~ruther/qmk_firmware

e676278474b853fb16187e605c037930c4927144 — hmkemppainen 5 years ago 730a736
fix instructions for oneshot layer handling on key release (#7554)

* fix instructions for oneshot layer handling on key release

* use ONESHOT_OTHER_KEY_PRESSED instead of ONESHOT_PRESSED

Co-Authored-By: Drashna Jaelre <drashna@live.com>
1 files changed, 1 insertions(+), 1 deletions(-)

M docs/feature_advanced_keycodes.md
M docs/feature_advanced_keycodes.md => docs/feature_advanced_keycodes.md +1 -1
@@ 155,7 155,7 @@ You can control the behavior of one shot keys by defining these in `config.h`:

Sometimes, you want to activate a one-shot key as part of a macro or tap dance routine.  

For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`.
For one shot layers, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`.

For one shot mods, you need to call `set_oneshot_mods(MOD)` to set it, or `clear_oneshot_mods()` to cancel it.