~ruther/qmk_firmware

feddc496ee1a6e1edc92adc35e6a6b5836bfae9b — Nick Brassel 6 years ago 36d3902
[Keymap] Tzarc's Luddite keymap (#6416)
M keyboards/40percentclub/luddite/keymaps/default/keymap.c => keyboards/40percentclub/luddite/keymaps/default/keymap.c +10 -12
@@ 1,7 1,5 @@
#include QMK_KEYBOARD_H

extern keymap_config_t keymap_config;

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them


@@ 15,18 13,18 @@ enum custom_keycodes {

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_BASE] = LAYOUT_60_ansi(
    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, \
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, \
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, KC_ENT, \
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT, \
    KC_LCTL , KC_LGUI , KC_LALT ,                      KC_SPC                    , KC_RALT , KC_RGUI , MO(_FN1)  , KC_RCTL
    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSPC,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,  KC_BSLS,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,           KC_ENT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,                    KC_RSFT,
    KC_LCTL, KC_LGUI, KC_LALT ,                           KC_SPC,                             KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL
  ),

  [_FN1] = LAYOUT_60_ansi(
    KC_GESC, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_BSPC, \
    RGB_TOG, RGB_MOD, KC_UP,   _______,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
    _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
    BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
    KC_GRV, _______, _______, _______, _______,          _______, _______, _______
    KC_GESC, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,   KC_BSPC,
    RGB_TOG, RGB_MOD, KC_UP,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,
    _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    BL_INC,  BL_DEC,  BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    KC_GRV,  _______, _______,                            _______,                            _______, _______, _______,  _______
  )
};

A keyboards/40percentclub/luddite/keymaps/tzarc/config.h => keyboards/40percentclub/luddite/keymaps/tzarc/config.h +6 -0
@@ 0,0 1,6 @@
#undef RGBLED_NUM
#define RGBLED_NUM 16

#define QMK_ESC_OUTPUT F4
#define QMK_ESC_INPUT D3
#define QMK_LED B0

A keyboards/40percentclub/luddite/keymaps/tzarc/keymap.c => keyboards/40percentclub/luddite/keymaps/tzarc/keymap.c +30 -0
@@ 0,0 1,30 @@
#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _FN1 1

enum custom_keycodes {
  QWERTY = SAFE_RANGE,
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  [_BASE] = LAYOUT_60_ansi(
    KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,   KC_BSPC,
    KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC,  KC_BSLS,
    KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,           KC_ENT,
    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH,                    KC_RSFT,
    KC_LCTL, KC_LGUI, KC_LALT ,                           KC_SPC,                             KC_RALT, KC_APP,  MO(_FN1), KC_RCTL
  ),

  [_FN1] = LAYOUT_60_ansi(
    KC_GESC, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,   _______,
    RGB_TOG, RGB_MOD, KC_UP,   _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  _______,
    _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    BL_INC,  BL_DEC,  BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
    KC_GRV,  _______, _______,                            _______,                            _______, KC_RGUI, _______,  _______
  )
};

A keyboards/40percentclub/luddite/keymaps/tzarc/rules.mk => keyboards/40percentclub/luddite/keymaps/tzarc/rules.mk +1 -0
@@ 0,0 1,1 @@
BOOTLOADER = qmk-dfu

M keyboards/40percentclub/luddite/luddite.h => keyboards/40percentclub/luddite/luddite.h +1 -2
@@ 3,7 3,7 @@
#include "quantum.h"

#define LAYOUT_60_ansi( \
	 K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
    K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
    K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \
    K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \
    K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \


@@ 18,4 18,3 @@
	{ K60,   K61,   K62,   K63,   K64,   K65,   K66,   K67 }, \
	{ K70,   K71,   K72,   K73,   K74 }, \
}