Kiibohd bootloader, take 2 (#10129)
Add a method to read the OLED display buffer from user space (#8777)
* Adding extern and declaration
* Change to mediated buffer read
* Adding raw byte read
* Restore write raw... D'Oh
* Working struct return
* Pack that struct
* Remove conditional packing and add example to docs
* Cleanup tab/spaces
* Update docs/feature_oled_driver.md
Prettify formatting
* Update drivers/oled/oled_driver.h
Prettify formatting
Better handle LTO_ENABLE (#9832)
* Better handle LTO_ENABLE
Especially when calling from command line
* Replace LINK_TIME_OPTIMIZATION_ENABLE with LTO_ENABLE
* Remove long for LTO from show_options.mk
More Bluetooth refactoring (#9905)
Update vusb to match 3rd endpoint. (#9020)
* Update vusb to match 3rd endpoint.
- With the addition of https://github.com/qmk/v-usb/pull/1 a 3rd endpoint (endpoint4) becomes available.
- We can assign mouse/extrakeys to that endpoint as its a desirable feature and leave rawhid and console to compete for the 2nd endpoint.
NOTE: The version of vusb.c in future branch is older than master. Just remember that it will need a #error if both raw_hid and console are enabled at the same time.
* Final Fixes
* Update tmk_core/protocol/vusb/vusb.c
* Update tmk_core/protocol/vusb/vusb.c
* Update tmk_core/protocol/vusb/usbconfig.h
* Update tmk_core/protocol/vusb/usbconfig.h
* Update tmk_core/protocol/vusb/usbconfig.h
* Update tmk_core/protocol/vusb/usbconfig.h
* Updated vusb submodule to latest commit
Remove unused CORTEX_VTOR_INIT (#10053)
Remove f072 backlight warning (#10040)
* Remove f072 backlight warning
* Remove f072 backlight warning from docs
ARM backlight - timer implementation (#8291)
* Add GPT timer based backlight driver
* Update to tim15 to avoid conflict with audio
* Update quantum/backlight/backlight_timer.c
#define AUTO_SHIFT_SETUP (#8441)
* #define AUTO_SHIFT_SETUP
* Clarification
Changed `#ifndef` to `#ifdef` and moved enable disable outside AUTO_SHIFT_SETUP
* AUTO_SHIFT_NO_SETUp
Add ability to dump all makefile variables for the specified target. (#8256)
Add `st-flash` flash target (#9964)
* Add `st-flash` flash target
Add support for flashing the firmware via the `st-flash` utility from
the STLink Tools package (https://github.com/stlink-org/stlink).
* Add `st-flash` to the `qmk flash -b` output
Keebio RGB wiring update (#7754)
* Change RGB wiring for Levinson
* Update RGB wiring for Iris
* Update RGB wiring for Nyquist
* Update RGB wiring for Quefrency
* Update RGB wiring for Viterbi
* Update RGB wiring for Fourier
* Update RGB wiring for BFO
* Handle redefinition of RGBLED_SPLIT
Fix Czech keycodes (#9987)
Fix joystick compile issues (#9949)
Noeeprom functions for rgb_matrix (#9487)
* Add eeprom_helpers for toggle, mode, sethsv, speed; add set_speed; add noeeprom versions of toggle, step, hue, sat, val, and speed
* qmk cformat rgb_matrix
* Add rgb_matrix_set_speed and *_noeeprom functions
* Do not expose rgb_matrix_*_eeprom_helper functions
Add support for hsv->rgb conversion without using CIE curve. (#9856)
* Add support for hsv->rgb conversion without using CIE curve.
* Modify anavi/macropad8 to disable unicode (was unused), otherwise firmware size is too large.
The Key Company project consolidation (#9547)
* Consolidate TKC projects and increase VIA keymap count to 4.
* Updated readme files.
* Removed config.h via limitation of 2 dynamic keymaps
* Reduce dynamic keymaps from 4 to 3 due to EEPROM space limitations.
* Update dynamic_keymap.c
* Restore 4 dynamic keymaps for VIA in TKC projects.
* Update quantum/dynamic_keymap.c
Initialize Layer State on startup (#8318)
* Initialize Layer State on startup
Right now, on startup, the default layer state gets called and set, triggering the callback functions for the default layer state. However, the normal layer state never actually gets initialized. It's set to 0 directly, by default, but the callback functions are never actually called. This creates some inconsistency in the behavior for end users. This adds a simple "clear" that triggers the callback on startup. This should produce more consisten behavior between the two functions and layer masks.
* Stupid hack
* Fix type casting?
* Fix compile issues with magic is disabled
Tweak the Christmas animation effect to be less harsh on the eyes (#7648)
* Tweak the Christmas animation effect to be less harsh on the eyes
* Further improve the tweaked Christmas animation code
- Use constants where it makes sense
- Instead of complicated math, use a static variable to keep track if it's animating from or to red
- Don't use pow (but a simple macro instead)
- Using floating point math is necessary for the fraction in the cubic bezier function to work
* Update docs for the tweaked Christmas animation effect
* Further improve memory usage
- Don't use floats, but 32 bit ints instead (where needed)
- Replace limits.h with constant
* Fix typo