~ruther/qmk_firmware

dfab177f889fd6701e5f898c869be1bf3a2d0ef9 — Takeshi ISHII 6 years ago dd64a4e
Add function to support split-keyboard in rgblight.[ch]. (#5020)

* add temporary file that is rgblight.c call graph

* add rgblight_update_hook()

* update rgblight-call-graph.dot (temporary file)

* add more hook point

* add TODO comment

* temporary Revert "add TODO comment"

This reverts commit df6165aac9b3a31d1d3e31ce52aadc134b84eac2.

* temporary Revert "add more hook point"

This reverts commit 64592b06f3bcdaac47c59f922018a273bef76776.

* temporary Revert "add rgblight_update_hook()"

This reverts commit 432b74c912ed4333e6633e20a1bcda10c6a10eaf.

* add rgblight_update_hook()

* add more hook point

* add TODO comment

* implement rgblight_update_hook()

* remove rgblight_update_hook(), add RGBLIGHT_SPLIT_SET_CHANGE_XXXX

rgblight_update_hook() is too large.
change to simple flag setting.

* shrink rgblight_config_t

* implement rgblight_update_sync()

Note: The animation synchronization process has not been implemented yet.

* update quantum/rgblight-call-graph.dot (temporary file)

* rmove quantum/rgblight-call-graph.dot (temporary file)

* update rgblight.c

* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .

* fix build break rgblight_update_sync() when all animation off

* fix quantum/rgblight.c:rgblight_disable_XX() add RGBLIGHT_SPLIT_SET_CHANGE_MODE

* quantum/rgblight.c change code order: move rgblight_update_sync()

* add mode_base_table[] to quantum/rgblight.c

* quantum/rgblight.c use mode_base_table[] and rgblight_status.base_mode

* quantum/rgblkght.c animation timer integration

* quantum/rgblkght.c add animation sync for split keyboard

* fix mode_base_table[] and snake effect

* fix build break keyboards/mxss.

keyboards/mxss's local rgblight.c need old version rgblight.h

* rgblight.c: fix animation sync

* quantum/rgblight.c: fix snake effect sync

* quantum/rgblight.c: animation sync interverl 30 sec

* quantum/rgblight.c: fix rgblight_effect_rainbow_swirl() and rgblight_effect_knight()

* quantum/rgblight.c: add macro RGBLIGHT_SPLIT_ANIMATION

* cherry-pick from 'rgblight_modes.h sample implementation'

* fix RGBLIGHT_SPLIT_ANIMATION check position

* Update temporary code in Helix keyboard 'five_rows' keymap to test rgblight.c

* Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled.

* Changed to rgblight_sethsv_eeprom_helper() for easier reading.

* add fail-safe code to quantum/rgblight.c:rgblight_task(),rgblight_timer_enable()

* remove temporary code in Helix keyboard 'five_rows' keymap

* quantum/rgblight.c: add split-keyboard master side sync functions

add functions:
  uint8_t rgblight_get_change_flags(void);
  void rgblight_clear_change_flags(void);
  void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);

change function:
  void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);

* Change rgblight_update_sync() to use write_to_eeprom.

* remove TODO comment from quantum/rgblight.h

* Revert "fix build break keyboards/mxss."

This reverts commit 90b9a1aa7d8af226751500e49e3ea0214cc4e024.
(Separated this change into the newly opened PR #5461.)

* Revert "Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled."

This reverts commit b61004e63e82cf5334cee4def4ba10cffa88885f.

* update quantum/rgblight.c: Code size reduction when not using RGBLIGHT_SPLIT.

* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .

* add temporary pdhelix(Patched Helix) code

* Add temporary code to split_common/transport.c to test rgblight.c.

* Finish testing rgblight.c with helix keyboard.

Revert "Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c ."

This reverts commit 0bf81a4723a977adc0cb09b4272ee5c9b4f2bbbb.

* Finish testing rgblight.c with quantum/split_common code.

Revert "Add temporary code to split_common/transport.c to test rgblight.c."

This reverts commit 71db3e24eef40d4c455fb9fd1664e4487c9d927a.

* remove temporary pdhelix(Patched Helix) code

This reverts commit 5287e51a394741bcb6028c7cfc0dd0c984645f76.

* Added description of RGBLIGHT_SPLIT macro to docs/feature_rgblight.md.

* add RGBLIGHT_SPLIT_SET_CHANGE_HSVS to rgblight_init()

* Changed to restart animation only when changing mode.

When changing hue, sat and val, the animation is not restarted and continues.
4 files changed, 384 insertions(+), 208 deletions(-)

M docs/feature_rgblight.md
M quantum/rgblight.c
M quantum/rgblight.h
A quantum/rgblight_modes.h
M docs/feature_rgblight.md => docs/feature_rgblight.md +1 -0
@@ 75,6 75,7 @@ Your RGB lighting can be configured by placing these `#define`s in your `config.
|`RGBLIGHT_VAL_STEP`  |`17`         |The number of steps to increment the brightness by                           |
|`RGBLIGHT_LIMIT_VAL` |`255`        |The maximum brightness level                                                 |
|`RGBLIGHT_SLEEP`     |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
|`RGBLIGHT_SPLIT`     |*Not defined*|If defined, synchronization functionality for split keyboards is added|

## Animations


M quantum/rgblight.c => quantum/rgblight.c +260 -130
@@ 34,14 34,38 @@
  #include "velocikey.h"
#endif

#ifdef RGBLIGHT_SPLIT
  /* for split keyboard */
  #define RGBLIGHT_SPLIT_SET_CHANGE_MODE         rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_MODE
  #define RGBLIGHT_SPLIT_SET_CHANGE_HSVS         rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_HSVS
  #define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_TIMER
  #define RGBLIGHT_SPLIT_ANIMATION_TICK          rgblight_status.change_flags |= RGBLIGHT_STATUS_ANIMATION_TICK
#else
  #define RGBLIGHT_SPLIT_SET_CHANGE_MODE
  #define RGBLIGHT_SPLIT_SET_CHANGE_HSVS
  #define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE
  #define RGBLIGHT_SPLIT_ANIMATION_TICK
#endif

#define _RGBM_SINGLE_STATIC(sym)   RGBLIGHT_MODE_ ## sym,
#define _RGBM_SINGLE_DYNAMIC(sym)
#define _RGBM_MULTI_STATIC(sym)    RGBLIGHT_MODE_ ## sym,
#define _RGBM_MULTI_DYNAMIC(sym)
#define _RGBM_TMP_STATIC(sym)      RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_DYNAMIC(sym)
#define _RGBM_TMP_STATIC(sym, msym)      RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_DYNAMIC(sym, msym)
static uint8_t static_effect_table [] = {
#include "rgblight.h"
#include "rgblight_modes.h"
};

#define _RGBM_SINGLE_STATIC(sym)   RGBLIGHT_MODE_ ## sym,
#define _RGBM_SINGLE_DYNAMIC(sym)  RGBLIGHT_MODE_ ## sym,
#define _RGBM_MULTI_STATIC(sym)    RGBLIGHT_MODE_ ## sym,
#define _RGBM_MULTI_DYNAMIC(sym)   RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_STATIC(sym, msym)  RGBLIGHT_MODE_ ## msym,
#define _RGBM_TMP_DYNAMIC(sym, msym) RGBLIGHT_MODE_ ## msym,
static uint8_t mode_base_table [] = {
    0, // RGBLIGHT_MODE_zero
#include "rgblight_modes.h"
};

static inline int is_static_effect(uint8_t mode) {


@@ 61,14 85,18 @@ const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
#endif

rgblight_config_t rgblight_config;
rgblight_status_t rgblight_status = { .timer_enabled = false };
bool is_rgblight_initialized = false;

#ifdef RGBLIGHT_USE_TIMER
animation_status_t animation_status = {};
#endif

#ifndef LED_ARRAY
LED_TYPE led[RGBLED_NUM];
  #define LED_ARRAY led
#endif

bool rgblight_timer_enabled = false;

static uint8_t clipping_start_pos = 0;
static uint8_t clipping_num_leds = RGBLED_NUM;


@@ 221,6 249,7 @@ void rgblight_init(void) {
    eeconfig_update_rgblight_default();
  }
  rgblight_config.raw = eeconfig_read_rgblight();
  RGBLIGHT_SPLIT_SET_CHANGE_HSVS;
  if (!rgblight_config.mode) {
    dprintf("rgblight_init rgblight_config.mode = 0. Write default values to EEPROM.\n");
    eeconfig_update_rgblight_default();


@@ 321,6 350,7 @@ void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom) {
  } else {
    rgblight_config.mode = mode;
  }
  RGBLIGHT_SPLIT_SET_CHANGE_MODE;
  if (write_to_eeprom) {
    eeconfig_update_rgblight(rgblight_config.raw);
    xprintf("rgblight mode [EEPROM]: %u\n", rgblight_config.mode);


@@ 336,6 366,9 @@ void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom) {
      rgblight_timer_enable();
#endif
  }
#ifdef RGBLIGHT_USE_TIMER
    animation_status.restart = true;
#endif
  rgblight_sethsv_noeeprom(rgblight_config.hue, rgblight_config.sat, rgblight_config.val);
}



@@ 389,6 422,7 @@ void rgblight_disable(void) {
#ifdef RGBLIGHT_USE_TIMER
      rgblight_timer_disable();
#endif
  RGBLIGHT_SPLIT_SET_CHANGE_MODE;
  wait_ms(50);
  rgblight_set();
}


@@ 399,6 433,7 @@ void rgblight_disable_noeeprom(void) {
#ifdef RGBLIGHT_USE_TIMER
    rgblight_timer_disable();
#endif
  RGBLIGHT_SPLIT_SET_CHANGE_MODE;
  wait_ms(50);
  rgblight_set();
}


@@ 505,11 540,13 @@ void rgblight_decrease_val(void) {
}
void rgblight_increase_speed(void) {
    rgblight_config.speed = increment( rgblight_config.speed, 1, 0, 3 );
    //RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED?
    eeconfig_update_rgblight(rgblight_config.raw);//EECONFIG needs to be increased to support this
}

void rgblight_decrease_speed(void) {
    rgblight_config.speed = decrement( rgblight_config.speed, 1, 0, 3 );
    //RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED??
    eeconfig_update_rgblight(rgblight_config.raw);//EECONFIG needs to be increased to support this
}



@@ 524,6 561,7 @@ void rgblight_sethsv_noeeprom_old(uint16_t hue, uint8_t sat, uint8_t val) {

void rgblight_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom) {
  if (rgblight_config.enable) {
    rgblight_status.base_mode = mode_base_table[rgblight_config.mode];
    if (rgblight_config.mode == RGBLIGHT_MODE_STATIC_LIGHT) {
      // same static color
      LED_TYPE tmp_led;


@@ 534,33 572,30 @@ void rgblight_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool 
      if ( 1 == 0 ) { //dummy
      }
#ifdef RGBLIGHT_EFFECT_BREATHING
      else if (rgblight_config.mode >= RGBLIGHT_MODE_BREATHING &&
          rgblight_config.mode <= RGBLIGHT_MODE_BREATHING_end) {
      else if (rgblight_status.base_mode == RGBLIGHT_MODE_BREATHING ) {
        // breathing mode, ignore the change of val, use in memory value instead
        val = rgblight_config.val;
      }
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
      else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_MOOD &&
                  rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_MOOD_end) {
      else if (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) {
        // rainbow mood, ignore the change of hue
        hue = rgblight_config.hue;
      }
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
      else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_SWIRL &&
               rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_SWIRL_end) {
      else if (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) {
        // rainbow swirl, ignore the change of hue
        hue = rgblight_config.hue;
      }
#endif
#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
      else if (rgblight_config.mode >= RGBLIGHT_MODE_STATIC_GRADIENT &&
               rgblight_config.mode <= RGBLIGHT_MODE_STATIC_GRADIENT_end) {
      else if (rgblight_status.base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) {
        // static gradient
        uint16_t _hue;
        int8_t direction = ((rgblight_config.mode - RGBLIGHT_MODE_STATIC_GRADIENT) % 2) ? -1 : 1;
        uint16_t range = pgm_read_word(&RGBLED_GRADIENT_RANGES[(rgblight_config.mode - RGBLIGHT_MODE_STATIC_GRADIENT) / 2]);
        uint8_t delta = rgblight_config.mode - rgblight_status.base_mode;
        int8_t direction = (delta % 2) ? -1 : 1;
        uint16_t range = pgm_read_word(&RGBLED_GRADIENT_RANGES[delta / 2]);
        for (uint8_t i = 0; i < RGBLED_NUM; i++) {
          _hue = (range / RGBLED_NUM * i * direction + hue + 360) % 360;
          dprintf("rgblight rainbow set hsv: %u,%u,%d,%u\n", i, _hue, direction, range);


@@ 570,6 605,13 @@ void rgblight_sethsv_eeprom_helper(uint16_t hue, uint8_t sat, uint8_t val, bool 
      }
#endif
    }
#ifdef RGBLIGHT_SPLIT
    if( rgblight_config.hue != hue ||
        rgblight_config.sat != sat ||
        rgblight_config.val != val ) {
        RGBLIGHT_SPLIT_SET_CHANGE_HSVS;
    }
#endif
    rgblight_config.hue = hue;
    rgblight_config.sat = sat;
    rgblight_config.val = val;


@@ 711,10 753,59 @@ void rgblight_set(void) {
}
#endif

#ifdef RGBLIGHT_SPLIT
/* for split keyboard master side */
uint8_t rgblight_get_change_flags(void) {
    return rgblight_status.change_flags;
}

void rgblight_clear_change_flags(void) {
    rgblight_status.change_flags = 0;
}

void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo) {
    syncinfo->config = rgblight_config;
    syncinfo->status = rgblight_status;
}

/* for split keyboard slave side */
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom) {
    if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_MODE) {
        if (syncinfo->config.enable) {
            rgblight_config.enable = 1; // == rgblight_enable_noeeprom();
            rgblight_mode_eeprom_helper(syncinfo->config.mode, write_to_eeprom);
        } else {
            rgblight_disable_noeeprom();
        }
    }
    if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_HSVS) {
        rgblight_sethsv_eeprom_helper(syncinfo->config.hue, syncinfo->config.sat, syncinfo->config.val, write_to_eeprom);
        // rgblight_config.speed = config->speed; // NEED???
    }
  #ifdef RGBLIGHT_USE_TIMER
    if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_TIMER) {
        if (syncinfo->status.timer_enabled) {
            rgblight_timer_enable();
        } else {
            rgblight_timer_disable();
        }
    }
    #ifndef RGBLIGHT_SPLIT_NO_ANIMATION_SYNC
    if (syncinfo->status.change_flags & RGBLIGHT_STATUS_ANIMATION_TICK) {
        animation_status.restart = true;
    }
    #endif /* RGBLIGHT_SPLIT_NO_ANIMATION_SYNC */
  #endif /* RGBLIGHT_USE_TIMER */
}
#endif /* RGBLIGHT_SPLIT */

#ifdef RGBLIGHT_USE_TIMER

// Animation timer -- AVR Timer3
typedef void (*effect_func_t)(animation_status_t *anim);

// Animation timer -- use system timer (AVR Timer0)
void rgblight_timer_init(void) {
  // OLD!!!! Animation timer -- AVR Timer3
  // static uint8_t rgblight_timer_is_init = 0;
  // if (rgblight_timer_is_init) {
  //   return;


@@ 730,19 821,29 @@ void rgblight_timer_init(void) {
  // OCR3AL = RGBLED_TIMER_TOP & 0xff;
  // SREG = sreg;

  rgblight_timer_enabled = true;
  rgblight_status.timer_enabled = false;
  RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE;
}
void rgblight_timer_enable(void) {
  rgblight_timer_enabled = true;
  dprintf("TIMER3 enabled.\n");
  if( !is_static_effect(rgblight_config.mode) ) {
      rgblight_status.timer_enabled = true;
  }
  animation_status.last_timer = timer_read();
  RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE;
  dprintf("rgblight timer enabled.\n");
}
void rgblight_timer_disable(void) {
  rgblight_timer_enabled = false;
  dprintf("TIMER3 disabled.\n");
  rgblight_status.timer_enabled = false;
  RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE;
  dprintf("rgblight timer disable.\n");
}
void rgblight_timer_toggle(void) {
  rgblight_timer_enabled ^= rgblight_timer_enabled;
  dprintf("TIMER3 toggled.\n");
  dprintf("rgblight timer toggle.\n");
  if(rgblight_status.timer_enabled) {
      rgblight_timer_disable();
  } else {
      rgblight_timer_enable();
  }
}

void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b) {


@@ 751,64 852,116 @@ void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b) {
  rgblight_setrgb(r, g, b);
}

static void rgblight_effect_dummy(animation_status_t *anim) {
    // do nothing
    /********
    dprintf("rgblight_task() what happened?\n");
    dprintf("is_static_effect %d\n", is_static_effect(rgblight_config.mode));
    dprintf("mode = %d, base_mode = %d, timer_enabled %d, ",
            rgblight_config.mode, rgblight_status.base_mode,
            rgblight_status.timer_enabled);
    dprintf("last_timer = %d\n",anim->last_timer);
    **/
}

void rgblight_task(void) {
  if (rgblight_status.timer_enabled) {
    effect_func_t effect_func = rgblight_effect_dummy;
    uint16_t interval_time = 2000; // dummy interval
    uint8_t delta = rgblight_config.mode - rgblight_status.base_mode;
    animation_status.delta = delta;

  if (rgblight_timer_enabled) {
    // static light mode, do nothing here
    if ( 1 == 0 ) { //dummy
    }
#ifdef RGBLIGHT_EFFECT_BREATHING
    else if (rgblight_config.mode >= RGBLIGHT_MODE_BREATHING  &&
        rgblight_config.mode <= RGBLIGHT_MODE_BREATHING_end) {
    else if (rgblight_status.base_mode == RGBLIGHT_MODE_BREATHING) {
      // breathing mode
      rgblight_effect_breathing(rgblight_config.mode - RGBLIGHT_MODE_BREATHING );
      interval_time = get_interval_time(&RGBLED_BREATHING_INTERVALS[delta], 1, 100);
      effect_func = rgblight_effect_breathing;
    }
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
    else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_MOOD &&
               rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_MOOD_end) {
    else if (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) {
      // rainbow mood mode
      rgblight_effect_rainbow_mood(rgblight_config.mode - RGBLIGHT_MODE_RAINBOW_MOOD);
      interval_time = get_interval_time(&RGBLED_RAINBOW_MOOD_INTERVALS[delta], 5, 100);
      effect_func = rgblight_effect_rainbow_mood;
    }
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
    else if (rgblight_config.mode >= RGBLIGHT_MODE_RAINBOW_SWIRL &&
               rgblight_config.mode <= RGBLIGHT_MODE_RAINBOW_SWIRL_end) {
    else if (rgblight_status.base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) {
      // rainbow swirl mode
      rgblight_effect_rainbow_swirl(rgblight_config.mode - RGBLIGHT_MODE_RAINBOW_SWIRL);
      interval_time = get_interval_time(&RGBLED_RAINBOW_SWIRL_INTERVALS[delta / 2], 1, 100);
      effect_func = rgblight_effect_rainbow_swirl;
    }
#endif
#ifdef RGBLIGHT_EFFECT_SNAKE
    else if (rgblight_config.mode >= RGBLIGHT_MODE_SNAKE &&
               rgblight_config.mode <= RGBLIGHT_MODE_SNAKE_end) {
    else if (rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE) {
      // snake mode
      rgblight_effect_snake(rgblight_config.mode - RGBLIGHT_MODE_SNAKE);
      interval_time = get_interval_time(&RGBLED_SNAKE_INTERVALS[delta / 2], 1, 200);
      effect_func = rgblight_effect_snake;
    }
#endif
#ifdef RGBLIGHT_EFFECT_KNIGHT
    else if (rgblight_config.mode >= RGBLIGHT_MODE_KNIGHT &&
               rgblight_config.mode <= RGBLIGHT_MODE_KNIGHT_end) {
    else if (rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT) {
      // knight mode
      rgblight_effect_knight(rgblight_config.mode - RGBLIGHT_MODE_KNIGHT);
      interval_time = get_interval_time(&RGBLED_KNIGHT_INTERVALS[delta], 5, 100);
      effect_func = rgblight_effect_knight;
    }
#endif
#ifdef RGBLIGHT_EFFECT_CHRISTMAS
    else if (rgblight_config.mode == RGBLIGHT_MODE_CHRISTMAS) {
    else if (rgblight_status.base_mode == RGBLIGHT_MODE_CHRISTMAS) {
      // christmas mode
      rgblight_effect_christmas();
      interval_time = RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL;
      effect_func = (effect_func_t)rgblight_effect_christmas;
    }
#endif
#ifdef RGBLIGHT_EFFECT_RGB_TEST
    else if (rgblight_config.mode == RGBLIGHT_MODE_RGB_TEST) {
    else if (rgblight_status.base_mode == RGBLIGHT_MODE_RGB_TEST) {
      // RGB test mode
      rgblight_effect_rgbtest();
      interval_time = pgm_read_word(&RGBLED_RGBTEST_INTERVALS[0]);
      effect_func = (effect_func_t)rgblight_effect_rgbtest;
    }
#endif
#ifdef RGBLIGHT_EFFECT_ALTERNATING
    else if (rgblight_config.mode == RGBLIGHT_MODE_ALTERNATING){
      rgblight_effect_alternating();
    else if (rgblight_status.base_mode == RGBLIGHT_MODE_ALTERNATING){
      interval_time = 500;
      effect_func = (effect_func_t)rgblight_effect_alternating;
    }
#endif
    if (animation_status.restart) {
      animation_status.restart = false;
      animation_status.last_timer = timer_read() - interval_time - 1;
      animation_status.pos16 = 0; // restart signal to local each effect
    }
    if (timer_elapsed(animation_status.last_timer) >= interval_time) {
#if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
      static uint16_t report_last_timer = 0;
      static bool tick_flag = false;
      uint16_t oldpos16;
      if (tick_flag) {
        tick_flag = false;
        //dprintf("rgblight animation tick\n");
        if (timer_elapsed(report_last_timer) >= 30000) {
            report_last_timer = timer_read();
            dprintf("rgblight animation tick report to slave\n");
            RGBLIGHT_SPLIT_ANIMATION_TICK;
        }
      }
      oldpos16 = animation_status.pos16;
      //dprintf("call effect function\n");
#endif
      animation_status.last_timer += interval_time;
      effect_func(&animation_status);
#if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
      //dprintf("pos16, oldpos16 = %d %d\n",
      //        animation_status.pos16,oldpos16);
      if (animation_status.pos16 == 0 && oldpos16 != 0) {
          //dprintf("flag on\n");
          tick_flag = true;
      }
#endif
    }
  }
}



@@ 819,22 972,13 @@ void rgblight_task(void) {
__attribute__ ((weak))
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};

void rgblight_effect_breathing(uint8_t interval) {
  static uint8_t pos = 0;
  static uint16_t last_timer = 0;
void rgblight_effect_breathing(animation_status_t *anim) {
  float val;

  uint8_t interval_time = get_interval_time(&RGBLED_BREATHING_INTERVALS[interval], 1, 100);

  if (timer_elapsed(last_timer) < interval_time) {
    return;
  }
  last_timer = timer_read();

  // http://sean.voisen.org/blog/2011/10/breathing-led-with-arduino/
  val = (exp(sin((pos/255.0)*M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER/M_E)*(RGBLIGHT_EFFECT_BREATHE_MAX/(M_E-1/M_E));
  val = (exp(sin((anim->pos/255.0)*M_PI)) - RGBLIGHT_EFFECT_BREATHE_CENTER/M_E)*(RGBLIGHT_EFFECT_BREATHE_MAX/(M_E-1/M_E));
  rgblight_sethsv_noeeprom_old(rgblight_config.hue, rgblight_config.sat, val);
  pos = (pos + 1) % 256;
  anim->pos = (anim->pos + 1) % 256;
}
#endif



@@ 842,18 986,9 @@ void rgblight_effect_breathing(uint8_t interval) {
__attribute__ ((weak))
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};

void rgblight_effect_rainbow_mood(uint8_t interval) {
  static uint16_t current_hue = 0;
  static uint16_t last_timer = 0;

  uint8_t interval_time = get_interval_time(&RGBLED_RAINBOW_MOOD_INTERVALS[interval], 5, 100);

  if (timer_elapsed(last_timer) < interval_time) {
    return;
  }
  last_timer = timer_read();
  rgblight_sethsv_noeeprom_old(current_hue, rgblight_config.sat, rgblight_config.val);
  current_hue = (current_hue + 1) % 360;
void rgblight_effect_rainbow_mood(animation_status_t *anim) {
  rgblight_sethsv_noeeprom_old(anim->current_hue, rgblight_config.sat, rgblight_config.val);
  anim->current_hue = (anim->current_hue + 1) % 360;
}
#endif



@@ 865,31 1000,23 @@ void rgblight_effect_rainbow_mood(uint8_t interval) {
__attribute__ ((weak))
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};

void rgblight_effect_rainbow_swirl(uint8_t interval) {
  static uint16_t current_hue = 0;
  static uint16_t last_timer = 0;
void rgblight_effect_rainbow_swirl(animation_status_t *anim) {
  uint16_t hue;
  uint8_t i;

  uint8_t interval_time = get_interval_time(&RGBLED_RAINBOW_SWIRL_INTERVALS[interval / 2], 1, 100);

  if (timer_elapsed(last_timer) < interval_time) {
    return;
  }
  last_timer = timer_read();
  for (i = 0; i < RGBLED_NUM; i++) {
    hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / RGBLED_NUM * i + current_hue) % 360;
    hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / RGBLED_NUM * i + anim->current_hue) % 360;
    sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i]);
  }
  rgblight_set();

  if (interval % 2) {
    current_hue = (current_hue + 1) % 360;
  if (anim->delta % 2) {
    anim->current_hue = (anim->current_hue + 1) % 360;
  } else {
    if (current_hue - 1 < 0) {
      current_hue = 359;
    if (anim->current_hue - 1 < 0) {
      anim->current_hue = 359;
    } else {
      current_hue = current_hue - 1;
      anim->current_hue = anim->current_hue - 1;
    }
  }
}


@@ 899,22 1026,27 @@ void rgblight_effect_rainbow_swirl(uint8_t interval) {
__attribute__ ((weak))
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};

void rgblight_effect_snake(uint8_t interval) {
void rgblight_effect_snake(animation_status_t *anim) {
  static uint8_t pos = 0;
  static uint16_t last_timer = 0;
  uint8_t i, j;
  int8_t k;
  int8_t increment = 1;
  if (interval % 2) {

  if (anim->delta % 2) {
    increment = -1;
  }

  uint8_t interval_time = get_interval_time(&RGBLED_SNAKE_INTERVALS[interval / 2], 1, 200);

  if (timer_elapsed(last_timer) < interval_time) {
    return;
#if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
  if (anim->pos == 0) { // restart signal
    if (increment == 1) {
      pos = RGBLED_NUM - 1;
    } else {
      pos = 0;
    }
    anim->pos = 1;
  }
  last_timer = timer_read();
#endif

  for (i = 0; i < RGBLED_NUM; i++) {
    led[i].r = 0;
    led[i].g = 0;


@@ 925,7 1057,9 @@ void rgblight_effect_snake(uint8_t interval) {
        k = k + RGBLED_NUM;
      }
      if (i == k) {
        sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val*(RGBLIGHT_EFFECT_SNAKE_LENGTH-j)/RGBLIGHT_EFFECT_SNAKE_LENGTH), (LED_TYPE *)&led[i]);
        sethsv(rgblight_config.hue, rgblight_config.sat,
               (uint8_t)(rgblight_config.val*(RGBLIGHT_EFFECT_SNAKE_LENGTH-j)/RGBLIGHT_EFFECT_SNAKE_LENGTH),
               (LED_TYPE *)&led[i]);
      }
    }
  }


@@ 933,11 1067,20 @@ void rgblight_effect_snake(uint8_t interval) {
  if (increment == 1) {
    if (pos - 1 < 0) {
      pos = RGBLED_NUM - 1;
#if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
      anim->pos = 0;
#endif
    } else {
      pos -= 1;
#if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
      anim->pos = 1;
#endif
    }
  } else {
    pos = (pos + 1) % RGBLED_NUM;
#if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
    anim->pos = pos;
#endif
  }
}
#endif


@@ 946,21 1089,21 @@ void rgblight_effect_snake(uint8_t interval) {
__attribute__ ((weak))
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};

void rgblight_effect_knight(uint8_t interval) {
  static uint16_t last_timer = 0;

  uint8_t interval_time = get_interval_time(&RGBLED_KNIGHT_INTERVALS[interval], 5, 100);

  if (timer_elapsed(last_timer) < interval_time) {
    return;
  }
  last_timer = timer_read();
void rgblight_effect_knight(animation_status_t *anim) {

  static int8_t low_bound = 0;
  static int8_t high_bound = RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
  static int8_t increment = 1;
  uint8_t i, cur;

#if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
  if (anim->pos == 0) { // restart signal
      anim->pos = 1;
      low_bound = 0;
      high_bound = RGBLIGHT_EFFECT_KNIGHT_LENGTH - 1;
      increment = 1;
  }
#endif
  // Set all the LEDs to 0
  for (i = 0; i < RGBLED_NUM; i++) {
    led[i].r = 0;


@@ 988,23 1131,23 @@ void rgblight_effect_knight(uint8_t interval) {

  if (high_bound <= 0 || low_bound >= RGBLIGHT_EFFECT_KNIGHT_LED_NUM - 1) {
    increment = -increment;
#if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
    if (increment == 1) {
        anim->pos = 0;
    }
#endif
  }
}
#endif

#ifdef RGBLIGHT_EFFECT_CHRISTMAS
void rgblight_effect_christmas(void) {
  static uint16_t current_offset = 0;
  static uint16_t last_timer = 0;
void rgblight_effect_christmas(animation_status_t *anim) {
  uint16_t hue;
  uint8_t i;
  if (timer_elapsed(last_timer) < RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL) {
    return;
  }
  last_timer = timer_read();
  current_offset = (current_offset + 1) % 2;

  anim->current_offset = (anim->current_offset + 1) % 2;
  for (i = 0; i < RGBLED_NUM; i++) {
    hue = 0 + ((i/RGBLIGHT_EFFECT_CHRISTMAS_STEP + current_offset) % 2) * 120;
    hue = 0 + ((i/RGBLIGHT_EFFECT_CHRISTMAS_STEP + anim->current_offset) % 2) * 120;
    sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i]);
  }
  rgblight_set();


@@ 1015,52 1158,39 @@ void rgblight_effect_christmas(void) {
__attribute__ ((weak))
const uint16_t RGBLED_RGBTEST_INTERVALS[] PROGMEM = {1024};

void rgblight_effect_rgbtest(void) {
  static uint8_t pos = 0;
  static uint16_t last_timer = 0;
void rgblight_effect_rgbtest(animation_status_t *anim) {
  static uint8_t maxval = 0;
  uint8_t g; uint8_t r; uint8_t b;

  if (timer_elapsed(last_timer) < pgm_read_word(&RGBLED_RGBTEST_INTERVALS[0])) {
    return;
  }

  if( maxval == 0 ) {
      LED_TYPE tmp_led;
      sethsv(0, 255, RGBLIGHT_LIMIT_VAL, &tmp_led);
      maxval = tmp_led.r;
  }
  last_timer = timer_read();
  g = r = b = 0;
  switch( pos ) {
  switch( anim->pos ) {
    case 0: r = maxval; break;
    case 1: g = maxval; break;
    case 2: b = maxval; break;
  }
  rgblight_setrgb(r, g, b);
  pos = (pos + 1) % 3;
  anim->pos = (anim->pos + 1) % 3;
}
#endif

#ifdef RGBLIGHT_EFFECT_ALTERNATING
void rgblight_effect_alternating(void){
  static uint16_t last_timer = 0;
  static uint16_t pos = 0;
  if (timer_elapsed(last_timer) < 500) {
    return;
  }
  last_timer = timer_read();
void rgblight_effect_alternating(animation_status_t *anim) {

  for(int i = 0; i<RGBLED_NUM; i++){
      if(i<RGBLED_NUM/2 && pos){
      if(i<RGBLED_NUM/2 && anim->pos){
          sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i]);
      }else if (i>=RGBLED_NUM/2 && !pos){
      }else if (i>=RGBLED_NUM/2 && !anim->pos){
          sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i]);
      }else{
          sethsv(rgblight_config.hue, rgblight_config.sat, 0, (LED_TYPE *)&led[i]);
      }
  }
  rgblight_set();
  pos = (pos + 1) % 2;
  anim->pos = (anim->pos + 1) % 2;
}
#endif

M quantum/rgblight.h => quantum/rgblight.h +56 -78
@@ 68,11 68,11 @@
#define _RGBM_SINGLE_DYNAMIC(sym)  RGBLIGHT_MODE_ ## sym,
#define _RGBM_MULTI_STATIC(sym)    RGBLIGHT_MODE_ ## sym,
#define _RGBM_MULTI_DYNAMIC(sym)   RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_STATIC(sym)      RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_DYNAMIC(sym)     RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_STATIC(sym, msym)  RGBLIGHT_MODE_ ## sym,
#define _RGBM_TMP_DYNAMIC(sym, msym) RGBLIGHT_MODE_ ## sym,
enum RGBLIGHT_EFFECT_MODE {
    RGBLIGHT_MODE_zero = 0,
#include "rgblight.h"
#include "rgblight_modes.h"
    RGBLIGHT_MODE_last
};



@@ 163,6 163,33 @@ typedef union {
  };
} rgblight_config_t;

typedef struct _rgblight_status_t {
    uint8_t  base_mode;
    bool timer_enabled;
#ifdef RGBLIGHT_SPLIT
    uint8_t change_flags;
#endif
} rgblight_status_t;

#ifdef RGBLIGHT_SPLIT
  #define RGBLIGHT_STATUS_CHANGE_MODE (1<<0)
  #define RGBLIGHT_STATUS_CHANGE_HSVS (1<<1)
  #define RGBLIGHT_STATUS_CHANGE_TIMER (1<<2)
  #define RGBLIGHT_STATUS_ANIMATION_TICK (1<<3)

  typedef struct _rgblight_syncinfo_t {
    rgblight_config_t config;
    rgblight_status_t status;
  } rgblight_syncinfo_t;

  /* for split keyboard master side */
  uint8_t rgblight_get_change_flags(void);
  void rgblight_clear_change_flags(void);
  void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);
  /* for split keyboard slave side */
  void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);
#endif

void rgblight_init(void);
void rgblight_increase(void);
void rgblight_decrease(void);


@@ 237,82 264,33 @@ void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
void rgblight_effect_breathing(uint8_t interval);
void rgblight_effect_rainbow_mood(uint8_t interval);
void rgblight_effect_rainbow_swirl(uint8_t interval);
void rgblight_effect_snake(uint8_t interval);
void rgblight_effect_knight(uint8_t interval);
void rgblight_effect_christmas(void);
void rgblight_effect_rgbtest(void);
void rgblight_effect_alternating(void);

#endif // #ifndef RGBLIGHT_H_DUMMY_DEFINE
#endif // RGBLIGHT_H
#ifdef RGBLIGHT_USE_TIMER

typedef struct _animation_status_t {
    uint16_t last_timer;
    uint8_t  delta; /* mode - base_mode */
    bool     restart;
    union {
        uint16_t pos16;
        uint8_t  pos;
        int16_t  current_hue;
        uint16_t current_offset;
    };
} animation_status_t;

extern animation_status_t animation_status;

void rgblight_effect_breathing(animation_status_t *anim);
void rgblight_effect_rainbow_mood(animation_status_t *anim);
void rgblight_effect_rainbow_swirl(animation_status_t *anim);
void rgblight_effect_snake(animation_status_t *anim);
void rgblight_effect_knight(animation_status_t *anim);
void rgblight_effect_christmas(animation_status_t *anim);
void rgblight_effect_rgbtest(animation_status_t *anim);
void rgblight_effect_alternating(animation_status_t *anim);

#ifdef _RGBM_SINGLE_STATIC
  _RGBM_SINGLE_STATIC( STATIC_LIGHT )
  #ifdef RGBLIGHT_EFFECT_BREATHING
    _RGBM_MULTI_DYNAMIC( BREATHING )
    _RGBM_TMP_DYNAMIC( breathing_3 )
    _RGBM_TMP_DYNAMIC( breathing_4 )
    _RGBM_TMP_DYNAMIC( BREATHING_end )
  #endif
  #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
    _RGBM_MULTI_DYNAMIC( RAINBOW_MOOD )
    _RGBM_TMP_DYNAMIC( rainbow_mood_7 )
    _RGBM_TMP_DYNAMIC( RAINBOW_MOOD_end )
  #endif
  #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
    _RGBM_MULTI_DYNAMIC( RAINBOW_SWIRL )
    _RGBM_TMP_DYNAMIC( rainbow_swirl_10 )
    _RGBM_TMP_DYNAMIC( rainbow_swirl_11 )
    _RGBM_TMP_DYNAMIC( rainbow_swirl_12 )
    _RGBM_TMP_DYNAMIC( rainbow_swirl_13 )
    _RGBM_TMP_DYNAMIC( RAINBOW_SWIRL_end )
  #endif
  #ifdef RGBLIGHT_EFFECT_SNAKE
    _RGBM_MULTI_DYNAMIC( SNAKE )
    _RGBM_TMP_DYNAMIC( snake_16 )
    _RGBM_TMP_DYNAMIC( snake_17 )
    _RGBM_TMP_DYNAMIC( snake_18 )
    _RGBM_TMP_DYNAMIC( snake_19 )
    _RGBM_TMP_DYNAMIC( SNAKE_end )
  #endif
  #ifdef RGBLIGHT_EFFECT_KNIGHT
    _RGBM_MULTI_DYNAMIC( KNIGHT )
    _RGBM_TMP_DYNAMIC( knight_22 )
    _RGBM_TMP_DYNAMIC( KNIGHT_end )
  #endif
  #ifdef RGBLIGHT_EFFECT_CHRISTMAS
    _RGBM_SINGLE_DYNAMIC( CHRISTMAS )
  #endif
  #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
    _RGBM_MULTI_STATIC( STATIC_GRADIENT )
    _RGBM_TMP_STATIC( static_gradient_26 )
    _RGBM_TMP_STATIC( static_gradient_27 )
    _RGBM_TMP_STATIC( static_gradient_28 )
    _RGBM_TMP_STATIC( static_gradient_29 )
    _RGBM_TMP_STATIC( static_gradient_30 )
    _RGBM_TMP_STATIC( static_gradient_31 )
    _RGBM_TMP_STATIC( static_gradient_32 )
    _RGBM_TMP_STATIC( static_gradient_33 )
    _RGBM_TMP_STATIC( STATIC_GRADIENT_end )
  #endif
  #ifdef RGBLIGHT_EFFECT_RGB_TEST
    _RGBM_SINGLE_DYNAMIC( RGB_TEST )
  #endif
  #ifdef RGBLIGHT_EFFECT_ALTERNATING
    _RGBM_SINGLE_DYNAMIC( ALTERNATING )
  #endif
  ////  Add a new mode here.
  // #ifdef RGBLIGHT_EFFECT_<name>
  //    _RGBM_<SINGLE|MULTI>_<STATIC|DYNAMIC>( <name> )
  // #endif
#endif

#undef _RGBM_SINGLE_STATIC
#undef _RGBM_SINGLE_DYNAMIC
#undef _RGBM_MULTI_STATIC
#undef _RGBM_MULTI_DYNAMIC
#undef _RGBM_TMP_STATIC
#undef _RGBM_TMP_DYNAMIC
#endif // #ifndef RGBLIGHT_H_DUMMY_DEFINE
#endif // RGBLIGHT_H

A quantum/rgblight_modes.h => quantum/rgblight_modes.h +67 -0
@@ 0,0 1,67 @@
#ifdef _RGBM_SINGLE_STATIC
  _RGBM_SINGLE_STATIC( STATIC_LIGHT )
  #ifdef RGBLIGHT_EFFECT_BREATHING
    _RGBM_MULTI_DYNAMIC( BREATHING )
    _RGBM_TMP_DYNAMIC( breathing_3, BREATHING )
    _RGBM_TMP_DYNAMIC( breathing_4, BREATHING )
    _RGBM_TMP_DYNAMIC( BREATHING_end, BREATHING )
  #endif
  #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
    _RGBM_MULTI_DYNAMIC( RAINBOW_MOOD )
    _RGBM_TMP_DYNAMIC( rainbow_mood_7, RAINBOW_MOOD )
    _RGBM_TMP_DYNAMIC( RAINBOW_MOOD_end, RAINBOW_MOOD )
  #endif
  #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
    _RGBM_MULTI_DYNAMIC( RAINBOW_SWIRL )
    _RGBM_TMP_DYNAMIC( rainbow_swirl_10, RAINBOW_SWIRL )
    _RGBM_TMP_DYNAMIC( rainbow_swirl_11, RAINBOW_SWIRL )
    _RGBM_TMP_DYNAMIC( rainbow_swirl_12, RAINBOW_SWIRL )
    _RGBM_TMP_DYNAMIC( rainbow_swirl_13, RAINBOW_SWIRL )
    _RGBM_TMP_DYNAMIC( RAINBOW_SWIRL_end, RAINBOW_SWIRL )
  #endif
  #ifdef RGBLIGHT_EFFECT_SNAKE
    _RGBM_MULTI_DYNAMIC( SNAKE )
    _RGBM_TMP_DYNAMIC( snake_16, SNAKE )
    _RGBM_TMP_DYNAMIC( snake_17, SNAKE )
    _RGBM_TMP_DYNAMIC( snake_18, SNAKE )
    _RGBM_TMP_DYNAMIC( snake_19, SNAKE )
    _RGBM_TMP_DYNAMIC( SNAKE_end, SNAKE )
  #endif
  #ifdef RGBLIGHT_EFFECT_KNIGHT
    _RGBM_MULTI_DYNAMIC( KNIGHT )
    _RGBM_TMP_DYNAMIC( knight_22, KNIGHT )
    _RGBM_TMP_DYNAMIC( KNIGHT_end, KNIGHT )
  #endif
  #ifdef RGBLIGHT_EFFECT_CHRISTMAS
    _RGBM_SINGLE_DYNAMIC( CHRISTMAS )
  #endif
  #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
    _RGBM_MULTI_STATIC( STATIC_GRADIENT )
    _RGBM_TMP_STATIC( static_gradient_26, STATIC_GRADIENT )
    _RGBM_TMP_STATIC( static_gradient_27, STATIC_GRADIENT )
    _RGBM_TMP_STATIC( static_gradient_28, STATIC_GRADIENT )
    _RGBM_TMP_STATIC( static_gradient_29, STATIC_GRADIENT )
    _RGBM_TMP_STATIC( static_gradient_30, STATIC_GRADIENT )
    _RGBM_TMP_STATIC( static_gradient_31, STATIC_GRADIENT )
    _RGBM_TMP_STATIC( static_gradient_32, STATIC_GRADIENT )
    _RGBM_TMP_STATIC( static_gradient_33, STATIC_GRADIENT )
    _RGBM_TMP_STATIC( STATIC_GRADIENT_end, STATIC_GRADIENT )
  #endif
  #ifdef RGBLIGHT_EFFECT_RGB_TEST
    _RGBM_SINGLE_DYNAMIC( RGB_TEST )
  #endif
  #ifdef RGBLIGHT_EFFECT_ALTERNATING
    _RGBM_SINGLE_DYNAMIC( ALTERNATING )
  #endif
  ////  Add a new mode here.
  // #ifdef RGBLIGHT_EFFECT_<name>
  //    _RGBM_<SINGLE|MULTI>_<STATIC|DYNAMIC>( <name> )
  // #endif
#endif

#undef _RGBM_SINGLE_STATIC
#undef _RGBM_SINGLE_DYNAMIC
#undef _RGBM_MULTI_STATIC
#undef _RGBM_MULTI_DYNAMIC
#undef _RGBM_TMP_STATIC
#undef _RGBM_TMP_DYNAMIC