~ruther/qmk_firmware

ea2d2f5d5841791745c93ef27cd1528a7fd69c97 — Jordi Orlando 9 years ago 899c88c
Simplify HSV->RGB calculation

De-dupe repeated code
1 files changed, 12 insertions(+), 14 deletions(-)

M quantum/rgblight.c
M quantum/rgblight.c => quantum/rgblight.c +12 -14
@@ 55,57 55,56 @@ uint8_t rgblight_inited = 0;


void sethsv(uint16_t hue, uint8_t sat, uint8_t val, struct cRGB *led1) {
  /* Convert hue, saturation and brightness ( HSB/HSV ) to RGB. The DIM_CURVE is
  used only on brightness/value and on saturation (inverted). This looks the
  most natural. */
  uint8_t r = 0, g = 0, b = 0;
  // Convert hue, saturation, and value (HSV/HSB) to RGB. DIM_CURVE is used only
  // on value and saturation (inverted). This looks the most natural.
  uint8_t r = 0, g = 0, b = 0, base, color;

  val = pgm_read_byte(&DIM_CURVE[val]);
  sat = 255 - pgm_read_byte(&DIM_CURVE[255 - sat]);

  uint8_t base;

  if (sat == 0) { // Acromatic color (gray). Hue doesn't mind.
    r = val;
    g = val;
    b = val;
  } else {
    base = ((255 - sat) * val) >> 8;
    color = (val - base) * (hue % 60) / 60;

    switch (hue / 60) {
      case 0:
        r = val;
        g = (((val - base) * hue) / 60) + base;
        g = base + color;
        b = base;
        break;
      case 1:
        r = (((val - base) * (60 - (hue % 60))) / 60) + base;
        r = val - color;
        g = val;
        b = base;
        break;
      case 2:
        r = base;
        g = val;
        b = (((val - base) * (hue % 60)) / 60) + base;
        b = base + color;
        break;
      case 3:
        r = base;
        g = (((val - base) * (60 - (hue % 60))) / 60) + base;
        g = val - color;
        b = val;
        break;
      case 4:
        r = (((val - base) * (hue % 60)) / 60) + base;
        r = base + color;
        g = base;
        b = val;
        break;
      case 5:
        r = val;
        g = base;
        b = (((val - base) * (60 - (hue % 60))) / 60) + base;
        b = val - color;
        break;
    }
  }
  setrgb(r,g,b, led1);

  setrgb(r, g, b, led1);
}

void setrgb(uint8_t r, uint8_t g, uint8_t b, struct cRGB *led1) {


@@ 346,7 345,6 @@ void rgblight_set(void) {
  }
}


#if !defined(AUDIO_ENABLE) && defined(RGBLIGHT_TIMER)

// Animation timer -- AVR Timer3