M docs/config_options.md => docs/config_options.md +1 -1
@@ 78,7 78,7 @@ This is a C header file that is one of the first things included, and will persi
* `#define BACKLIGHT_PIN B7`
* pin of the backlight
* `#define BACKLIGHT_LEVELS 3`
- * number of levels your backlight will have (maximum 15 excluding off)
+ * number of levels your backlight will have (maximum 31 excluding off)
* `#define BACKLIGHT_BREATHING`
* enables backlight breathing
* `#define BREATHING_PERIOD 6`
M docs/ja/config_options.md => docs/ja/config_options.md +1 -1
@@ 83,7 83,7 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
* `#define BACKLIGHT_PIN B7`
* バックライトのピン
* `#define BACKLIGHT_LEVELS 3`
- * バックライトのレベル数 (off を除いて最大15)
+ * バックライトのレベル数 (off を除いて最大31)
* `#define BACKLIGHT_BREATHING`
* バックライトのブレスを有効にします
* `#define BREATHING_PERIOD 6`
M docs/porting_your_keyboard_to_qmk_(arm_and_other_chibios_cpus).md => docs/porting_your_keyboard_to_qmk_(arm_and_other_chibios_cpus).md +1 -1
@@ 38,7 38,7 @@ To configure a keyboard where each switch is connected to a separate pin and gro
`BACKLIGHT_BREATHING` is a fancier backlight feature that adds breathing/pulsing/fading effects to the backlight. It uses the same timer as the normal backlight. These breathing effects must be called by code in your keymap.
-`BACKLIGHT_LEVELS` is how many levels exist for your backlight - max is 15, and they are computed automatically from this number.
+`BACKLIGHT_LEVELS` is how many levels exist for your backlight - max is 31, and they are computed automatically from this number.
## `/keyboards/<keyboard>/Makefile`