Fix zero condition of reactive runners that will suspend RGB animation (#12710)
* Avoid zero or overflow from user's rgb_matrix_config.speed
* Avoid zero tick for reactive splash.
* Avoid zero time for animation runner.
Co-authored-by: filterpaper <filterpaper@localhost>
[Keyboard][Bug] Makrosu VIA compile fix encoder and formatting (#13306)
* fix encoder and formatting
* remove redundant breaks
* Update keyboards/makrosu/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/makrosu/keymaps/via/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
[Docs] pr_checklist: fix capitalization of Vial (#13301)
Technika: add sample info.json data (#13292)
Adds a placeholder file with sample data, as the layout hasn't been published yet.
Additional documentation for GUI mod combo (#13266)
Co-authored-by: filterpaper <filterpaper@localhost>
Adding "Eagle Viper Rep", open sourced Eagle/Viper V2/V3 PCB (#13020)
* adding revision A
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update readme.md
Adding instruction on how to enter bootloader
* adding instruction on how to enter bootloader (DFU)
adding instruction on how to enter bootloader (DFU)
* updated description
* Update keyboards/4pplet/eagle_viper_rep/rev_a/halconf.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/rev_a.c
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/config.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/chconf.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/rev_a/chconf.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/4pplet/eagle_viper_rep/keymaps/default/keymap.c
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Restoring palSetLineMode for working underglow
I was experiencing the same issue as this: https://github.com/qmk/qmk_firmware/issues/12655#issuecomment-844104659
sigprof helped me resolve this issue.
* Update rev_a.c
removing palSetLineMode again, works great after rebase. Thanks!
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Geminate60 Codebase Touch-up (#13275)
* grid-align keycodes in keymaps
* rename LAYOUT to LAYOUT_all
* update LAYOUT_all macro
- use 3-character K<row><column> notation
- fix malformed electrical mapping
* update info.json
- correct maintainer
- update label fields
- remove meta key
* update readme
- update board description
- update keyboard maintainer
Swiftrax Nodu handwired: Layout Macro rename and Community Layout support (#13276)
* rename LAYOUT to LAYOUT_60_ansi_split_bs_rshift
* enable Community Layout support
Fixes for Ploopy devices (#13144)
Co-authored-by: Drashna Jael're <drashna@live.com>
ID80: fix LAYOUT_iso data (#13274)
mech.studio Dawn: correct key sizes and positioning (#13277)
[Keyboard] le_chiffre.c conditional led_config (#13285)
disabling RGB_MATRIX_ENABLE causes led_config to fail during compile. Setting this conditional allows you to turn off RGB
Cleanup junk characters, part 1 (#13282)
[Docs] Update Japanese getting started documents. (#12806)
* Update Japanese getting started documents.
* Update faq_build.md
* fix typo
OLED font easter egg (#13269)
Fix/keyboard/dz65rgbv3 (#13268)
With the 'lufa-ms' bootloader LTO is needed so the keyboard can be built
with Configurator.
Update Python dependencies for Nix (#12855)
Co-authored-by: Steve Purcell <steve@sanityinc.com>
rect44: add LAYOUT_all data (#13260)
Adding my Bear65 keymap (#12962)