~ruther/qmk_firmware

f42dd61b8d29f71af2ce479064c64c96fef55ad4 — Eric Defore 5 years ago b2405fc
[Keymap] Added userspace for d4mation. Included their keymap for the Atreus62 (#7483)

* Added userspace for d4mation. Included their keymap for the Atreus62

* Do not assign layer numbers manually

* Remove some unneeded things per @drashna's recommendation

* Fix some single line comments I missed

* Update unicode macros to use send_unicode_hex_string() instead of process_unicode()

* OBetter check for Unicode Enabled. Moved some checks into macros.c

* Use eeconfig_init_user() to set default unicode input mode
A keyboards/atreus62/keymaps/d4mation/keymap.c => keyboards/atreus62/keymaps/d4mation/keymap.c +196 -0
@@ 0,0 1,196 @@
#include QMK_KEYBOARD_H
#include "d4mation.h"

enum layer_names {
  _DVR,
  _QWR,
  _LOWER,
  _RAISE,
  _NUM,
  _ADJUST
};

enum keymap_custom_keycodes {
  LOWER = NEW_SAFE_RANGE,
  RAISE
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

  /* Default/Dvorak layer
   * ,-----------------------------------------.                ,-----------------------------------------.
   * | `    |   1  |   2  |   3  |   4  |   5  |                |   6  |   7  |   8  |   9  |   0  |  /   |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * | Tab  |   '  |   ,  |   .  |   P  |   Y  |                |   F  |   G  |   C  |   R  |   L  |  =   |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * | Ctrl |   A  |   O  |   E  |   U  |   I  |,------.,------.|   D  |   H  |   T  |   N  |   S  |  -   |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * |Shift |   ;  |   Q  |   J  |   K  |   X  ||Super ||Enter ||   B  |   M  |   W  |   V  |   Z  |  \   |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * | NUM  | Alt  | Home |  End |Lower | Bksp |`------'`------'|Space |Raise | Left | Down |  Up  |Right |
   * `-----------------------------------------'                `-----------------------------------------'
   */

  [_DVR] = LAYOUT(
    _GRAVE_ESC,       KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                      KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_SLSH,
    KC_TAB,           KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,                      KC_F,    KC_G,    KC_C,    KC_R,    KC_L,    KC_EQL,
    KC_LCTL,          KC_A,    KC_O,    KC_E,    KC_U,    KC_I,                      KC_D,    KC_H,    KC_T,    KC_N,    KC_S,    KC_MINS,
    TD(SHIFT_CAPS),   KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,                      KC_B,    KC_M,    KC_W,    KC_V,    KC_Z,    KC_BSLS,
    TG(_NUM),         KC_RALT, KC_HOME, KC_END,  LOWER,   KC_BSPC,  KC_LGUI, KC_ENT, KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT
  ),

  /* Qwerty layer, more "standard" for other people who may need to use my keyboard or for games where using Qwerty is just easier
   * ,-----------------------------------------.                ,-----------------------------------------.
   * | `    |   1  |   2  |   3  |   4  |   5  |                |   6  |   7  |   8  |   9  |   0  |  -   |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * | Tab  |   Q  |   W  |   E  |   R  |   T  |                |   Y  |   U  |   I  |   O  |   P  |  \   |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * | Ctrl |   A  |   S  |   D  |   F  |   G  |,------.,------.|   H  |   J  |   K  |   L  |   ;  |  '   |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * |Shift |   Z  |   X  |   C  |   V  |   B  ||Super ||Enter ||   N  |   M  |   ,  |   .  |   /  |  =   |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * | NUM  | Alt  | Home |  End |Lower | Bksp |`------'`------'|Space |Raise | Left | Down |  Up  |Right |
   * `-----------------------------------------'                `-----------------------------------------'
   */

  [_QWR] = LAYOUT(
    _GRAVE_ESC,       KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                      KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS,
    KC_TAB,           KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                      KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSLS,
    KC_LCTL,          KC_A,    KC_S,    KC_D,    KC_F,    KC_G,                      KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
    TD(SHIFT_CAPS),   KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,                      KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_EQL,
    TG(_NUM),         KC_RALT, KC_HOME, KC_END,  LOWER,   KC_BSPC,  KC_LGUI, KC_ENT, KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,   KC_RIGHT
  ),

  /* "Lower" layer
   * ,-----------------------------------------.                ,-----------------------------------------.
   * | F11  |  F1  |  F2  |  F3  |  F4  |  F5  |                |  F6  |  F7  |  F8  |  F9  | F10  | F12  |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * |      |      |      |      |SLEEP |      |                |      |      | SCRGB|      |      |      |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * |      |      |      |      |      |      |,------.,------.|      |      |      |   {  |   }  |      |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * |      |      |      |      |      |      ||      ||      ||      | Mute | VolD | VolU |      |      |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * |      |      |PageUp|PgDown|      | Del  |`------'`------'|  Ins |      |      |      |      |      |
   * `-----------------------------------------'                `-----------------------------------------'
   */

  [_LOWER] = LAYOUT(
    KC_F11,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                     KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F12,
    _______, _______, _______, _______, SLEEP,   _______,                   _______, _______, SCRGB,   _______, _______, _______,
    _______, _______, _______, _______, _______, _______,                   _______, _______, _______, KC_LCBR, KC_RCBR, _______,
    _______, _______, _______, _______, _______, _______,                   _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
    _______, _______, KC_PGUP, KC_PGDN, _______, KC_DEL,  _______, _______, KC_INS,  _______, _______, _______, _______, _______
  ),

  /* "Raise" layer
   * ,-----------------------------------------.                ,-----------------------------------------.
   * | F11  |  F1  |  F2  |  F3  |  F4  |  F5  |                |  F6  |  F7  |  F8  |  F9  | F10  | F12  |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * |      |      |<?php>|  ?>  |      |      |                |ZALGO |      |      |      |      |      |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * |      | Shrug|Lenny |Magic |Disfac|      |,------.,------.|      |      |      |   [  |   ]  |      |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * |      | Ameno| Tflip| Tput |      |      ||      ||      ||      | Prev | Play | Next |      |      |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * |      |      |PageUp|PgDown|      | Del  |`------'`------'|  Ins |      |      |      |      |      |
   * `-----------------------------------------'                `-----------------------------------------'
   */

  [_RAISE] = LAYOUT(
    KC_F11,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                     KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F12,
    _______, _______, PHPOPEN, PHPCLSE, _______, _______,                   ZALGO,   _______, _______, _______, _______, _______,
    _______, SHRUG,   LENNY,   MAGIC,   DISFACE, _______,                   _______, _______, _______, KC_LBRC, KC_RBRC,_______,
    _______, AMENO,   TFLIP,   TPUT,    _______, _______,                   _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______,
    _______, _______, KC_PGUP, KC_PGDN, _______, KC_DEL,  _______, _______, KC_INS,  _______, _______, _______, _______, _______
  ),

  /* "Numpad" layer
   * ,-----------------------------------------.                ,-----------------------------------------.
   * |      |      |   /  |   *  |   -  |      |                |      |      |   /  |   *  |   -  |      |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * |      |   7  |   8  |   9  |   +  |      |                |      |   7  |   8  |   9  |   +  |      |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * |      |   4  |   5  |   6  |   +  |      |,------.,------.|      |   4  |   5  |   6  |   +  |      |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * |      |   1  |   2  |   3  | Enter|      ||      ||      ||      |   1  |   2  |   3  | Enter|      |
   * |------+------+------+------+------+------||      ||      ||------+------+------+------+------+------|
   * |      |   0  |   0  |   .  | Enter|      |`------'`------'|      |   0  |   0  |   .  | Enter|      |
   * `-----------------------------------------'                `-----------------------------------------'
   */

  [_NUM] = LAYOUT(
    _______, _______, KC_PSLS, KC_PAST, KC_PMNS, _______,                   _______, _______, KC_PSLS, KC_PAST, KC_PMNS, _______,
    _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, _______,                   _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, _______,
    _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______,                   _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______,
    _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______,                   _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______,
    _______, KC_KP_0, KC_KP_0, KC_PDOT, KC_PENT, _______, _______, _______, _______, KC_KP_0, KC_KP_0, KC_PDOT, KC_PENT, _______
  ),

  /* "Adjust" layer, only active if both "Lower" and "Raise" are active at the same time
   * All unused keys are blanked out for this layer
   * ,-----------------------------------------.                ,-----------------------------------------.
   * |  NO  |  NO  |  NO  |  NO  |  NO  |  NO  |                |  NO  |  NO  |  NO  |  NO  |  NO  |  NO  |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * |  NO  |RESET |  NO  |  NO  |  NO  |  NO  |                |  NO  |  NO  |  NO  |  NO  |  NO  |  NO  |
   * |------+------+------+------+------+------|                |------+------+------+------+------+------|
   * |  NO  |  NO  |  NO  |UC WIN|UC OSX|  NO  |,------.,------.|  NO  |Dvorak|Qwerty|  NO  |  NO  |  NO  |
   * |------+------+------+------+------+------|| Swap ||      ||------+------+------+------+------+------|
   * |  NO  |  NO  |  NO  |  NO  |  NO  |  NO  ||  to  || Swap ||  NO  |  NO  |  NO  |  NO  |  NO  |  NO  |
   * |------+------+------+------+------+------|| Ctrl || Back ||------+------+------+------+------+------|
   * |  NO  |  NO  |  NO  |  NO  |      |  NO  |`------'`------'|  NO  |      |  NO  |  NO  |  NO  |  NO  |
   * `-----------------------------------------'                `-----------------------------------------'
   */

  [_ADJUST] = LAYOUT(
    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    XXXXXXX, RESET,   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    XXXXXXX, XXXXXXX, XXXXXXX, UC_M_WI, UC_M_OS, XXXXXXX,                   XXXXXXX, DF(_DVR),DF(_QWR),XXXXXXX, XXXXXXX, XXXXXXX,
    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
    XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, CG_SWAP, CG_NORM, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
  ),

};

/* Runs just one time when the keyboard initializes. */
void eeconfig_init_keymap( void ) {
  set_unicode_input_mode( UC_OSX );
};

bool process_record_keymap( uint16_t keycode, keyrecord_t *record ) {

  switch ( keycode ) {

    case LOWER:

      if ( record->event.pressed ) {
        layer_on( _LOWER );
        update_tri_layer( _LOWER, _RAISE, _ADJUST );
      }
      else {
        layer_off( _LOWER );
        update_tri_layer( _LOWER, _RAISE, _ADJUST );
      }

      return false;
      break;

    case RAISE :

      if ( record->event.pressed ) {
        layer_on( _RAISE );
        update_tri_layer( _LOWER, _RAISE, _ADJUST );
      }
      else {
        layer_off( _RAISE );
        update_tri_layer( _LOWER, _RAISE, _ADJUST );
      }

      return false;
      break;

  }

  return true;

};
\ No newline at end of file

A keyboards/atreus62/keymaps/d4mation/readme.md => keyboards/atreus62/keymaps/d4mation/readme.md +40 -0
@@ 0,0 1,40 @@
# d4mation's keymap for the Atreus62

This is a bit of a work in-progress, but for the most part I like what I have done here.

I switched to Dvorak some time ago and software-based support in most OS's for Dvorak isn't very great, so this keymap by default is set to Dvorak.

## Table of Contents

* [Layers](#layers)
    - [Base layer](#base)
    - [Num](#num)
    - [Lower](#lower)
    - [Raise](#raise)
    - [Adjust](#adjust)

# Layers

## Base

* By default, this layer is Dvorak. But using the Adjust layer you can switch to Qwerty
* Double-tapping Shift enables and disables Caps Lock
* Quickly tapping the Grave accent key will output a Grave Accent, but holding it for 200ms will output the ESC key instead

## Num

This layer gets toggled off and on to place a numpad on both the left and right sides of the keyboard.

## Lower

This layer holds some handy shortcuts that I use often, like the screen grab shortcut and sleep shortcut in OS X.

It also has quick access to {} as they are inaccessible in the base layer

## Raise

Aside from quick access to [] and Play/Pause/Next/Previous, this layer is mostly just goofy things I decided to program into the keyboard because I could. There's a bunch of [kaomoji](https://en.wikipedia.org/wiki/Emoticon#Japanese_style_(kaomoji))/"unicode smileys" and I added a toggle switch to enable a [Zalgo Text](https://zalgo.org/) mode.

## Adjust

This layer is a "here be dragons" layer. It can only be accessed by holding down the keys for Lower and Raise at the same time. I added exclusively keys that drastically transformed the keyboard's layout or function on this layer. The ability to switch to Qwerty is on this layer, a way to switch CTRL and CMD back and forth is on this layer, and a hotkey to enter bootloader mode also exists.

A keyboards/atreus62/keymaps/d4mation/rules.mk => keyboards/atreus62/keymaps/d4mation/rules.mk +2 -0
@@ 0,0 1,2 @@
UNICODE_ENABLE = yes
TAP_DANCE_ENABLE = yes
\ No newline at end of file

A users/d4mation/config.h => users/d4mation/config.h +1 -0
@@ 0,0 1,1 @@
#define FORCE_NKRO
\ No newline at end of file

A users/d4mation/d4mation.c => users/d4mation/d4mation.c +37 -0
@@ 0,0 1,37 @@
#include "d4mation.h"

__attribute__ ((weak))
bool process_record_keymap( uint16_t keycode, keyrecord_t *record ) {
    /* If you want macros specific to your keymap, you need to define this function in your keymap */
    return true;
}

__attribute__ ((weak))
void matrix_init_keymap() {
    /* If you want a matrix init specific to your keymap, you need to define this function in your keymap */
}

__attribute__ ((weak))
void matrix_scan_keymap() {
    /* If you want a matrix scan specific to your keymap, you need to define this function in your keymap */
}

__attribute__((weak))
void eeconfig_init_keymap( void ) {}

/* process_record_user() is called in macros.c */

void matrix_init_user( void ) {
    matrix_init_keymap();
}

void matrix_scan_user( void ) {
    matrix_scan_keymap();
}

void eeconfig_init_user( void ) {

    eeconfig_init_keymap();
    keyboard_init();

}
\ No newline at end of file

A users/d4mation/d4mation.h => users/d4mation/d4mation.h +17 -0
@@ 0,0 1,17 @@
#pragma once

#include "quantum.h"

#ifdef UNICODE_ENABLE
#include "macros.h"
#endif

#ifdef TAP_DANCE_ENABLE
#include "tap-dance.h"
#endif

bool process_record_keymap( uint16_t keycode, keyrecord_t *record );

void matrix_init_keymap( void );

void matrix_scan_keymap( void );
\ No newline at end of file

A users/d4mation/macros.c => users/d4mation/macros.c +160 -0
@@ 0,0 1,160 @@
#include "d4mation.h"
#include "tap-hold.h"
#include "zalgo.h"
#include "macros.h"

bool zalgo_enabled = false;

bool process_record_user( uint16_t keycode, keyrecord_t *record ) {

  switch ( keycode ) {

    case _GRAVE_ESC:

      /* Send ` on Tap, Esc on Hold */
      tap_or_hold( record, KC_GRAVE, KC_ESC );

      return false;
      break;

    case PHPOPEN:

      if ( record->event.pressed ) {

        tap_code16( S( KC_COMMA ) );
        tap_code16( S( KC_SLASH ) );

        tap_code( KC_P );
        tap_code( KC_H );
        tap_code( KC_P );

      }

      return false;
      break;

    case PHPCLSE:

      if ( record->event.pressed ) {
        tap_code16( S( KC_SLASH ) );
        tap_code16( S( KC_DOT ) );
      }

      return false;
      break;

    #ifdef UNICODE_ENABLE

      case AMENO:  /* ༼ つ ◕_◕ ༽つ */

        if ( record->event.pressed ) {

          send_unicode_hex_string( "0F3C 0020 3064 0020 25D5 005F 25D5 0020 0F3D 3064" );

        }

        return false;
        break;

      case MAGIC:  /* (∩ ͡° ͜ʖ ͡°)⊃━☆゚. * */

        if ( record->event.pressed ) {

          send_unicode_hex_string( "0028 2229 0020 0361 00B0 0020 035C 0296 0020 0361 00B0 0029 2283 2501 2606 FF9F 002E 0020 002A" );

        }

        return false;
        break;

      case LENNY:  /* ( ͡° ͜ʖ ͡°) */

        if ( record->event.pressed ) {

          send_unicode_hex_string( "0028 0020 0361 00B0 0020 035C 0296 0020 0361 00b0 0029" );

        }

        return false;
        break;

      case DISFACE:  /* ಠ_ಠ */

        if ( record->event.pressed ) {
          send_unicode_hex_string( "0CA0 005F 0CA0" );
        }

        return false;
        break;

      case TFLIP:  /* (╯°□°)╯ ︵ ┻━┻ */

        if ( record->event.pressed ) {

          send_unicode_hex_string( "0028 256F 00b0 25A1 00B0 0029 256F FE35 253B 2501 253B" );

        }

        return false;
        break;

      case TPUT:  /* ┬──┬ ノ( ゜-゜ノ) */

        if ( record->event.pressed ) {

          send_unicode_hex_string( "252C 2500 2500 252C 0020 30CE 0028 0020 309C 002D 309C 30CE 0029" );

        }

        return false;
        break;

      case SHRUG:  /* ¯\_(ツ)_/¯ */

        if ( record->event.pressed ) {

          send_unicode_hex_string( "00AF 005C 005F 0028 30C4 0029 005F 002F 00AF" );

        }

        return false;
        break;

      case ZALGO:  /* Toggles Zalgo Text mode */

        if ( record->event.pressed ) {
          zalgo_enabled = ! zalgo_enabled;
        }

        return false;
        break;

    #endif

    default:

      #ifdef UNICODE_ENABLE

        if ( zalgo_enabled ) {

          if ( keycode < KC_A || ( keycode > KC_0 && keycode < KC_MINUS ) || keycode > KC_SLASH ) {
            process_record_keymap( keycode, record );
            return true;
          }

          if ( record->event.pressed ) {
            zalgo_text( keycode );
          }

          return false;
        }

      #endif

      break;
  }

  process_record_keymap( keycode, record );
  return true;

};
\ No newline at end of file

A users/d4mation/macros.h => users/d4mation/macros.h +23 -0
@@ 0,0 1,23 @@
#pragma once

#include "quantum.h"
#include "tap-hold.h"
#include "zalgo.h"

#define SCRGB LCTL( LSFT( LGUI( KC_4 ) ) ) /* Mac Screen Area Grab shortcut (Puts into Clipboard) */
#define SLEEP LALT( LGUI( KC_SYSTEM_POWER ) ) /* Instant sleep on Mac, rather than having to hold down the button */

enum custom_keycodes {
  _GRAVE_ESC = SAFE_RANGE, /* Prefixed with underscore to prevent conflicts */
  PHPOPEN, /* <?php */
  PHPCLSE, /* ?> */
  AMENO, 
  MAGIC,
  LENNY,
  DISFACE,
  TFLIP,
  TPUT,
  SHRUG,
  ZALGO,
  NEW_SAFE_RANGE
};
\ No newline at end of file

A users/d4mation/rules.mk => users/d4mation/rules.mk +15 -0
@@ 0,0 1,15 @@
SRC += d4mation.c \
  tap-hold.c \
  macros.c

BOOTMAGIC_ENABLE = no
LTO_ENABLE = yes
MOUSEKEY_ENABLE = no

ifeq ($(strip $(UNICODE_ENABLE)), yes)
  SRC += zalgo.c
endif

ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
  SRC += tap-dance.c
endif
\ No newline at end of file

A users/d4mation/tap-dance.c => users/d4mation/tap-dance.c +6 -0
@@ 0,0 1,6 @@
#include "tap-dance.h"

qk_tap_dance_action_t tap_dance_actions[] = {
  /* Tap once/hold for Shift, tap twice for Caps Lock */
  [SHIFT_CAPS] = ACTION_TAP_DANCE_DOUBLE( KC_LSHIFT, KC_CAPS )
};
\ No newline at end of file

A users/d4mation/tap-dance.h => users/d4mation/tap-dance.h +7 -0
@@ 0,0 1,7 @@
#pragma once

#include "quantum.h"

enum tap_dance {
  SHIFT_CAPS = 0
};
\ No newline at end of file

A users/d4mation/tap-hold.c => users/d4mation/tap-hold.c +28 -0
@@ 0,0 1,28 @@
#include "tap-hold.h"

#ifndef TAP_HOLD_TIME
#define TAP_HOLD_TIME 200
#endif

uint16_t tap_hold_timer;

void tap_or_hold( keyrecord_t *record, uint16_t tap, uint16_t hold ) {

  if ( record->event.pressed ) {
    tap_hold_timer = timer_read();
  } else {

    if ( tap_hold_timer &&
      timer_elapsed( tap_hold_timer ) > TAP_HOLD_TIME ) {
      /* Held down then released */
      tap_code( hold );
    } else {
      /* Quickly Tapped */
      tap_code( tap );
    }

    tap_hold_timer = 0;

  }

}
\ No newline at end of file

A users/d4mation/tap-hold.h => users/d4mation/tap-hold.h +5 -0
@@ 0,0 1,5 @@
#pragma once

#include "quantum.h"

void tap_or_hold( keyrecord_t *record, uint16_t tap, uint16_t hold );
\ No newline at end of file

A users/d4mation/zalgo.c => users/d4mation/zalgo.c +21 -0
@@ 0,0 1,21 @@
#include "zalgo.h"

void zalgo_text( uint16_t keycode ) {

  tap_code( keycode );

  int number = ( rand() % ( 8 + 1 - 2 ) ) + 2;
  unsigned int index;

  unicode_input_start();

  for ( index = 0; index < number; index++ ) {

    uint16_t hex = ( rand() % ( 0x036F + 1 - 0x0300 ) ) + 0x0300;
    register_hex( hex );

  }

  unicode_input_finish();

}
\ No newline at end of file

A users/d4mation/zalgo.h => users/d4mation/zalgo.h +5 -0
@@ 0,0 1,5 @@
#pragma once

#include "quantum.h"

void zalgo_text( uint16_t keycode );
\ No newline at end of file