@@ 147,30 147,30 @@ const uint16_t PROGMEM fn_actions[] = {
#ifdef AUDIO_ENABLE
float tone_qw[][2] = {
- {440.0*pow(2.0,(67)/12.0), 400},
- {440.0*pow(2.0,(60)/12.0), 400},
- {0, 800},
- {440.0*pow(2.0,(67)/12.0), 1600}
+ {440.0*pow(2.0,(59)/12.0), 8},
+ {440.0*pow(2.0,(60)/12.0), 8},
+ {0, 4},
+ {440.0*pow(2.0,(67)/12.0), 16}
};
float tone_cm[][2] = {
- {440.0*pow(2.0,(67)/12.0), 400},
- {440.0*pow(2.0,(60)/12.0), 400},
- {0, 800},
- {440.0*pow(2.0,(67)/12.0), 1000},
- {0, 200},
- {440.0*pow(2.0,(67)/12.0), 1000}
+ {440.0*pow(2.0,(59)/12.0), 8},
+ {440.0*pow(2.0,(60)/12.0), 8},
+ {0, 4},
+ {440.0*pow(2.0,(67)/12.0), 16},
+ {0, 4},
+ {440.0*pow(2.0,(71)/12.0), 16}
};
float tone_dv[][2] = {
- {440.0*pow(2.0,(67)/12.0), 400},
- {440.0*pow(2.0,(60)/12.0), 400},
- {0, 800},
- {440.0*pow(2.0,(67)/12.0), 800},
- {0, 200},
- {440.0*pow(2.0,(67)/12.0), 800},
- {0, 200},
- {440.0*pow(2.0,(67)/12.0), 800}
+ {440.0*pow(2.0,(59)/12.0), 8},
+ {440.0*pow(2.0,(60)/12.0), 8},
+ {0, 4},
+ {440.0*pow(2.0,(67)/12.0), 16},
+ {0, 4},
+ {440.0*pow(2.0,(69)/12.0), 16},
+ {0, 4},
+ {440.0*pow(2.0,(67)/12.0), 16}
};
#endif
@@ 246,11 246,11 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
#ifdef AUDIO_ENABLE
float start_up[][2] = {
- {440.0*pow(2.0,(67)/12.0), 650},
- {440.0*pow(2.0,(64)/12.0), 450},
- {440.0*pow(2.0,(55)/12.0), 450},
- {440.0*pow(2.0,(60)/12.0), 450},
- {440.0*pow(2.0,(64)/12.0), 1000}
+ {440.0*pow(2.0,(67)/12.0), 12},
+ {440.0*pow(2.0,(64)/12.0), 8},
+ {440.0*pow(2.0,(55)/12.0), 8},
+ {440.0*pow(2.0,(60)/12.0), 8},
+ {440.0*pow(2.0,(64)/12.0), 20}
};
#endif
@@ 33,11 33,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "audio.h"
float goodbye[][2] = {
- {440.0*pow(2.0,(67)/12.0), 400},
- {0, 50},
- {440.0*pow(2.0,(60)/12.0), 400},
- {0, 50},
- {440.0*pow(2.0,(55)/12.0), 600},
+ {440.0*pow(2.0,(67)/12.0), 8},
+ {440.0*pow(2.0,(60)/12.0), 8},
+ {440.0*pow(2.0,(55)/12.0), 12},
};
#endif
@@ 90,7 88,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
action_t action;
clear_keyboard();
#ifdef AUDIO_ENABLE
- play_notes(&goodbye, 5, false);
+ play_notes(&goodbye, 3, false);
#endif
_delay_ms(250);
#ifdef ATREUS_ASTAR