~ruther/qmk_firmware

f05927a2f0d688f8c4e9496ba995c454511b1a97 — Øyvind Wilhelmsen 6 years ago 4cd3afc
[Keymap] Update to oeywil's keymap (#5614)

* Switched to grid, added leader key and space cadet shift

* renamed layer, removed sound

* fixed comment

* added comment

* Added tap dance

* Added comments

* removed useless sound

* removed useless comments

* removed useless cases

* changed to register_code16 function

* renamed variables

* fixed typo

* fixed indentation
M keyboards/planck/keymaps/oeywil/.gitignore => keyboards/planck/keymaps/oeywil/.gitignore +1 -1
@@ 1,1 1,1 @@
secret.h
secrets.h

M keyboards/planck/keymaps/oeywil/config.h => keyboards/planck/keymaps/oeywil/config.h +6 -7
@@ 1,7 1,4 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H

#include "config_common.h"
#pragma once

#ifdef AUDIO_ENABLE
    #define STARTUP_SONG SONG(PLANCK_SOUND)


@@ 32,7 29,9 @@
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2

// Most tactile encoders have detents every 4 stages
#define ENCODER_RESOLUTION 4
// Leader Key
#define LEADER_TIMEOUT 250
#define LEADER_PER_KEY_TIMING

#endif
// Tap dance
#define TAPPING_TERM 200

M keyboards/planck/keymaps/oeywil/keymap.c => keyboards/planck/keymaps/oeywil/keymap.c +329 -133
@@ 1,112 1,139 @@
#include QMK_KEYBOARD_H
#include "secret.h"
#include "no_keycodes.h"

#if __has_include("secrets.h")
#  include "secrets.h"
#else
#  define mail_str ""
#  define pwd_str ""
#endif

// layer definitions
enum planck_layers {
  _DEFAULT,
  _LOWER,
  _RAISE,
  _FUNCTION,
  _GAME,
  _GAMERAISE
  _GLOW
};

#define LOWER    MO(_LOWER)
#define RAISE    MO(_RAISE)
#define FUNCTION MO(_FUNCTION)
#define GAMER    MO(_GAMERAISE)

#define NO_OE   KC_SCLN
#define NO_AE   KC_QUOT
#define NO_AA   KC_LBRC
#define NO_EXCL LSFT(KC_1)
#define NO_QEST LSFT(KC_MINS)
#define NO_APOS KC_BSLS
#define NO_QUOT LSFT(KC_2)
#define NO_UMLA KC_RBRC
#define NO_HASH LSFT(KC_3)
#define NO_FSLS LSFT(KC_7)
#define NO_LPAR LSFT(KC_8)
#define NO_RPAR LSFT(KC_9)
#define NO_ALFA ALGR(KC_2)
#define NO_AMPE LSFT(KC_6)
#define NO_USDO ALGR(KC_4)
#define NO_PERC LSFT(KC_5)
#define NO_BSLS KC_EQL
#define NO_ASTE LSFT(KC_BSLS)
#define NO_LBRA ALGR(KC_7)
#define NO_RBRA ALGR(KC_0)
#define NO_LBRC ALGR(KC_8)
#define NO_RBRC ALGR(KC_9)
#define NO_ANBR KC_NUBS
#define NO_DASH KC_SLSH
#define NO_PLUS KC_MINS
#define NO_EQUA LSFT(KC_0)

#define TSKMGR LCTL(LSFT(KC_ESC))
#define STEAM  LSFT(KC_F7)
#define WKILL  LALT(KC_F4)
#define BWORD  LCTL(KC_LEFT)
#define FWORD  LCTL(KC_RIGHT)

float onsong[][2] = SONG(MARIO_MUSHROOM);
float offsong[][2] = SONG(PLOVER_GOODBYE_SOUND);

enum custom_keycodes {
  PWD = SAFE_RANGE,
  MAIL,
  GAMEON,
  GAMEOFF
};
// sounds
#ifdef AUDIO_ENABLE
  float gamesong[][2] = SONG(MARIO_MUSHROOM);
  float defsong[][2] = SONG(PLOVER_GOODBYE_SOUND);
  float failed[][2] = SONG(TERMINAL_SOUND);
#endif

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
    case PWD:
      if (record->event.pressed) {
        SEND_STRING(pwd_str);
      }
      break;
    case MAIL:
      if (record->event.pressed) {
        SEND_STRING(mail_str);
      }
      break;
    case GAMEON:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(onsong);
        #endif
        layer_on(_GAME);
      }
      break;
    case GAMEOFF:
      if (record->event.pressed) {
        #ifdef AUDIO_ENABLE
          PLAY_SONG(offsong);
        #endif
        layer_off(_GAME);
      }
      break;
// leader key
bool leader_succeed;
bool leader_layer_game;
bool leader_layer_def;
LEADER_EXTERNS();

void matrix_scan_user(void) {
  LEADER_DICTIONARY() {
    leader_succeed = leading = false;
    leader_layer_game = false;
    leader_layer_def = false;

    SEQ_TWO_KEYS(KC_P, KC_P) {
      SEND_STRING(pwd_str);
      leader_succeed = true;
    }
    SEQ_TWO_KEYS(KC_P, KC_M) {
      SEND_STRING(mail_str);
      leader_succeed = true;
    }
    SEQ_TWO_KEYS(KC_B, KC_B) {
      SEND_STRING("build"SS_TAP(X_ENTER));
      leader_succeed = true;
    }
    SEQ_TWO_KEYS(KC_B, KC_F) {
      SEND_STRING("flash"SS_TAP(X_ENTER));
      reset_keyboard();
      leader_succeed = true;
    }
    SEQ_TWO_KEYS(KC_L, KC_G) {
      layer_on(_GAME);
      leader_layer_game = true;
    }
    SEQ_TWO_KEYS(KC_L, KC_D) {
      layer_off(_GAME);
      leader_layer_def = true;
    }
    leader_end();
  }
  return true;
}

void leader_end(void) {
  if (leader_succeed) {
    // do nothing
  } else if (leader_layer_game) {
    #ifdef AUDIO_ENABLE
      PLAY_SONG(gamesong);
    #endif
  } else if (leader_layer_def) {
    #ifdef AUDIO_ENABLE
      PLAY_SONG(defsong);
    #endif
  } else {
    #ifdef AUDIO_ENABLE
      PLAY_SONG(failed);
    #endif
  }
}

// tap dance definitions
typedef struct {
  bool is_press_action;
  int state;
} tap;

enum {
  SINGLE_TAP = 1,
  SINGLE_HOLD = 2,
  DOUBLE_TAP = 3,
  DOUBLE_HOLD = 4,
  DOUBLE_SINGLE_TAP = 5,
  TRIPLE_TAP = 6,
  TRIPLE_HOLD = 7
};

enum {
  TD_LSFT = 0,
  TD_LCTL,
  TD_RSFT,
  TD_RCTL
};

int cur_dance (qk_tap_dance_state_t *state);
void lsft_finished (qk_tap_dance_state_t *state, void *user_data);
void lsft_reset (qk_tap_dance_state_t *state, void *user_data);
void rsft_finished (qk_tap_dance_state_t *state, void *user_data);
void rsft_reset (qk_tap_dance_state_t *state, void *user_data);
void lctl_finished (qk_tap_dance_state_t *state, void *user_data);
void lctl_reset (qk_tap_dance_state_t *state, void *user_data);
void rctl_finished (qk_tap_dance_state_t *state, void *user_data);
void rctl_reset (qk_tap_dance_state_t *state, void *user_data);

// layer declarations
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  /* Default
   * ,-----------------------------------------------------------------------------------.
   * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | BkSp |
   * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   Å  | BkSp |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * | Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   Ø  |   Æ  |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   Å  | Shift|
   * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   P  |   ,  |   .  | Shift|
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * | Ctrl | Win  | Alt  | Lower|    Space    |    Enter    | Raise| AltGr| Game | Fn   |
   * | Ctrl | Lead | Win  | Alt  | Lower| Space| Enter| Raise| AltGr| App  | Lead | Ctrl |
   * `-----------------------------------------------------------------------------------'
   */
  [_DEFAULT] = LAYOUT_planck_grid(
    KC_TAB,  KC_Q,    KC_W,    KC_E,  KC_R,  KC_T,   KC_Y,  KC_U,   KC_I,    KC_O,    KC_P,   KC_BSPC,
    KC_GESC, KC_A,    KC_S,    KC_D,  KC_F,  KC_G,   KC_H,  KC_J,   KC_K,    KC_L,    NO_OE,  NO_AE,
    KC_LSFT, KC_Z,    KC_X,    KC_C,  KC_V,  KC_B,   KC_N,  KC_M,   KC_COMM, KC_DOT,  NO_AA,  KC_RSFT,
    KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_NO, KC_SPC, KC_NO, KC_ENT, RAISE,   KC_RALT, GAMEON, FUNCTION
    KC_TAB,      KC_Q,    KC_W,    KC_E,    KC_R,       KC_T,   KC_Y,   KC_U,       KC_I,    KC_O,    NO_AA,   KC_BSPC,
    KC_ESC,      KC_A,    KC_S,    KC_D,    KC_F,       KC_G,   KC_H,   KC_J,       KC_K,    KC_L,    NO_OE,   NO_AE,
    TD(TD_LSFT), KC_Z,    KC_X,    KC_C,    KC_V,       KC_B,   KC_N,   KC_M,       KC_P,    KC_COMM, KC_DOT,  TD(TD_RSFT),
    TD(TD_LCTL), KC_LEAD, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_ENT, MO(_RAISE), KC_ALGR, KC_APP,  KC_LEAD, TD(TD_RCTL)
  ),
  /* Lower
   * ,-----------------------------------------------------------------------------------.


@@ 116,81 143,250 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   * |------+------+------+------+------+------|------+------+------+------+------+------|
   * | Shift| Home |      | End  |      |      |      |      |  F1  |  F2  |  F3  | Shift|
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * | Ctrl | Win  | Alt  | Lower|    Space    |    Enter    |      |      |      |      |
   * | Ctrl |      | Win  | Alt  | Lower| M_PP |M_Next|      |      | Mute | VolD | VolUp|
   * `-----------------------------------------------------------------------------------'
   */
  [_LOWER] = LAYOUT_planck_grid(
    KC_TRNS, BWORD,   KC_UP,   FWORD,    KC_PGUP, KC_NO,   KC_NO, KC_NO,   KC_F7, KC_F8, KC_F9, KC_DEL,
    KC_BSPC, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, KC_NO,   KC_NO, KC_NO,   KC_F4, KC_F5, KC_F6, KC_NO,
    KC_TRNS, KC_HOME, KC_NO,   KC_END,   KC_NO,   KC_NO,   KC_NO, KC_NO,   KC_F1, KC_F2, KC_F3, KC_TRNS,
    KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,  KC_NO,   KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO
    KC_TRNS, LCTL(KC_LEFT), KC_UP,   LCTL(KC_RIGHT), KC_PGUP, KC_NO,   KC_NO,   KC_NO, KC_F7, KC_F8,   KC_F9, KC_DEL,
    KC_BSPC, KC_LEFT,       KC_DOWN, KC_RIGHT,       KC_PGDN, KC_NO,   KC_NO,   KC_NO, KC_F4, KC_F5,   KC_F6, KC_NO,
    KC_TRNS, KC_HOME,       KC_NO,   KC_END,         KC_NO,   KC_NO,   KC_NO,   KC_NO, KC_F1, KC_F2,   KC_F3, KC_TRNS,
    KC_TRNS, KC_NO,         KC_TRNS, KC_TRNS,        KC_TRNS, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU
  ),
  /* Raise
   * ,-----------------------------------------------------------------------------------.
   * | Tab  |   !  |   ?  |   '  |   "  |   ¨  |      |   /  |   7  |   8  |   9  | Ins  |
   * | Tab  |   !  |   ?  |   #  |   *  |   |  |   =  |   /  |   7  |   8  |   9  | Ins  |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * | BkSp |   @  |   &  |   #  |   $  |   %  |  <>  |   \  |   4  |   5  |   6  |   *  |
   * | BkSp |   @  |   &  |   $  |   %  |   ~  |   +  |   \  |   4  |   5  |   6  |      |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * | Shift|   (  |   )  |   {  |   }  |   [  |   ]  |   0  |   1  |   2  |   3  | Shift|
   * | Shift|   '  |   "  |   ¨  |      |      |   -  |   0  |   1  |   2  |   3  | Shift|
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * | Ctrl | Win  | Alt  |      |    Space    |    Enter    | Raise|   -  |   +  |   =  |
   * | Ctrl |      | Win  | Alt  |      | Space| Enter| Raise| AltGr|      |      |      |
   * `-----------------------------------------------------------------------------------'
   */
  [_RAISE] = LAYOUT_planck_grid(
    KC_TRNS, NO_EXCL, NO_QEST, NO_APOS, NO_QUOT, NO_UMLA, KC_NO,   NO_FSLS, KC_7,    KC_8,    KC_9,    KC_INS,
    KC_BSPC, NO_ALFA, NO_AMPE, NO_HASH, NO_USDO, NO_PERC, NO_ANBR, NO_BSLS, KC_4,    KC_5,    KC_6,    NO_ASTE,
    KC_TRNS, NO_LPAR, NO_RPAR, NO_LBRA, NO_RBRA, NO_LBRC, NO_RBRC, KC_0,    KC_1,    KC_2,    KC_3,    KC_TRNS,
    KC_TRNS, KC_TRNS, KC_TRNS, KC_NO,   KC_NO,   KC_TRNS, KC_NO,   KC_TRNS, KC_TRNS, NO_DASH, NO_PLUS, NO_EQUA
  ),
  /* Function
   * ,-----------------------------------------------------------------------------------.
   * |      |      |      |      |      |TskMgr|      |      |      |      | Pwd  | Vol+ |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * | Reset|      |      |      |      |      |      |      | Wkill|      |      | Vol- |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * |      |      |      |      |      |      |      | Mail |      |      |      | VolM |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * |      |      |      |      |  Play/Pause |     Next    |      |      |      |      |
   * `-----------------------------------------------------------------------------------'
   */
  [_FUNCTION] = LAYOUT_planck_grid(
    KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TSKMGR,  KC_NO, KC_NO,   KC_NO, KC_NO, PWD,   KC_VOLU,
    RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO, KC_NO,   WKILL, KC_NO, KC_NO, KC_VOLD,
    KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,   KC_NO, MAIL,    KC_NO, KC_NO, KC_NO, KC_MUTE,
    KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MPLY, KC_NO, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO
    KC_TRNS, NO_EXCL, NO_QEST, NO_HASH, NO_ASTE, NO_PIPE, NO_EQUA, NO_FSLS, KC_7,    KC_8,  KC_9,  KC_INS,
    KC_BSPC, NO_ALFA, NO_AMPE, NO_USDO, NO_PERC, NO_TILD, NO_PLUS, NO_BSLS, KC_4,    KC_5,  KC_6,  KC_NO,
    KC_TRNS, NO_APOS, NO_QUOT, NO_UMLA, KC_NO,   KC_NO,   NO_DASH, KC_0,    KC_1,    KC_2,  KC_3,  KC_TRNS,
    KC_TRNS, KC_NO,   KC_TRNS, KC_TRNS, KC_NO,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO
  ),
  /* Game
   * ,-----------------------------------------------------------------------------------.
   * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | BkSp |
   * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |      | BkSp |
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * | Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |      |      |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |      |      |      |      |
   * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   P  |   ,  |   .  |      |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * | Ctrl |      | Alt  | Raise|    Space    |    Enter    |      |      |      |      |
   * | Ctrl | Lead |      | Alt  | Lower| Space| Enter| Lower|      |      | Lead |      |
   * `-----------------------------------------------------------------------------------'
   */
  [_GAME] = LAYOUT_planck_grid(
    KC_TAB,  KC_Q,  KC_W,    KC_E,  KC_R,  KC_T,   KC_Y,  KC_U,   KC_I,  KC_O,  KC_P,  KC_BSPC,
    KC_ESC,  KC_A,  KC_S,    KC_D,  KC_F,  KC_G,   KC_H,  KC_J,   KC_K,  KC_L,  KC_NO, KC_NO,
    KC_LSFT, KC_Z,  KC_X,    KC_C,  KC_V,  KC_B,   KC_N,  KC_M,   KC_NO, KC_NO, KC_NO, KC_NO,
    KC_LCTL, KC_NO, KC_LALT, GAMER, KC_NO, KC_SPC, KC_NO, KC_ENT, KC_NO, KC_NO, KC_NO, KC_NO
    KC_TAB,  KC_Q,    KC_W,  KC_E,    KC_R,      KC_T,   KC_Y,   KC_U,      KC_I, KC_O,    KC_NO,   KC_BSPC,
    KC_ESC,  KC_A,    KC_S,  KC_D,    KC_F,      KC_G,   KC_H,   KC_J,      KC_K, KC_L,    KC_NO,   KC_NO,
    KC_LSFT, KC_Z,    KC_X,  KC_C,    KC_V,      KC_B,   KC_N,   KC_M,      KC_P, KC_COMM, KC_DOT,  KC_NO,
    KC_LCTL, KC_LEAD, KC_NO, KC_LALT, MO(_GLOW), KC_SPC, KC_ENT, MO(_GLOW), KC_NO, KC_NO,  KC_LEAD, KC_NO
  ),
  /* Game raise
  /* Game lower
   * ,-----------------------------------------------------------------------------------.
   * |  Tab |  1   |  2   |  3   |   4  |   5  |      |      |      |      |      | Vol+ |
   * |  Tab |   1  |   2  |   3  |      |      |      |      |      |      |      | Steam|
   * |------+------+------+------+------+-------------+------+------+------+------+------|
   * |  Esc |  F1  |  F2  |  F3  |  F4  |  F5  |      |      |      |      |      | Vol- |
   * |  Esc |   4  |   5  |   6  |      |      |      |      |      |      |      | F12  |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * | Shift|      |      |      |      |      |      |      |      |      |      | VolM |
   * | Shift|   7  |   8  |   9  |   0  |      |      |      |      |      |      |      |
   * |------+------+------+------+------+------+------+------+------+------+------+------|
   * | Ctrl |      |  Alt |      |    Space    |    Enter    |      |      | Def  | Steam|
   * | Ctrl |      |      |  Alt |      | PlyPa| Next |      |      | Mute | VolD | VolUp|
   * `-----------------------------------------------------------------------------------'
   */
  [_GAMERAISE] = LAYOUT_planck_grid(
    KC_TRNS, KC_1,  KC_2,    KC_3,    KC_4,  KC_5,    KC_NO, KC_NO,   KC_NO, KC_NO, KC_NO,   KC_VOLU,
    KC_TRNS, KC_F1, KC_F2,   KC_F3,   KC_F4, KC_F5,   KC_NO, KC_NO,   KC_NO, KC_NO, KC_NO,   KC_VOLD,
    KC_TRNS, KC_NO, KC_NO,   KC_NO,   KC_NO, KC_NO,   KC_NO, KC_NO,   KC_NO, KC_NO, KC_NO,   KC_MUTE,
    KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_NO, GAMEOFF, STEAM
  [_GLOW] = LAYOUT_planck_grid(
    KC_TRNS, KC_1,    KC_2,    KC_3,    KC_PPLS, KC_NO,   KC_NO,   KC_NO, KC_NO,   KC_NO,   KC_NO,   LSFT(KC_F7),
    KC_TRNS, KC_4,    KC_5,    KC_6,    KC_PMNS, KC_NO,   KC_NO,   KC_NO, KC_NO,   KC_NO,   KC_NO,   KC_F12,
    KC_TRNS, KC_7,    KC_8,    KC_9,    KC_0,    KC_NO,   KC_NO,   KC_NO, KC_NO,   KC_NO,   KC_NO,   KC_MUTE,
    KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_NO, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU
  )
};

// tap dance declarations
int cur_dance (qk_tap_dance_state_t *state) {
  if (state->count == 1) {
    if (state->interrupted || !state->pressed)  return SINGLE_TAP;
    else return SINGLE_HOLD;
  }
  else if (state->count == 2) {
    if (state->interrupted) return DOUBLE_SINGLE_TAP;
    else if (state->pressed) return DOUBLE_HOLD;
    else return DOUBLE_TAP;
  }
  if (state->count == 3) {
    if (state->interrupted || !state->pressed)  return TRIPLE_TAP;
    else return TRIPLE_HOLD;
  }
  else return 8;
}

static tap xtap_state = {
  .is_press_action = true,
  .state = 0
};

void lsft_finished (qk_tap_dance_state_t *state, void *user_data) {
  xtap_state.state = cur_dance(state);
  switch (xtap_state.state) {
    case SINGLE_TAP:
      register_code16(LSFT(KC_8));
      break;
    case SINGLE_HOLD:
      register_code(KC_LSFT);
      break;
    case DOUBLE_TAP:
      register_code(KC_NUBS);
      break;
    case DOUBLE_SINGLE_TAP:
      register_code(KC_NUBS);
      break;
  }
}

void lsft_reset (qk_tap_dance_state_t *state, void *user_data) {
  switch (xtap_state.state) {
    case SINGLE_TAP:
      unregister_code16(LSFT(KC_8));
      break;
    case SINGLE_HOLD:
      unregister_code(KC_LSFT);
      break;
    case DOUBLE_TAP:
      unregister_code(KC_NUBS);
      break;
    case DOUBLE_SINGLE_TAP:
      unregister_code(KC_NUBS);
      break;
  }
  xtap_state.state = 0;
}

void rsft_finished (qk_tap_dance_state_t *state, void *user_data) {
  xtap_state.state = cur_dance(state);
  switch (xtap_state.state) {
    case SINGLE_TAP:
      register_code16(LSFT(KC_9));
      break;
    case SINGLE_HOLD:
      register_code(KC_RSFT);
      break;
    case DOUBLE_TAP:
      register_code16(LSFT(KC_NUBS));
      break;
    case DOUBLE_SINGLE_TAP:
      register_code16(LSFT(KC_NUBS));
      break;
  }
}

void rsft_reset (qk_tap_dance_state_t *state, void *user_data) {
  switch (xtap_state.state) {
    case SINGLE_TAP:
      unregister_code16(LSFT(KC_9));
      break;
    case SINGLE_HOLD:
      unregister_code(KC_RSFT);
      break;
    case DOUBLE_TAP:
      unregister_code16(LSFT(KC_NUBS));
      break;
    case DOUBLE_SINGLE_TAP:
      unregister_code16(LSFT(KC_NUBS));
      break;
  }
  xtap_state.state = 0;
}

void lctl_finished (qk_tap_dance_state_t *state, void *user_data) {
  xtap_state.state = cur_dance(state);
  switch (xtap_state.state) {
    case SINGLE_TAP:
      register_mods(MOD_BIT(KC_ALGR));
      register_code(KC_7);
      break;
    case SINGLE_HOLD:
      register_code(KC_LCTL);
      break;
    case DOUBLE_TAP:
      register_mods(MOD_BIT(KC_ALGR));
      register_code(KC_8);
      break;
    case DOUBLE_SINGLE_TAP:
      register_mods(MOD_BIT(KC_ALGR));
      register_code(KC_8);
break;
  }
}

void lctl_reset (qk_tap_dance_state_t *state, void *user_data) {
  switch (xtap_state.state) {
    case SINGLE_TAP:
      unregister_code(KC_7);
      unregister_mods(MOD_BIT(KC_ALGR));
      break;
    case SINGLE_HOLD:
      unregister_code(KC_LCTL);
      break;
    case DOUBLE_TAP:
      unregister_code(KC_8);
      unregister_mods(MOD_BIT(KC_ALGR));
      break;
    case DOUBLE_SINGLE_TAP:
      unregister_code(KC_8);
      unregister_mods(MOD_BIT(KC_ALGR));
break;
  }
  xtap_state.state = 0;
}

void rctl_finished (qk_tap_dance_state_t *state, void *user_data) {
  xtap_state.state = cur_dance(state);
  switch (xtap_state.state) {
    case SINGLE_TAP:
      register_mods(MOD_BIT(KC_ALGR));
      register_code(KC_0);
      break;
    case SINGLE_HOLD:
      register_code(KC_RCTL);
      break;
    case DOUBLE_TAP:
      register_mods(MOD_BIT(KC_ALGR));
      register_code(KC_9);
      break;
    case DOUBLE_SINGLE_TAP:
      register_mods(MOD_BIT(KC_ALGR));
      register_code(KC_9);
      break;
  }
}

void rctl_reset (qk_tap_dance_state_t *state, void *user_data) {
  switch (xtap_state.state) {
    case SINGLE_TAP:
      unregister_code(KC_0);
      unregister_mods(MOD_BIT(KC_ALGR));
      break;
    case SINGLE_HOLD:
      unregister_code(KC_RCTL);
      break;
    case DOUBLE_TAP:
      unregister_code(KC_9);
      unregister_mods(MOD_BIT(KC_ALGR));
      break;
    case DOUBLE_SINGLE_TAP:
      unregister_code(KC_9);
      unregister_mods(MOD_BIT(KC_ALGR));
      break;
  }
  xtap_state.state = 0;
}

qk_tap_dance_action_t tap_dance_actions[] = {
  [TD_LSFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsft_finished, lsft_reset),
  [TD_RSFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rsft_finished, rsft_reset),
  [TD_LCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lctl_finished, lctl_reset),
  [TD_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rctl_finished, rctl_reset),
};

A keyboards/planck/keymaps/oeywil/no_keycodes.h => keyboards/planck/keymaps/oeywil/no_keycodes.h +28 -0
@@ 0,0 1,28 @@
// øæå
#define NO_OE   KC_SCLN
#define NO_AE   KC_QUOT
#define NO_AA   KC_LBRC
// rename
#define NO_ANBR KC_NUBS
#define NO_APOS KC_BSLS
#define NO_BSLS KC_EQL
#define NO_DASH KC_SLSH
#define NO_PLUS KC_MINS
#define NO_UMLA KC_RBRC
#define NO_PIPE KC_GRV
// shifted
#define NO_EXCL LSFT(KC_1)
#define NO_QUOT LSFT(KC_2)
#define NO_HASH LSFT(KC_3)
#define NO_PERC LSFT(KC_5)
#define NO_AMPE LSFT(KC_6)
#define NO_FSLS LSFT(KC_7)
#define NO_LPAR LSFT(KC_8)
#define NO_RPAR LSFT(KC_9)
#define NO_EQUA LSFT(KC_0)
#define NO_QEST LSFT(KC_MINS)
#define NO_ASTE LSFT(KC_BSLS)
// altgr
#define NO_ALFA ALGR(KC_2)
#define NO_USDO ALGR(KC_4)
#define NO_TILD ALGR(KC_RBRC)

M keyboards/planck/keymaps/oeywil/readme.md => keyboards/planck/keymaps/oeywil/readme.md +1 -6
@@ 1,9 1,4 @@
About
------

A simple Norwegian Layout.

Layout
-------

![Layout](https://i.imgur.com/GQ4iM6B.png "Keyboard Layout")
A simple Norwegian grid layout using Leader Key, Space Cadet Shift and audio.

M keyboards/planck/keymaps/oeywil/rules.mk => keyboards/planck/keymaps/oeywil/rules.mk +8 -6
@@ 1,9 1,11 @@
SRC += muse.c

# Build Options
AUDIO_ENABLE 		= yes
CONSOLE_ENABLE  = no
EXTRAKEY_ENABLE = yes
NKRO_ENABLE 		= yes

DEFAULT_FOLDER = planck/rev6
NKRO_ENABLE 		 = yes
EXTRAKEY_ENABLE  = yes
LEADER_ENABLE    = yes
TAP_DANCE_ENABLE = yes
AUDIO_ENABLE 		 = yes
COMMAND_ENABLE 	 = no
CONSOLE_ENABLE   = no
MOUSEKEY_ENABLE  = no