~ruther/qmk_firmware

e80c50967b9c931b36c12cff9ca5b797277ec0b1 — QMK Bot 3 years ago e817af8 + 39499f9
Merge remote-tracking branch 'origin/master' into develop
A keyboards/a_dux/keymaps/daliusd/config.h => keyboards/a_dux/keymaps/daliusd/config.h +32 -0
@@ 0,0 1,32 @@
/*
Copyright 2021 Dalius Dobravolskas <dalius.dobravolskas@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#define UNICODE_SELECTED_MODES UC_MAC, UC_LNX

#define MOUSEKEY_INTERVAL 12
#define MOUSEKEY_MAX_SPEED 6
#define MOUSEKEY_TIME_TO_MAX 50

#define MOUSEKEY_DELAY 20
// It makes sense to use the same delay for the mouseweel
#define MOUSEKEY_WHEEL_DELAY 100
// The default is 100
#define MOUSEKEY_WHEEL_INTERVAL 50
// The default is 40
#define MOUSEKEY_WHEEL_TIME_TO_MAX 100

A keyboards/a_dux/keymaps/daliusd/keymap.c => keyboards/a_dux/keymaps/daliusd/keymap.c +349 -0
@@ 0,0 1,349 @@
/* Copyright 2021 @daliusd
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H

#include "oneshot.h"

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layers {
    _QWERTY,
    _SYM,
    _NAV,
    _NUMB,
    _TMUX,
    _MOUSE,
    _MISC,
    _FUNC,
};

enum custom_keycodes {
  TM_NEXT = SAFE_RANGE,
  TM_PREV,
  TM_LEFT,
  TM_RIGHT,
  TM_NEW,
  TM_SLCT,
  TM_SRCH,
  TM_URL,
  OS_CTRL,
  OS_ALT,
  OS_GUI,
  OS_TMUX,
  OS_MISC,
  OS_FUNC,
};

// Shortcut to make keymap more readable

#define L_NAV       MO(_NAV)
#define L_SYM       MO(_SYM)
#define L_MOUSE     TG(_MOUSE)

#define K_PRINT     (QK_LCTL | QK_LSFT | QK_LGUI | KC_4)

enum unicode_names {
    SNEK,
    EURO,
    LT_S_A,
    LT_L_A,
    LT_S_C,
    LT_L_C,
    LT_S_E1,
    LT_L_E1,
    LT_S_E2,
    LT_L_E2,
    LT_S_I,
    LT_L_I,
    LT_S_S,
    LT_L_S,
    LT_S_U1,
    LT_L_U1,
    LT_S_U2,
    LT_L_U2,
    LT_S_Z,
    LT_L_Z,
    LT_OB,
    LT_CB,
};

const uint32_t PROGMEM unicode_map[] = {
    [SNEK]  = 0x1F40D, // ๐Ÿ
    [EURO]  = 0x20ac, // โ‚ฌ
    [LT_S_A] = 0x105, // ฤ…
    [LT_L_A] = 0x104, // ฤ„
    [LT_S_C] = 0x10d, // ฤ
    [LT_L_C] = 0x10c, // ฤŒ
    [LT_S_E1] = 0x119, // ฤ™
    [LT_L_E1] = 0x118, // ฤ˜
    [LT_S_E2] = 0x117, // ฤ—
    [LT_L_E2] = 0x116, // ฤ–
    [LT_S_I] = 0x12f, // ฤฏ
    [LT_L_I] = 0x12e, // ฤฎ
    [LT_S_S] = 0x161, // ลก
    [LT_L_S] = 0x160, // ล '
    [LT_S_U1] = 0x173, // ลณ
    [LT_L_U1] = 0x172, // ลฒ
    [LT_S_U2] = 0x16b, // ลซ
    [LT_L_U2] = 0x16a, // ลช
    [LT_S_Z] = 0x17e, // ลพ
    [LT_L_Z] = 0x17d, // ลฝ
    [LT_OB] = 0x201e, // โ€ž
    [LT_CB] = 0x201c, // โ€œ
};

#define K_SNEK      X(SNEK)
#define K_EURO      X(EURO)
#define K_LT_A      XP(LT_S_A, LT_L_A)
#define K_LT_C      XP(LT_S_C, LT_L_C)
#define K_LT_E1     XP(LT_S_E1, LT_L_E1)
#define K_LT_E2     XP(LT_S_E2, LT_L_E2)
#define K_LT_I      XP(LT_S_I, LT_L_I)
#define K_LT_S      XP(LT_S_S, LT_L_S)
#define K_LT_U1     XP(LT_S_U1, LT_L_U1)
#define K_LT_U2     XP(LT_S_U2, LT_L_U2)
#define K_LT_Z      XP(LT_S_Z, LT_L_Z)
#define K_LT_OB     X(LT_OB)
#define K_LT_CB     X(LT_CB)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

  [_QWERTY] = LAYOUT(
  //โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”                         โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
     KC_Q    ,KC_W    ,KC_E    ,KC_R    ,KC_T,                              KC_Y    ,KC_U    ,KC_I    ,KC_O    ,KC_P    ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     KC_A    ,KC_S    ,KC_D    ,KC_F    ,KC_G    ,                          KC_H    ,KC_J    ,KC_K    ,KC_L    ,KC_SCLN ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     KC_Z    ,KC_X    ,KC_C    ,KC_V    ,KC_B    ,                          KC_N    ,KC_M    ,KC_COMM ,KC_DOT  ,KC_SLSH,
  //โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                                     L_NAV   ,    KC_SPC  ,        KC_LSFT ,    L_SYM
  //                                โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  ),

  [_SYM] = LAYOUT(
  //โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”                         โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
     KC_EXLM ,KC_AT   ,KC_HASH ,KC_DLR  ,KC_PERC ,                          KC_CIRC ,KC_AMPR ,KC_ASTR ,KC_LPRN ,KC_RPRN ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     KC_GRV  ,KC_PLUS ,KC_LBRC ,KC_RBRC ,K_LT_OB ,                          KC_MINS ,OS_ALT  ,OS_CTRL ,OS_GUI  ,KC_PIPE ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     K_SNEK  ,KC_EQL  ,KC_LCBR ,KC_RCBR ,K_LT_CB ,                          KC_UNDS ,KC_QUOT ,KC_DQT  ,K_EURO  ,KC_BSLS ,
  //โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                                     _______ ,    _______ ,        _______ ,    _______
  //                                โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  ),

  [_NAV] = LAYOUT(
  //โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”                         โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
     KC_TILDE,L_MOUSE ,OS_FUNC ,OS_MISC ,OS_TMUX ,                          K_LT_A  ,K_LT_C  ,K_LT_E1 ,K_LT_E2 ,K_LT_I  ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     KC_TAB  ,OS_GUI  ,OS_CTRL ,OS_ALT  ,KC_ENT  ,                          KC_LEFT ,KC_DOWN ,KC_UP   ,KC_RIGHT,KC_END  ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     KC_DELT ,KC_BSPC ,KC_ESC  ,KC_PGDN ,KC_PGUP ,                          KC_HOME ,K_LT_S  ,K_LT_U1 ,K_LT_U2 ,K_LT_Z  ,
  //โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                                     _______ ,    _______ ,        _______ ,    _______
  //                                โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  ),

  [_NUMB] = LAYOUT(
  //โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”                         โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
     KC_1    ,KC_2    ,KC_3    ,KC_4    ,KC_5    ,                          XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     KC_6    ,KC_7    ,KC_8    ,KC_9    ,KC_0    ,                          XXXXXXX ,OS_ALT  ,OS_CTRL ,OS_GUI  ,XXXXXXX ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     KC_DELT ,KC_BSPC ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  //โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                                     _______ ,    _______ ,        _______ ,    _______
  //                                โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  ),

  [_TMUX] = LAYOUT(
  //โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”                         โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          XXXXXXX ,TM_URL  ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          TM_LEFT ,TM_NEXT ,TM_PREV ,TM_RIGHT,XXXXXXX ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          TM_NEW  ,TM_SLCT ,XXXXXXX ,XXXXXXX ,TM_SRCH ,
  //โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                                     XXXXXXX ,    XXXXXXX ,        XXXXXXX ,    XXXXXXX
  //                                โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  ),

  [_MOUSE] = LAYOUT(
  //โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”                         โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
     XXXXXXX ,L_MOUSE ,KC_MS_U ,KC_BTN3 ,KC_WH_U ,                          XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     XXXXXXX ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_WH_D ,                          XXXXXXX ,KC_LALT ,KC_LCTL ,KC_LGUI ,XXXXXXX ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     XXXXXXX ,XXXXXXX ,KC_ESC  ,XXXXXXX ,XXXXXXX ,                          XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  //โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                                     KC_BTN1 ,    KC_BTN2 ,        XXXXXXX ,    XXXXXXX
  //                                โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  ),

  [_MISC] = LAYOUT(
  //โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”                         โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
     RESET   ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_BRID ,KC_BRIU ,XXXXXXX ,KC_PSCR ,K_PRINT ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     XXXXXXX ,XXXXXXX ,DEBUG   ,XXXXXXX ,XXXXXXX ,                          KC_MPRV ,KC_MPLY ,XXXXXXX ,KC_MNXT ,XXXXXXX ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_VOLD ,KC_VOLU ,XXXXXXX ,XXXXXXX ,UC_MOD  ,
  //โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                                     XXXXXXX ,    XXXXXXX ,        XXXXXXX ,    XXXXXXX
  //                                โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  ),

  [_FUNC] = LAYOUT(
  //โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”                         โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”
     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_F1   ,KC_F2   ,KC_F3   ,KC_F4   ,KC_F5   ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_F6   ,KC_F7   ,KC_F8   ,KC_F9   ,KC_F10  ,
  //โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค                         โ”œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ค
     XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,XXXXXXX ,                          KC_F11  ,KC_F12  ,XXXXXXX ,XXXXXXX ,XXXXXXX ,
  //โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”       โ”Œโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ผโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”ฌโ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”ดโ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
                                     XXXXXXX ,    XXXXXXX ,        XXXXXXX ,    XXXXXXX
  //                                โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜       โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜   โ””โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”˜
  ),
};

#define TMUX_PREFIX SS_DOWN(X_LCTL) "b" SS_UP(X_LCTL)

bool is_oneshot_cancel_key(uint16_t keycode) {
    switch (keycode) {
    case L_SYM:
    case L_NAV:
        return true;
    default:
        return false;
    }
}

bool is_oneshot_layer_cancel_key(uint16_t keycode) {
    switch (keycode) {
    case L_SYM:
    case L_NAV:
        return true;
    default:
        return false;
    }
}

bool is_oneshot_ignored_key(uint16_t keycode) {
    switch (keycode) {
    case L_SYM:
    case L_NAV:
    case OS_CTRL:
    case OS_ALT:
    case OS_GUI:
    case OS_TMUX:
    case OS_MISC:
    case KC_LSFT:
        return true;
    default:
        return false;
    }
}

bool is_oneshot_mod_key(uint16_t keycode) {
    switch (keycode) {
    case OS_CTRL:
    case OS_ALT:
    case OS_GUI:
        return true;
    default:
        return false;
    }
}

oneshot_state os_ctrl_state = os_up_unqueued;
oneshot_state os_alt_state = os_up_unqueued;
oneshot_state os_cmd_state = os_up_unqueued;
oneshot_state os_tmux_state = os_up_unqueued;
oneshot_state os_misc_state = os_up_unqueued;
oneshot_state os_func_state = os_up_unqueued;

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
    update_oneshot(
        &os_ctrl_state, KC_LCTL, OS_CTRL,
        keycode, record
    );
    update_oneshot(
        &os_alt_state, KC_LALT, OS_ALT,
        keycode, record
    );
    update_oneshot(
        &os_cmd_state, KC_LGUI, OS_GUI,
        keycode, record
    );

    bool handled = true;
    handled = update_oneshot_layer(
        &os_tmux_state, _TMUX, OS_TMUX,
        keycode, record
    ) & handled;

    handled = update_oneshot_layer(
        &os_misc_state, _MISC, OS_MISC,
        keycode, record
    ) & handled;

    handled = update_oneshot_layer(
        &os_func_state, _FUNC, OS_FUNC,
        keycode, record
    ) & handled;
    if (!handled) return false;

    switch (keycode) {
        case TM_LEFT:
            if (!record->event.pressed) return true;
            SEND_STRING(TMUX_PREFIX "<");
            return false;
        case TM_RIGHT:
            if (!record->event.pressed) return true;
            SEND_STRING(TMUX_PREFIX ">");
            return false;
        case TM_NEXT:
            if (!record->event.pressed) return true;
            SEND_STRING(TMUX_PREFIX "n");
            return false;
        case TM_PREV:
            if (!record->event.pressed) return true;
            SEND_STRING(TMUX_PREFIX "p");
            return false;
        case TM_NEW:
            if (!record->event.pressed) return true;
            SEND_STRING(TMUX_PREFIX "c");
            return false;
        case TM_SLCT:
            if (!record->event.pressed) return true;
            SEND_STRING(TMUX_PREFIX "[");
            return false;
        case TM_SRCH:
            if (!record->event.pressed) return true;
            SEND_STRING(TMUX_PREFIX "\t");
            return false;
        case TM_URL:
            if (!record->event.pressed) return true;
            SEND_STRING(TMUX_PREFIX SS_LCTL("u"));
            return false;
    }
    return true;
}

layer_state_t layer_state_set_user(layer_state_t state) {
    return update_tri_layer_state(state, _SYM, _NAV, _NUMB);
}

A keyboards/a_dux/keymaps/daliusd/oneshot.c => keyboards/a_dux/keymaps/daliusd/oneshot.c +195 -0
@@ 0,0 1,195 @@
/* Copyright 2021 @daliusd
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include "print.h"
#include "oneshot.h"

void update_oneshot(
    oneshot_state *state,
    uint16_t mod,
    uint16_t trigger,
    uint16_t keycode,
    keyrecord_t *record
) {
    if (keycode == trigger) {
        if (record->event.pressed) {
            // Trigger keydown
            if (*state == os_up_unqueued) {
                register_code(mod);
            }
            *state = os_down_unused;
            dprintf("trigger down (on?), mod: %d, ? -> os_down_unused\n", mod);
        } else {
            // Trigger keyup
            switch (*state) {
            case os_down_unused:
                // If we didn't use the mod while trigger was held, queue it.
                *state = os_up_queued;
                dprintf("trigger up, mod: %d, os_down_unused -> os_up_queued\n", mod);
                break;
            case os_down_used:
                // If we did use the mod while trigger was held, unregister it.
                *state = os_up_unqueued;
                unregister_code(mod);
                dprintf("trigger up (off), mod: %d, os_down_used -> os_up_unqueued\n", mod);
                break;
            default:
                break;
            }
        }
    } else {
        if (record->event.pressed) {
            if (is_oneshot_cancel_key(keycode) && *state != os_up_unqueued) {
                // Cancel oneshot on designated cancel keydown.
                *state = os_up_unqueued;
                unregister_code(mod);
                dprintf("cancel (off), mod: %d, ? -> os_up_unqueued\n", mod);
            }
            if (!is_oneshot_ignored_key(keycode)) {
                switch (*state) {
                case os_up_queued:
                    *state = os_up_queued_used;
                    dprintf("key up (off), mod: %d, os_up_queued -> os_up_queued_used\n", mod);
                    break;
                case os_up_queued_used:
                    *state = os_up_unqueued;
                    unregister_code(mod);
                    dprintf("key up (off), mod: %d, os_up_queued_used -> os_up_unqueued\n", mod);
                    break;
                default:
                    break;
                }
            }
        } else {
            if (!is_oneshot_ignored_key(keycode)) {
                // On non-ignored keyup, consider the oneshot used.
                switch (*state) {
                case os_down_unused:
                    *state = os_down_used;
                    dprintf("key up, mod: %d, os_down_unused -> os_down_used\n", mod);
                    break;
                case os_up_queued:
                    *state = os_up_unqueued;
                    unregister_code(mod);
                    dprintf("key up (off), mod: %d, os_up_queued -> os_up_unqueued\n", mod);
                    break;
                case os_up_queued_used:
                    *state = os_up_unqueued;
                    unregister_code(mod);
                    dprintf("key up (off), mod: %d, os_up_queued_used -> os_up_unqueued\n", mod);
                    break;
                default:
                    break;
                }
            }
        }
    }
}

bool update_oneshot_layer(
    oneshot_state *state,
    uint16_t layer,
    uint16_t trigger,
    uint16_t keycode,
    keyrecord_t *record
) {
    if (keycode == trigger) {
        if (record->event.pressed) {
            // Trigger keydown
            if (*state == os_up_unqueued) {
                layer_on(layer);
            }
            *state = os_down_unused;
            dprintf("trigger down (on?), layer: %d, ? -> os_down_unused\n", layer);
            return false;
        } else {
            // Trigger keyup
            switch (*state) {
            case os_down_unused:
                // If we didn't use the layer while trigger was held, queue it.
                *state = os_up_queued;
                dprintf("trigger up, layer: %d, os_down_unused -> os_up_queued\n", layer);
                return false;
            case os_down_used:
                // If we did use the layer while trigger was held, turn off it.
                *state = os_up_unqueued;
                layer_off(layer);
                dprintf("trigger up (off), layer: %d, os_down_used -> os_up_unqueued\n", layer);
                return false;
            default:
                break;
            }
        }
    } else {
        if (record->event.pressed) {
            if (is_oneshot_layer_cancel_key(keycode) && *state != os_up_unqueued) {
                // Cancel oneshot layer on designated cancel keydown.
                *state = os_up_unqueued;
                layer_off(layer);
                dprintf("cancel (off), layer: %d, ? -> os_up_unqueued\n", layer);
                return false;
            }
            uint8_t key_layer = read_source_layers_cache(record->event.key);
            if (key_layer == layer) {
                // On non-ignored keyup, consider the oneshot used.
                switch (*state) {
                case os_down_unused:
                    *state = os_down_used;
                    dprintf("key down, layer: %d, os_down_unused -> os_down_used\n", layer);
                    return true;
                case os_up_queued:
                    if (is_oneshot_mod_key(keycode)) {
                        *state = os_up_unqueued;
                        layer_off(layer);
                        dprintf("key down, layer: %d, os_up_queued -> os_up_unqueued\n", layer);
                        return false;
                    } else {
                        *state = os_up_queued_used;
                        dprintf("key down, layer: %d, os_up_queued -> os_up_queued_used\n", layer);
                    }
                    return true;
               case os_up_queued_used:
                    *state = os_up_unqueued;
                    layer_off(layer);
                    dprintf("key down (off), layer: %d, os_up_queued_used -> os_up_unqueued\n", layer);
                    return false;
                default:
                    break;
                }
            }
        } else {
            // Ignore key ups from other layers
            uint8_t key_layer = read_source_layers_cache(record->event.key);
            if (key_layer == layer) {
                // On non-ignored keyup, consider the oneshot used.
                switch (*state) {
                case os_up_queued:
                    *state = os_up_unqueued;
                    layer_off(layer);
                    dprintf("key up (off), layer: %d, os_up_queued -> os_up_unqueued\n", layer);
                    return true;
                case os_up_queued_used:
                    *state = os_up_unqueued;
                    layer_off(layer);
                    dprintf("key up (off), layer: %d, os_up_queued_used -> os_up_unqueued\n", layer);
                    return true;
                default:
                    break;
                }
            }
        }
    }
    return true;
}

A keyboards/a_dux/keymaps/daliusd/oneshot.h => keyboards/a_dux/keymaps/daliusd/oneshot.h +65 -0
@@ 0,0 1,65 @@
/* Copyright 2021 @daliusd
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#pragma once

#include QMK_KEYBOARD_H

// Represents the four states a oneshot key can be in
typedef enum {
    os_up_unqueued,
    os_up_queued,
    os_up_queued_used,
    os_down_unused,
    os_down_used,
} oneshot_state;

// Custom oneshot mod implementation that doesn't rely on timers. If a mod is
// used while it is held it will be unregistered on keyup as normal, otherwise
// it will be queued and only released after the next non-mod keyup.
void update_oneshot(
    oneshot_state *state,
    uint16_t mod,
    uint16_t trigger,
    uint16_t keycode,
    keyrecord_t *record
);

// Oneshot implementation for layers
bool update_oneshot_layer(
    oneshot_state *state,
    uint16_t layer,
    uint16_t trigger,
    uint16_t keycode,
    keyrecord_t *record
);

// To be implemented by the consumer. Layers one shot implementation needs to
// know which keys are used as oneshot mods
bool is_oneshot_mod_key(
    uint16_t keycode
);

// To be implemented by the consumer. Defines keys to cancel oneshot mods.
bool is_oneshot_cancel_key(uint16_t keycode);

// To be implemented by the consumer. Defines keys to cancel oneshot layers.
bool is_oneshot_layer_cancel_key(uint16_t keycode);

// To be implemented by the consumer. Defines keys to ignore when determining
// whether a oneshot mod has been used. Setting this to modifiers and layer
// change keys allows stacking multiple oneshot modifiers, and carrying them
// between layers.
bool is_oneshot_ignored_key(uint16_t keycode);

A keyboards/a_dux/keymaps/daliusd/readme.md => keyboards/a_dux/keymaps/daliusd/readme.md +21 -0
@@ 0,0 1,21 @@
# My 34 keys layout

This are my principles for layout:

* I am using Callum style layout. Here you can read explanation by
  Callum himself and his reasoning for not using mod-tap:
  [here](../../../../users/callum/readme.md)

* There should be only one way to type key. Key can be on
  different layer but it must maintain its physical location.

* The less features are used the better.

* trilayer is cool.

* There is ๐Ÿ key for no reason.

As well I have added one shot layers compatible with Callum's one
shot keys.

There is simple TMUX layer as well.

A keyboards/a_dux/keymaps/daliusd/rules.mk => keyboards/a_dux/keymaps/daliusd/rules.mk +5 -0
@@ 0,0 1,5 @@
UNICODE_ENABLE = no
UNICODEMAP_ENABLE = yes
#CONSOLE_ENABLE = yes

SRC += oneshot.c

A keyboards/lets_split/keymaps/shaymdev/config.h => keyboards/lets_split/keymaps/shaymdev/config.h +60 -0
@@ 0,0 1,60 @@
/*
This is the c configuration file for the keymap

Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C

/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS

#undef RGB_DI_PIN
#define RGB_DI_PIN D3
#undef RGBLED_NUM
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLED_NUM 10

#define RGBLIGHT_LAYERS
#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
#define RGBLIGHT_SLEEP

#ifdef AUDIO_ENABLE
    #define STARTUP_SONG SONG(PLANCK_SOUND)
    // #define STARTUP_SONG SONG(NO_SOUND)

    #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
                                  SONG(COLEMAK_SOUND), \
                                  SONG(DVORAK_SOUND) \
                                }
#endif

#define COMBO_COUNT 1

#define IGNORE_MOD_TAP_INTERRUPT
#define TAPPING_TERM 220

A keyboards/lets_split/keymaps/shaymdev/keymap.c => keyboards/lets_split/keymaps/shaymdev/keymap.c +188 -0
@@ 0,0 1,188 @@
/* Copyright 2021 Shay Merrill
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include QMK_KEYBOARD_H

enum lets_split_layers {
  _DVORAK,
  _QWERTY,
  _LOWER,
  _RAISE,
  _ADJUST
};

enum custom_keycodes {
  DVORAK = SAFE_RANGE,
  QWERTY
};

#define TO_DV TO(_DVORAK)
#define LOWER MO(_LOWER)
#define LWR LOWER
#define RAISE MO(_RAISE)
#define RAS RAISE

enum combos //match combo_count in config.h
{
	EU_ENT,
};

const uint16_t PROGMEM eu_combo[]     = {KC_E, KC_U, COMBO_END};

combo_t key_combos[COMBO_COUNT] = {
	[EU_ENT]                = COMBO_ACTION(eu_combo),
};

void process_combo_event(uint16_t combo_index, bool pressed) {
  switch(combo_index) {
    case EU_ENT:
      if (pressed) {
        tap_code16(KC_ENT);
      }
      break;
  }
}

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

[_DVORAK] = LAYOUT( 
  KC_ESC,  KC_QUOT, KC_COMM, KC_DOT, KC_P,    KC_Y,        KC_F,    KC_G,   KC_C,  KC_R,   KC_L,    KC_SLSH, 
  KC_TAB,  KC_A,    KC_O,    KC_E,   KC_U,    KC_I,        KC_D,    KC_H,   KC_T,  KC_N,   KC_S,    KC_MINS, 
  KC_EQL,  KC_SCLN, KC_Q,    KC_J,   KC_K,    KC_X,        KC_B,    KC_M,   KC_W,  KC_V,   KC_Z,    KC_BSLS, 
  XXXXXXX, KC_ENT,  KC_LALT, TT(LWR), KC_LSFT, KC_LCTL,		 KC_BSPC, KC_SPC, TT(RAS), KC_DEL, KC_LGUI, XXXXXXX  
),

[_QWERTY] = LAYOUT( 
  KC_ESC,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    	  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC, 
  KC_TAB,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    	  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT, 
  KC_LCTL, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    	  KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_LGUI,
  _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______
),

[_LOWER] = LAYOUT( 
  _______, KC_EXLM, KC_AT,   KC_LCBR, KC_RCBR, KC_AMPR,     _______, KC_P7,   KC_P8, KC_P9, KC_PMNS, _______, 
  _______, KC_HASH, KC_DLR,  KC_LPRN, KC_RPRN, KC_ASTR, 		_______, KC_P4,   KC_P5, KC_P6, KC_PPLS, _______, 
  _______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_GRV,			_______, KC_P1,   KC_P2, KC_P3, KC_PENT, _______, 
  _______, _______, _______, _______, _______, _______,     _______, KC_KP_0, _______, _______, _______, _______ //This kp_0 is blocking the space key.... may want to do something about that.
),

[_RAISE] = LAYOUT( 
  _______, KC_PSCR, KC_HOME, KC_UP,   KC_END,  KC_PGUP,  		KC_VOLU, KC_F7,   KC_F8,   KC_F9,   KC_F10,  XXXXXXX,
  KC_CAPS, KC_INS,  KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,  	 	KC_VOLD, KC_F4,   KC_F5,   KC_F6,   KC_F11,  XXXXXXX,
  _______, KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,  	 	KC_MUTE, KC_F1,   KC_F2,   KC_F3,   KC_F12,  XXXXXXX,
  _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______
),

[_ADJUST] =  LAYOUT( 
    TO_DV, RESET,   _______, _______, _______, _______, 		_______, _______, _______, _______, _______, KC_DEL,  
  RGB_TOG, RGB_MOD, VLK_TOG, AU_ON,   AU_OFF,  AG_NORM, 		AG_SWAP,  QWERTY,  DVORAK, _______, _______, _______, 
  RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, 		_______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, 
  _______, _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______, _______
)

};

const key_override_t delete_key_override = ko_make_basic(MOD_MASK_SHIFT, KC_BSPACE, KC_DELETE);

// This globally defines all key overrides to be used
const key_override_t **key_overrides = (const key_override_t *[]){
    &delete_key_override,
    NULL // Null terminate the array of overrides!
};

bool process_record_user(uint16_t keycode, keyrecord_t *record) {
  switch (keycode) {
  case QWERTY:
    if (record->event.pressed) {
      set_single_persistent_default_layer(_QWERTY);
    }
    return false;
    break;
  case DVORAK:
    if (record->event.pressed) {
      set_single_persistent_default_layer(_DVORAK);
    }
    return false;
    break;
  }
  return true;
}


#ifdef RGBLIGHT_ENABLE

const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {4, 2, HSV_RED}       // Light 2 LEDs, starting with LED 4
);

const rgblight_segment_t PROGMEM my_qwerty_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {0, 3, HSV_CHARTREUSE}       // Light 3 LEDs, starting with LED 0
);

const rgblight_segment_t PROGMEM my_lower_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {3, 2, HSV_BLUE}    // Light LEDs 3-4
);

const rgblight_segment_t PROGMEM my_raise_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {5, 2, HSV_ORANGE}    // Light LEDs 5-6
);

const rgblight_segment_t PROGMEM my_adjust_layer[] = RGBLIGHT_LAYER_SEGMENTS(
    {3, 4, HSV_GREEN}       // Light 4 LEDs, starting with LED 3
);


//Later layers take precedence. This array corresponds to the magic numbers used in rgblight_set_layer_state(i, onOff)
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
    my_capslock_layer,
    my_qwerty_layer,   // Overrides other layers
    my_lower_layer,    // Overrides other layers
    my_raise_layer,    // Overrides other layers
    my_adjust_layer    // Overrides other layers
);

void keyboard_post_init_user(void) {
    // Enable the LED layers
    rgblight_layers = my_rgb_layers;
    rgblight_disable_noeeprom(); // disables RGB, without saving settings
    //rgblight_sethsv_noeeprom(HSV_CYAN);
    //rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
    // rgblight_mode_noeeprom(RGBLIGHT_MODE_RAINBOW_SWIRL);
}

bool led_update_user(led_t led_state) {
    rgblight_set_layer_state(0, led_state.caps_lock);
    return true;
}

layer_state_t default_layer_state_set_user(layer_state_t state) {
    rgblight_set_layer_state(1, layer_state_cmp(state, _QWERTY));
    return state;
}

#endif

layer_state_t layer_state_set_user(layer_state_t state) {
    state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);

#ifdef RGBLIGHT_ENABLE
    rgblight_set_layer_state(2, layer_state_cmp(state, _LOWER));
    rgblight_set_layer_state(3, layer_state_cmp(state, _RAISE));
    rgblight_set_layer_state(4, layer_state_cmp(state, _ADJUST));
#endif

  return state;
}

A keyboards/lets_split/keymaps/shaymdev/rules.mk => keyboards/lets_split/keymaps/shaymdev/rules.mk +5 -0
@@ 0,0 1,5 @@
RGBLIGHT_ENABLE = yes
VELOCIKEY_ENABLE = yes
KEY_OVERRIDE_ENABLE = yes
COMBO_ENABLE = yes
LTO_ENABLE = yes