One shot support for swap hands (#8590) This commits add the SH_OS keycode, which works similarly to one shot layers: * while pressed, the keyboard is swapped * if no keys were pressed while it was pressed, the next key press is swapped SH_OS also supports chaining with one shot layers: OSL(x) + SH_OS + key interprets the key press on the oneshot layer. The ONESHOT_TIMEOUT setting used by one shot keys and layers is also used by oneshot swap hands. In the above chaining scenario the timeout of the oneshot layer is reset when swap hands is activated. Resolves #2682
Allow expanding from 8 to 32 RGB Lighting Layers (#8941) * Allow 16 lighting layers * Require #define RGBLIGHT_LAYERS_16 to enable 16 layers * Override RGBLIGHT_MAX_LAYERS to set maximum number of lighting layers * Enforce lower bound on RGBLIGHT_MAX_LAYERS Co-Authored-By: Takeshi ISHII <2170248+mtei@users.noreply.github.com> * Fix an error in the check for valid RGBLIGHT_MAX_LAYERS * Don't use bitfield / PACKED, as it causes bloat * Update documentation re: up to 32 lighting layers * Run cformat * Add note about increasing FW size in docs/config_options.md Co-authored-by: Drashna Jaelre <drashna@live.com> * Remove no-longer-valid comment * Add doc note that split sync will be slower Co-authored-by: Takeshi ISHII <2170248+mtei@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
added murcielago keyboard (#8920) * Squashed pull request for murcielago * removed rotation prior to creating info.json
optimize source code for size. reduce compiled binary size 292 bytes (#8428) * optimize source code for size. reduce compiled binary size 292 bytes * more size optimization
Fix incorrect key sizes in Configurator (#9073) * fix key size: exclusive/e6v2/le_bmc * fix key size: exclusive/e6v2/oe_bmc * fix key sizes: flx/lodestone * fix key size: handwired/prime_exl * fix key sizes: massdrop/ctrl
[Keyboard] Added support for Aves 65 (#8880) * First commit. * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> Co-Authored-By: Ryan <fauxpark@gmail.com> * Update keyboards/aves65/rules.mk Co-Authored-By: Joel Challis <git@zvecr.com> * Update keyboards/aves65/aves65.h Co-Authored-By: Joel Challis <git@zvecr.com> * Update keyboards/aves65/keymaps/default/keymap.c Co-Authored-By: Joel Challis <git@zvecr.com> * Update keyboards/aves65/rules.mk Co-Authored-By: Joel Challis <git@zvecr.com> * Changes. * Changes * Changes * Update keyboards/aves65/rules.mk Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Hund <hund@ubuntu.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Joel Challis <git@zvecr.com>
Update Neo2 keymap (#9063)
Update Canadian Multilingual keymap and add sendstring LUT (#8786)
Updated rules.mk to allow for audio control in VIA (#9087)
fixed typo for clear lcd screen function in hd44780 docs (#9086) * fixed typo for clear lcd screen function brought to attention by #9085 * fixed typo for clear lcd screen function (ja docs)
Added defines for RAISE and LOWER (#9083) I like being able to use layers. This fixes my screw-up from my last code overhaul.
Optimization for scanning less layers. (#8311) * Optimization for scanning less layers. * Rename NUM_LAYERS to MAX_LAYER.
[Keyboard] Add P40, P20 and P18 Keyboards by pabile (#8759) * Add files via upload * removed * Add files via upload * Rename pabile40.c to p40.c * Rename pabile40.h to p40.h * Add files via upload * Update p40.c * Update p40.h * Update README.md * Update README.md * Update README.md * Update README.md * Updated readme file * Updated readme file * Add files via upload * modified: keyboards/pabile/p18/config.h modified: keyboards/pabile/p18/keymaps/default/keymap.c modified: keyboards/pabile/p18/p18.h modified: keyboards/pabile/p18/rules.mk modified: keyboards/pabile/p40/config.h modified: keyboards/pabile/p40/keymaps/default/keymap.c * config update * Delete README.md.save * Delete keymap.c.save * Delete keymaps.c * modified: keyboards/pabile/p18/keymaps/default/keymap.c * Update p18.h * testing layout config * Create info.json * Create info.json * Create readme.md * Update readme.md * Updated description * Updated description * Update config.h updated vendor ID to 0000 * Update keymap.c removed unnecessary comments * Update keyboards/pabile/p18/p18.h * Update keyboards/pabile/p18/p18.h * Update p18.h removed unnecessary comments * Update keyboards/pabile/p18/rules.mk * Update keyboards/pabile/p18/rules.mk * Update config.h updated vendor id and removed unnecessary comments * Update keyboards/pabile/p40/info.json * Update keyboards/pabile/p40/keymaps/default/keymap.c * Update keyboards/pabile/p40/p40.h * Update keyboards/pabile/p40/p40.h * Update keyboards/pabile/p40/p40.h * Update keyboards/pabile/p40/rules.mk * Update keyboards/pabile/p40/rules.mk * Added p20 macropad * Update README.md * Updated VID and PID * Updated VID and PID * Update rules.mk * Update config.h * Update config.h * Update config.h * Update keymap.c * Replaced blank keys with KC_NO * Update keyboards/pabile/p18/keymaps/default/keymap.c * Update keyboards/pabile/p18/p18.h * Update keyboards/pabile/p18/rules.mk * Update keyboards/pabile/p20/keymaps/default/keymap.c * Update keymap.c * Update keymap.c * Update keyboards/pabile/p20/rules.mk * Update keyboards/pabile/p40/info.json * Update keyboards/pabile/p20/p20.h * Updated product ID * Updated product ID * Update keyboards/pabile/p20/config.h * Update keyboards/pabile/p20/p20.h * Update keyboards/pabile/p20/p20.h * Update keyboards/pabile/p20/keymaps/default/keymap.c * Update keyboards/pabile/p18/readme.md * Update keyboards/pabile/p20/README.md * Update keyboards/pabile/p20/rules.mk * Update keyboards/pabile/p20/rules.mk * Update keyboards/pabile/p20/rules.mk * Update keyboards/pabile/p20/rules.mk * Update keyboards/pabile/p40/README.md * Update keyboards/pabile/p40/rules.mk * Update keyboards/pabile/p40/rules.mk * Update keyboards/pabile/p18/rules.mk * Update keyboards/pabile/p18/rules.mk * Update keyboards/pabile/p40/config.h * Update keyboards/pabile/p40/config.h * Update keyboards/pabile/p18/readme.md * Changed to lowercase filename * Rename README.md to readme.md * Update keyboards/pabile/p18/rules.mk
Add one-handed Viterbi layout for gaming (#8963) * Add one-handed Viterbi layout for gaming * fixes for pr feedback * Update keyboards/keebio/viterbi/keymaps/vosechu/config.h Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Joel Challis <git@zvecr.com>
Fix off by one error with oled_write_raw_P (#9045)
Improve security of avrdude by eliminating the use of well-known names. (#9026) * Improve security by eliminating the use of well-known names. * Add an additional $ so the shell expands $TMP1 and $TMP2 Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Joel Challis <git@zvecr.com>
[Keymap] Added MACLOCK macro (#9037) * Added MACLOCK macro Added my MACLOCK macro to my Atreus keymap. * Updated comments & readme Documented where in the layout I added the MACLOCK macro.
[Keymap] added shifted symbols support (#9059) * added shifted symbols to default keymap
[Keymap] Add nblyumberg 1upkeyboards super16 keymap (#8902) * Updated with my super16 version for my keypad * Added my folder to super16 * Set max LED brightness to 50% * Added custom keycodes for enter/shift+enter and copy/paste on one key * Fixed the boot up layer color * Renamed folder * Revert changes to root super16 files * Update keymap config.h and rules.mk files * Restore deleted 15game keymap files * Corrected the hold keycode for CCCV * Removed unnecessary comments * Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com> * Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/config.h Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com> * Update keyboards/1upkeyboards/super16/keymaps/nblyumberg/keymap.c Co-Authored-By: ridingqwerty <george.g.koenig@gmail.com> * Rewriting the layer color functionality * Revisions * Fixed the layer switching * Fixed the default layer color problem * Added a function suggested by Drashna but it won't compile * Cleaned up the code for PR * Removed unnecessary define for layer colors Co-authored-by: ridingqwerty <george.g.koenig@gmail.com>
Docs: fix links in feature_hd44780.md (#9053) The referenced site was moved.