clear(&display, true);
}
return display;
}
void display_deinit(display_t *display) {
display_clear(display, true);
}
void display_render(display_t *display) {
if (display->data.base_address == NULL) {
return;
}
parlcd_write_cmd(display->data.base_address, PARLCD_CMD_FRAMEBUFFER);
int count = DISPLAY_HEIGHT * DISPLAY_WIDTH;
for (int i = 0; i < count; i++) {
parlcd_write_data(display->data.base_address, display->pixels[i].bits);
}
}
void display_clear(display_t *display, bool render) {
int count = DISPLAY_HEIGHT * DISPLAY_WIDTH;
for (int i = 0; i < count; i++) {
display->pixels[i] = BLACK_PIXEL;
}
if (render) {
display_render(display);
}
}
display_pixel_t display_get_pixel(display_t *display, uint16_t x, uint16_t y) {
if (y >= DISPLAY_HEIGHT || x >= DISPLAY_WIDTH) {
return BLACK_PIXEL;
}
return display->pixels[y * DISPLAY_WIDTH + x];
}
void display_set_pixel(display_t *display, uint16_t x, uint16_t y,
display_pixel_t pixel) {
if (y >= DISPLAY_HEIGHT || x >= DISPLAY_WIDTH) {
return;
}
display->pixels[y * DISPLAY_WIDTH + x] = pixel;
}