[Driver] bugfix reset the scaling register flag to FALSE (#9507)
Co-authored-by: Ryan <fauxpark@gmail.com>
Fix typo in freebsd_install.sh (#9655)
[Keymap] Add Alice rev2 to my userspace (#9600)
[Keyboard] RART67 : add support via (#9589)
[Keyboard] XD87 Caps Lock LED refactor (#9585)
[Keyboard] Updated VIA Support for DP60 (#9508)
* Updated VIA Support
- Added LAYOUT_all Support for VIA compatibility
- Updated default dp60\layouts\via\keymap.c to mmirror changes to
LAYOUT_all
- Rules.mk updated in both base and via directories.
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
fixed link to Eclipse instructions (#9647)
format code according to conventions [skip ci]
add DIP_SWITCH_MATRIX_GRID support (#8772)
* dipsw test on helix/rev2/sc/back:five_rows
* add peek_matrix() to matrix_common.c
* add DIP_SWITCH_MATRIX_GRID support to quantum/dip_switch.c
* update docs/feature_dip_switch.md about DIP_SWITCH_MATRIX_GRID
* Test end. remove test code. Revert "dipsw test on helix/rev2/sc/back:five_rows"
This reverts commit 6d4304c74557597c9fb4d324f79c3ae4793ae874.
Fix “G” in Neo2 keymap (#9645)
Fix duplicated “NE_H” definition to use “NE_G” in Neo2 keymap,
introduced with commit 44ff14f.
Rotr - Updated README and default keymap (#9598)
Add missing dependency for Void Linux to util/linux-install.sh (#9637)
Backlight docs wordsmithing (#9631)
Add movement hook to ps2_mouse (#8805)
Process mouse movement in the keymap before it is sent to the host. Example uses
include filtering noise, adding acceleration, and automatically activating a
layer. To use, define the following function in your keymap:
void ps2_mouse_moved_user(report_mouse_t *mouse_report);
Make sendstring respect `TAP_CODE_DELAY` (#9623)
[Keymap] Adding a Custom Keymap for Matrix Noah (#9581)
Co-authored-by: Ryan <fauxpark@gmail.com>
Fix sharing of mouse button state from mousekeys to ps2_mouse (#9124)
With this change, when ps2_mouse is disabled, mousekeys works as usual. With
ps2_mouse enabled, mousekeys button state is shared with ps2_mouse for clicking,
dragging, and scrolling, mousekeys clicks are produced by ps2_mouse only, and
mouskeys button state is transferred to mousekeys without generating clicks to
enable mousekeys dragging.
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>