audio: Don't play the first note of zero-note melodies (#21661)
1 files changed, 4 insertions(+), 0 deletions(-) M quantum/audio/audio.c
M quantum/audio/audio.c => quantum/audio/audio.c +4 -0
@@ 311,6 311,10 @@ void audio_play_melody(float (*np)[][2], uint16_t n_count, bool n_repeat) { return; } + if (n_count == 0) { + return; + } + if (!audio_initialized) { audio_init(); }