~ruther/qmk_firmware

efdd4f4d50e09e0f71d09333d15acf197406a09c — James Young 3 years ago 0a3f7e4
Clean-up of `#define _ADJUST 16` instances (#18182)

* enum layer_names: 40percentclub/nori default keymap

* enum layer_names: ergotravel default keymap

* enum layer_names: handwired/atreus50 default keymap

* enum layer_names: handwired/ortho5x13 default keymap

* enum layer_names: keebio/levinson default keymap

* enum layer_names: keebio/nyquist default keymap

* enum layer_names: keebio/rorschach default keymap

* enum layer_names: keebio/viterbi default keymap

* enum layer_names: keebio/wavelet default keymap

* enum layer_names: lets_split default keymap

* enum layer_names: maple_computing/launchpad reference keymaps

Update `default` and `default_rgb` keymaps.

* enum layer_names: maple_computing/minidox default keymap

* enum layer_names: miniaxe reference keymaps

Update `default` and `underglow` keymaps.

* enum layer_names: omkbd/ergodash/mini default keymap

* enum layer_names: omkbd/ergodash/rev1 default keymap

* enum layer_names: orthodox default keymap

* enum layer_names: unikeyboard/divergetm2 default keymap

* enum layer_names: woodkeys/scarletbandana default keymap

* add _Static_assert to keymap_introspection.c
M keyboards/40percentclub/nori/keymaps/default/keymap.c => keyboards/40percentclub/nori/keymaps/default/keymap.c +8 -6
@@ 4,12 4,14 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/ergotravel/keymaps/default/keymap.c => keyboards/ergotravel/keymaps/default/keymap.c +8 -6
@@ 1,10 1,12 @@
#include QMK_KEYBOARD_H


#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _LOWER,
    _RAISE,
    _ADJUST,
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,


@@ 39,12 41,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  ),

  [_RAISE] = LAYOUT(
 

  KC_ESC,  KC_1,    KC_2,  KC_3,   KC_4,    KC_5,     _______,          _______,     KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL,
  _______, KC_4,    KC_5,  KC_6,   KC_PLUS, _______,  _______,          _______,   _______,   KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, _______,
  KC_ENT,  KC_7,    KC_8,  KC_9,   KC_MINS, _______,  _______,          _______,   _______,   KC_NUHS, KC_NUBS, KC_MUTE, _______, KC_BSLS,
  _______, KC_COMM, KC_0,  KC_DOT, _______, KC_BSPC,                                 KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
  

  ),

  [_ADJUST] = LAYOUT(

M keyboards/handwired/atreus50/keymaps/default/keymap.c => keyboards/handwired/atreus50/keymaps/default/keymap.c +9 -7
@@ 4,13 4,15 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _MOVEMENT 5
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _MOVEMENT,
    _ADJUST,
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/handwired/ortho5x13/keymaps/default/keymap.c => keyboards/handwired/ortho5x13/keymaps/default/keymap.c +8 -6
@@ 4,12 4,14 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/keebio/levinson/keymaps/default/keymap.c => keyboards/keebio/levinson/keymaps/default/keymap.c +8 -6
@@ 5,12 5,14 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/keebio/nyquist/keymaps/default/keymap.c => keyboards/keebio/nyquist/keymaps/default/keymap.c +8 -6
@@ 5,12 5,14 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/keebio/rorschach/keymaps/default/keymap.c => keyboards/keebio/rorschach/keymaps/default/keymap.c +6 -4
@@ 1,10 1,12 @@
#include QMK_KEYBOARD_H


#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _LOWER,
    _RAISE,
    _ADJUST
};

#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)

M keyboards/keebio/viterbi/keymaps/default/keymap.c => keyboards/keebio/viterbi/keymaps/default/keymap.c +6 -4
@@ 5,10 5,12 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/keebio/wavelet/keymaps/default/keymap.c => keyboards/keebio/wavelet/keymaps/default/keymap.c +8 -6
@@ 5,12 5,14 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/lets_split/keymaps/default/keymap.c => keyboards/lets_split/keymaps/default/keymap.c +8 -6
@@ 4,12 4,14 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/maple_computing/launchpad/keymaps/default/keymap.c => keyboards/maple_computing/launchpad/keymaps/default/keymap.c +4 -3
@@ 6,9 6,10 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0

#define _FUNC 15
enum layer_names {
    _QWERTY,
    _FUNC
};

// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))

M keyboards/maple_computing/launchpad/keymaps/default_rgb/keymap.c => keyboards/maple_computing/launchpad/keymaps/default_rgb/keymap.c +5 -3
@@ 7,9 7,11 @@ extern keymap_config_t keymap_config;
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _RGB 1
#define _FUNC 15
enum layer_names {
    _QWERTY,
    _RGB,
    _FUNC
};

// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))

M keyboards/maple_computing/minidox/keymaps/default/keymap.c => keyboards/maple_computing/minidox/keymaps/default/keymap.c +6 -4
@@ 5,10 5,12 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/miniaxe/keymaps/default/keymap.c => keyboards/miniaxe/keymaps/default/keymap.c +6 -4
@@ 16,10 16,12 @@
#include QMK_KEYBOARD_H

// Defines the keycodes used by our macros in process_record_user
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/miniaxe/keymaps/underglow/keymap.c => keyboards/miniaxe/keymaps/underglow/keymap.c +6 -4
@@ 16,10 16,12 @@
#include QMK_KEYBOARD_H

// Defines the keycodes used by our macros in process_record_user
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/omkbd/ergodash/mini/keymaps/default/keymap.c => keyboards/omkbd/ergodash/mini/keymaps/default/keymap.c +6 -4
@@ 1,10 1,12 @@
#include QMK_KEYBOARD_H


#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/omkbd/ergodash/rev1/keymaps/default/keymap.c => keyboards/omkbd/ergodash/rev1/keymaps/default/keymap.c +6 -4
@@ 1,10 1,12 @@
#include QMK_KEYBOARD_H


#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/orthodox/keymaps/default/keymap.c => keyboards/orthodox/keymaps/default/keymap.c +8 -6
@@ 25,12 25,14 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/unikeyboard/divergetm2/keymaps/default/keymap.c => keyboards/unikeyboard/divergetm2/keymaps/default/keymap.c +8 -6
@@ 22,12 22,14 @@
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M keyboards/woodkeys/scarletbandana/keymaps/default/keymap.c => keyboards/woodkeys/scarletbandana/keymaps/default/keymap.c +8 -6
@@ 20,12 20,14 @@
extern rgblight_config_t rgblight_config;
#endif

#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_names {
    _QWERTY,
    _COLEMAK,
    _DVORAK,
    _LOWER,
    _RAISE,
    _ADJUST
};

enum custom_keycodes {
  QWERTY = SAFE_RANGE,

M quantum/keymap_introspection.c => quantum/keymap_introspection.c +2 -0
@@ 17,6 17,8 @@ uint8_t keymap_layer_count(void) {
    return NUM_KEYMAP_LAYERS;
}

_Static_assert(NUM_KEYMAP_LAYERS <= MAX_LAYER, "Number of keymap layers exceeds maximum set by LAYER_STATE_(8|16|32)BIT");

#if defined(ENCODER_ENABLE) && defined(ENCODER_MAP_ENABLE)

#    define NUM_ENCODERMAP_LAYERS ((uint8_t)(sizeof(encoder_map) / ((NUM_ENCODERS) * (2) * sizeof(uint16_t))))