~ruther/qmk_firmware

e5501d48155a7c2855d4c30249e8d2d40b7c621a — fauxpark 5 years ago 46e2b6e
Make the keyboard beep when Audio is enabled and `\a` is encountered in a sendstring
1 files changed, 10 insertions(+), 0 deletions(-)

M quantum/quantum.c
M quantum/quantum.c => quantum/quantum.c +10 -0
@@ 57,6 57,9 @@ float goodbye_song[][2] = GOODBYE_SONG;
#    ifdef DEFAULT_LAYER_SONGS
float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
#    endif
#    ifdef SENDSTRING_BELL
float bell_song[][2] = SONG(TERMINAL_SOUND);
#    endif
#endif

static void do_code16(uint16_t code, void (*f)(uint8_t)) {


@@ 470,6 473,13 @@ void send_string_with_delay_P(const char *str, uint8_t interval) {
}

void send_char(char ascii_code) {
#if defined(AUDIO_ENABLE) && defined(SENDSTRING_BELL)
    if (ascii_code == '\a') { // BEL
        PLAY_SONG(bell_song);
        return;
    }
#endif

    uint8_t keycode    = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
    bool    is_shifted = pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code]);
    bool    is_altgred = pgm_read_byte(&ascii_to_altgr_lut[(uint8_t)ascii_code]);