M keyboards/adkb96/keymaps/default/keymap.c => keyboards/adkb96/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
M keyboards/cannonkeys/instant60/keymaps/default/keymap.c => keyboards/cannonkeys/instant60/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/cannonkeys/ortho48/keymaps/default/keymap.c => keyboards/cannonkeys/ortho48/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/cannonkeys/ortho60/keymaps/default/keymap.c => keyboards/cannonkeys/ortho60/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/cannonkeys/practice60/keymaps/default/keymap.c => keyboards/cannonkeys/practice60/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/cannonkeys/practice65/keymaps/default/keymap.c => keyboards/cannonkeys/practice65/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/christmas_tree/keymaps/default/keymap.c => keyboards/christmas_tree/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
enum layers {
_BASE,
M keyboards/ckeys/handwire_101/keymaps/default/keymap.c => keyboards/ckeys/handwire_101/keymaps/default/keymap.c +0 -1
@@ 18,7 18,6 @@ enum custom_keycodes {
CKEYS_ABOUT,
};
-extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE (numpad)
M keyboards/ckeys/obelus/keymaps/default/keymap.c => keyboards/ckeys/obelus/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* LAYERS
M keyboards/claw44/keymaps/default/keymap.c => keyboards/claw44/keymaps/default/keymap.c +0 -1
@@ 7,7 7,6 @@
#include "ssd1306.h"
#endif
-extern keymap_config_t keymap_config;
extern uint8_t is_master;
M keyboards/contra/keymaps/default/keymap.c => keyboards/contra/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,
M keyboards/crkbd/keymaps/default/keymap.c => keyboards/crkbd/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/daisy/keymaps/default/keymap.c => keyboards/daisy/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Layer shorthand
#define _BL 0
M keyboards/deltasplit75/keymaps/default/keymap.c => keyboards/deltasplit75/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/diverge3/keymaps/default/keymap.c => keyboards/diverge3/keymaps/default/keymap.c +0 -1
@@ 84,7 84,6 @@ qk_tap_dance_action_t tap_dance_actions[] = {
};
// KEYMAP
-extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
M keyboards/divergetm2/keymaps/default/keymap.c => keyboards/divergetm2/keymaps/default/keymap.c +0 -1
@@ 17,7 17,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/eco/keymaps/default/keymap.c => keyboards/eco/keymaps/default/keymap.c +0 -1
@@ 4,7 4,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/ergo42/keymaps/default/keymap.c => keyboards/ergo42/keymaps/default/keymap.c +0 -2
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define BASE 0
#define META 1
@@ 64,4 63,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
)
};
-
M keyboards/ergodash/mini/keymaps/default/keymap.c => keyboards/ergodash/mini/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
M keyboards/ergodash/rev1/keymaps/default/keymap.c => keyboards/ergodash/rev1/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
M keyboards/ergotravel/keymaps/default/keymap.c => keyboards/ergotravel/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
M keyboards/fortitude60/keymaps/default/keymap.c => keyboards/fortitude60/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/hadron/ver2/keymaps/default/keymap.c => keyboards/hadron/ver2/keymaps/default/keymap.c +0 -1
@@ 5,7 5,6 @@
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
-extern keymap_config_t keymap_config;
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
M keyboards/handwired/dactyl_manuform/4x5/keymaps/default/keymap.c => keyboards/handwired/dactyl_manuform/4x5/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _BASE 0
#define _RAISE 1
M keyboards/handwired/dactyl_manuform/4x6/keymaps/default/keymap.c => keyboards/handwired/dactyl_manuform/4x6/keymaps/default/keymap.c +0 -2
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _BASE 0
#define _RAISE 1
@@ 84,4 83,3 @@ void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
-
M keyboards/handwired/dactyl_manuform/5x6/keymaps/default/keymap.c => keyboards/handwired/dactyl_manuform/5x6/keymaps/default/keymap.c +0 -3
@@ 2,7 2,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
@@ 48,5 47,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______,_______, _______,_______
),
};
-
-
M keyboards/handwired/dactyl_manuform/5x7/keymaps/default/keymap.c => keyboards/handwired/dactyl_manuform/5x7/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/handwired/dactyl_manuform/6x6/keymaps/default/keymap.c => keyboards/handwired/dactyl_manuform/6x6/keymaps/default/keymap.c +0 -2
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
@@ 52,4 51,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};
-
M keyboards/handwired/dactyl_manuform/dmote/62key/keymaps/default/keymap.c => keyboards/handwired/dactyl_manuform/dmote/62key/keymaps/default/keymap.c +0 -1
@@ 3,7 3,6 @@
#include <keymap_colemak.h>
#include <sendstring_colemak.h>
-extern keymap_config_t keymap_config;
// Automatic Layer ID:
enum layer_names {
M keyboards/handwired/dactyl_promicro/keymaps/default/keymap.c => keyboards/handwired/dactyl_promicro/keymaps/default/keymap.c +0 -1
@@ 3,7 3,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
M keyboards/handwired/jot50/keymaps/default/keymap.c => keyboards/handwired/jot50/keymaps/default/keymap.c +0 -2
@@ 3,7 3,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ 81,4 80,3 @@ uint32_t layer_state_set_user(uint32_t state) {
void matrix_init_user(void) {
}
-
M keyboards/handwired/jotanck/keymaps/default/keymap.c => keyboards/handwired/jotanck/keymaps/default/keymap.c +0 -2
@@ 3,7 3,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ 119,4 118,3 @@ void matrix_scan_user(void) {
reset_keyboard();
}
}
-
M keyboards/handwired/jotpad16/keymaps/default/keymap.c => keyboards/handwired/jotpad16/keymaps/default/keymap.c +0 -1
@@ 3,7 3,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/handwired/minorca/keymaps/default/keymap.c => keyboards/handwired/minorca/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/handwired/not_so_minidox/keymaps/default/keymap.c => keyboards/handwired/not_so_minidox/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/handwired/promethium/keymaps/default/keymap.c => keyboards/handwired/promethium/keymaps/default/keymap.c +0 -1
@@ 84,7 84,6 @@ enum glow_modes {
uint8_t glow_mode = GLOW_MIN;
void turn_off_capslock(void);
-extern keymap_config_t keymap_config;
// layers, ordering is important!
enum layers {
M keyboards/handwired/qc60/keymaps/default/keymap.c => keyboards/handwired/qc60/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/handwired/terminus_mini/keymaps/default/keymap.c => keyboards/handwired/terminus_mini/keymaps/default/keymap.c +0 -1
@@ 15,7 15,6 @@
*/
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/handwired/xealous/keymaps/default/keymap.c => keyboards/handwired/xealous/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
M keyboards/helix/pico/keymaps/default/keymap.c => keyboards/helix/pico/keymaps/default/keymap.c +0 -1
@@ 11,7 11,6 @@
#include "ssd1306.h"
#endif
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/helix/rev1/keymaps/default/keymap.c => keyboards/helix/rev1/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/helix/rev2/keymaps/default/keymap.c => keyboards/helix/rev2/keymaps/default/keymap.c +0 -1
@@ 11,7 11,6 @@
#include "ssd1306.h"
#endif
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/ivy/keymaps/default/keymap.c => keyboards/ivy/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/keebio/dilly/keymaps/default/keymap.c => keyboards/keebio/dilly/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _BASE 0
#define _FN1 1
M keyboards/keebio/iris/keymaps/default/keymap.c => keyboards/keebio/iris/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
M keyboards/keebio/levinson/keymaps/default/keymap.c => keyboards/keebio/levinson/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/keebio/nyquist/keymaps/default/keymap.c => keyboards/keebio/nyquist/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/keebio/quefrency/keymaps/default/keymap.c => keyboards/keebio/quefrency/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/keebio/rorschach/keymaps/default/keymap.c => keyboards/keebio/rorschach/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
M keyboards/keebio/viterbi/keymaps/default/keymap.c => keyboards/keebio/viterbi/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/keebio/wavelet/keymaps/default/keymap.c => keyboards/keebio/wavelet/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/launchpad/keymaps/default/keymap.c => keyboards/launchpad/keymaps/default/keymap.c +0 -1
@@ 1,7 1,6 @@
// Below layout is based upon /u/That-Canadian's planck layout
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/lily58/keymaps/default/keymap.c => keyboards/lily58/keymaps/default/keymap.c +0 -1
@@ 9,7 9,6 @@
#endif
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/m10a/keymaps/default/keymap.c => keyboards/m10a/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/minidox/keymaps/default/keymap.c => keyboards/minidox/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/mint60/keymaps/default/keymap.c => keyboards/mint60/keymaps/default/keymap.c +0 -1
@@ 19,7 19,6 @@
#include "split_util.h"
#endif
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/naked48/keymaps/default/keymap.c => keyboards/naked48/keymaps/default/keymap.c +0 -2
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
@@ 109,4 108,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
void matrix_init_user(void) {
}
-
M keyboards/naked60/keymaps/default/keymap.c => keyboards/naked60/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
extern uint8_t is_master;
M keyboards/newgame40/keymaps/default/keymap.c => keyboards/newgame40/keymaps/default/keymap.c +1 -2
@@ 16,8 16,7 @@
#include QMK_KEYBOARD_H
- extern keymap_config_t keymap_config;
-
+
enum layers {
_QWERTY,
_COLEMAK,
M keyboards/plaid/keymaps/default/keymap.c => keyboards/plaid/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
enum plaid_layers {
_QWERTY,
M keyboards/planck/keymaps/default/keymap.c => keyboards/planck/keymaps/default/keymap.c +0 -1
@@ 17,7 17,6 @@
#include QMK_KEYBOARD_H
#include "muse.h"
-extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,
M keyboards/projectkb/alice/keymaps/default/keymap.c => keyboards/projectkb/alice/keymaps/default/keymap.c +0 -2
@@ 16,7 16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ 42,4 41,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, RESET
)
};
-
M keyboards/qwertyydox/keymaps/default/keymap.c => keyboards/qwertyydox/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
enum layer_names {
_QWERTY,
M keyboards/rgbkb/zen/rev1/keymaps/default/keymap.c => keyboards/rgbkb/zen/rev1/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/rgbkb/zen/rev2/keymaps/default/keymap.c => keyboards/rgbkb/zen/rev2/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/runner3680/3x6/keymaps/default/keymap.c => keyboards/runner3680/3x6/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/runner3680/3x7/keymaps/default/keymap.c => keyboards/runner3680/3x7/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/runner3680/3x8/keymaps/default/keymap.c => keyboards/runner3680/3x8/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/runner3680/4x6/keymaps/default/keymap.c => keyboards/runner3680/4x6/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/runner3680/4x7/keymaps/default/keymap.c => keyboards/runner3680/4x7/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/runner3680/4x8/keymaps/default/keymap.c => keyboards/runner3680/4x8/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/runner3680/5x6/keymaps/default/keymap.c => keyboards/runner3680/5x6/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/runner3680/5x7/keymaps/default/keymap.c => keyboards/runner3680/5x7/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/runner3680/5x8/keymaps/default/keymap.c => keyboards/runner3680/5x8/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/the_ruler/keymaps/default/keymap.c => keyboards/the_ruler/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/thevankeyboards/minivan/keymaps/default/keymap.c => keyboards/thevankeyboards/minivan/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/thevankeyboards/roadkit/keymaps/default/keymap.c => keyboards/thevankeyboards/roadkit/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/treadstone32/keymaps/default/keymap.c => keyboards/treadstone32/keymaps/default/keymap.c +0 -1
@@ 1,7 1,6 @@
#include QMK_KEYBOARD_H
#include "keymap_jp.h"
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/treadstone48/keymaps/default/keymap.c => keyboards/treadstone48/keymaps/default/keymap.c +0 -1
@@ 2,7 2,6 @@
#include "keymap_jp.h"
#include "../common/oled_helper.h"
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
M keyboards/uzu42/keymaps/default/keymap.c => keyboards/uzu42/keymaps/default/keymap.c +0 -1
@@ 8,7 8,6 @@
#include "ssd1306.h"
#endif
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
#include <stdio.h>
M keyboards/vitamins_included/keymaps/default/keymap.c => keyboards/vitamins_included/keymaps/default/keymap.c +0 -1
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
M keyboards/waldo/keymaps/default/keymap.c => keyboards/waldo/keymaps/default/keymap.c +0 -1
@@ 16,7 16,6 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
enum waldo_layers {
_BASE,
M keyboards/yosino58/keymaps/default/keymap.c => keyboards/yosino58/keymaps/default/keymap.c +2 -4
@@ 7,7 7,6 @@
#include "ssd1306.h"
#endif
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
@@ 85,9 84,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | F1 | F2 | F3 | F4 | F5 | F6 | | | �� | | | | |
+ * | F1 | F2 | F3 | F4 | F5 | F6 | | | ª | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
- * | F7 | F8 | F9 | F10 | F11 | F12 |-------.-------. ,---------------| �� | �� | �� | | | |
+ * | F7 | F8 | F9 | F10 | F11 | F12 |-------.-------. ,---------------| © | « | ¨ | | | |
* `-----------------------------------------/ / / \ \ \----------------------------------------'
* | | | /-------/ Space / \ Enter \-------\ | | |
* | | |/ / / \ \ RAISE \ | | |
@@ 334,4 333,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}
-
M keyboards/zinc/keymaps/default/keymap.c => keyboards/zinc/keymaps/default/keymap.c +0 -3
@@ 1,6 1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
@@ 302,5 301,3 @@ void matrix_init_user(void) {
RGB_current_config = rgblight_config;
#endif
}
-
-