[Keymap] update @nstickney's keymaps (#6076) * [Keymap] iris@nstickney: improve RGB init Perfecting the rgb backlight initialization with a delay for each color; also start and stop the animation at the "default layer" color. * [Keymap] iris,ergodox@nstickney fix FN on SYMB The function key was not operational on the SYMB and SYSH layers due to other keycodes being mapped over MO() on those layers. The offending keycodes have been moved to other keys. * [Keymap] add @nstickney's userspace Pulled common code out to a userspace directory for my iris and ergodox keymaps. * [Keymap] iris@nstickney add image to README Added an image from keyboard-layout-editor.com to meet the README standard. * iris@nstickney hue values now `uint8_t` (#6050)
9 files changed, 173 insertions(+), 245 deletions(-) M keyboards/keebio/iris/keymaps/nstickney/README.md M keyboards/keebio/iris/keymaps/nstickney/config.h M keyboards/keebio/iris/keymaps/nstickney/keymap.c M keyboards/keebio/iris/keymaps/nstickney/rules.mk M layouts/community/ergodox/nstickney/keymap.c D layouts/community/ergodox/nstickney/rules.mk A users/nstickney/nstickney.c A users/nstickney/nstickney.h A users/nstickney/rules.mk
M keyboards/keebio/iris/keymaps/nstickney/README.md => keyboards/keebio/iris/keymaps/nstickney/README.md +5 -4
@@ 2,6 2,8 @@ > Familiar layout for users who regularly switch between Iris and more standard layouts. [](http://www.keyboard-layout-editor.com/#/gists/aa6093ea2eb9c750ab941b92adae7036) [](https://github.com/RichardLitt/standard-readme) @@ ## Install 15,11 17,11 @@ $ make keebio/iris/rev2:nstickney:avrdude ## Usage 0. QWERTY `BASE` layer. * `/`, `\\`, ` `, `[ENTER]`, `-`, and `=` on the thumb clusters. * `/`, `\`, ` `, `[ENTER]`, `-`, and `=` on the thumb clusters. * `CAPSLOCK` replaced by `ESC`; hold it down for `CTRL`. `'` can also be held for `CTRL`. * [Space-Cadet Shift](/docs/docs/feature_space_cadet_shift.md) is enabled, so the `SHIFT` keys send `(` and `)` when tapped. * [Space-Cadet Shift](https://docs.qmk.fm/#/feature_space_cadet_shift) is enabled, so the `SHIFT` keys send `(` and `)` when tapped. * Hold down `/` or `=` for `ALT`. * Hold down `\\` or `-` to access the functions layer. * Hold down `\` or `-` to access the functions layer. * Upper-center thumb keys are `GUI` and `MENU`. * Tapping `GUI` 2, 3, or 4 times will toggle `NUMLOCK`, `CAPSLOCK`, or `SCROLLLOCK`, respectively. @@ * Tapping `MENU` 2, 3, or 4 times will toggle the `NUMP`, `SYMB`, and `SYSH` layers, respectively. 40,7 42,6 @@ $ make keebio/iris/rev2:nstickney:avrdude If you are using this layout and think you've found a better way to do something, I'd appreciate an [issue](https://github.com/nstickney/qmk_firmware/issues), or better yet a [pull request](https://github.com/nstickney/qmk_firmware/pulls). ## License Copyright © 2016-2019 @nstickney. Released under [GPL-2.0](/LICENSE).
M keyboards/keebio/iris/keymaps/nstickney/config.h => keyboards/keebio/iris/keymaps/nstickney/config.h +1 -5
@@ 33,8 33,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. // #define RGBLED_NUM 12 // #define RGBLIGHT_HUE_STEP 8 // #define RGBLIGHT_SAT_STEP 8 // #define RGBLIGHT_VAL_STEP 8 // Unicode input #undef UNICODE_SELECTED_MODES #define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WINC // #define RGBLIGHT_VAL_STEP 8 \ No newline at end of file
M keyboards/keebio/iris/keymaps/nstickney/keymap.c => keyboards/keebio/iris/keymaps/nstickney/keymap.c +13 -79
@@ 1,66 1,4 @@ #include QMK_KEYBOARD_H extern keymap_config_t keymap_config; // Layers #define BASE 0 // Base layer #define SYMB 1 // Symbols #define SYSH 2 // Symbols, shifted #define NUMP 4 // Numpad #define FCTN 8 // Functions // Tap Dancing void dance_lock (qk_tap_dance_state_t *state, void *user_data) { switch (state->count){ case 1: // Press once for LGUI tap_code(KC_LGUI); break; case 2: // Press twice for NUMLOCK tap_code(KC_NLCK); break; case 3: // Press thrice for CAPSLOCK tap_code(KC_CAPS); break; case 4: // Press four times for SCROLLOCK tap_code(KC_SLCK); break; default: break; } }; void dance_layer (qk_tap_dance_state_t *state, void *user_data) { switch (state -> count) { case 1: // Press once for MENU tap_code(KC_APP); break; case 2: // Press twice for NUMPAD layer_invert(NUMP); break; case 3: // Press thrice for SYMBOLS layer_invert(SYMB); break; case 4: // Press four times for SYMBOLS, SHIFTED layer_invert(SYSH); break; default: break; } }; enum tap_dances {LOCKS = 0, LAYERS = 1}; qk_tap_dance_action_t tap_dance_actions[] = { [LOCKS] = ACTION_TAP_DANCE_FN(dance_lock), [LAYERS] = ACTION_TAP_DANCE_FN(dance_layer) }; // Make layering more clear #define CC_ESC LCTL_T(KC_ESC) #define CC_QUOT RCTL_T(KC_QUOT) #define AC_SLSH LALT_T(KC_SLSH) #define AC_EQL RALT_T(KC_EQL) #define FC_BSLS LT(FCTN, KC_BSLS) #define FC_MINS LT(FCTN, KC_MINS) #include "nstickney.h" const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { @@ 88,7 26,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐ ┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤ _______, UC(0x00E6),UC(0x00E8),UC(0x00A9),UC(0x00EA),UC(0x00EB),_______, _______, UC(0x00F1),UC(0x00FD),UC(0x00E7),UC(0x00F4),UC(0x00BF),_______, // └──────────┴──────────┴──────────┴────┬─────┴────┬─────┴────┬─────┴────┬─────┘ └────┬─────┴────┬─────┴────┬─────┴────┬─────┴──────────┴──────────┴──────────┘ UC(0x00BF),UC(0x00AC),_______, _______, UC(0x00B1),UC(0x00D7) UC(0x00BF),_______, UC(0x00AC), UC(0x00B1),_______, UC(0x00D7) // └──────────┴──────────┴──────────┘ └──────────┴──────────┴──────────┘ ), @@ 102,7 40,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // ├──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┐ ┌──────────┼──────────┼──────────┼──────────┼──────────┼──────────┼──────────┤ _______, UC(0x00C6),UC(0x00C8),UC(0x00A2),UC(0x00CA),UC(0x00CB),_______, _______, UC(0x00D1),UC(0x00DD),UC(0x00C7),UC(0x00D4),UC(0x203D),_______, // └──────────┴──────────┴──────────┴────┬─────┴────┬─────┴────┬─────┴────┬─────┘ └────┬─────┴────┬─────┴────┬─────┴────┬─────┴──────────┴──────────┴──────────┘ UC(0x203D),UC(0x00A6),_______, _______, UC(0x00AA),UC(0x00F7) UC(0x203D),_______, UC(0x00A6), UC(0x00AA),_______, UC(0x00F7) // └──────────┴──────────┴──────────┘ └──────────┴──────────┴──────────┘ ), @@ 138,8 76,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Initialize rgblight void keyboard_post_init_user(void) { rgblight_enable_noeeprom(); for (int i = 360; i > 0; i--) { rgblight_sethsv_noeeprom(i, 255, 255); rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); layer_state_set_user(layer_state); uint16_t user_hue = rgblight_get_hue(); for (uint16_t i = 0; i < 256; ++i) { rgblight_sethsv_noeeprom( (i + user_hue) % 256, 255, 255); wait_ms(5); } layer_state_set_user(layer_state); @@ }; 147,19 89,11 @@ void keyboard_post_init_user(void) { // Turn on RGB underglow according to active layer uint32_t layer_state_set_user(uint32_t state) { switch (biton32(state)) { case FCTN: rgblight_sethsv_noeeprom(136, 255, 255); break; case NUMP: rgblight_sethsv_noeeprom(228, 255, 255); break; case FCTN: rgblight_sethsv_noeeprom(96, 255, 255); break; case NUMP: rgblight_sethsv_noeeprom(162, 255, 255); break; case SYMB: case SYSH: rgblight_sethsv_noeeprom(320, 255, 255); break; default: // for any other layers, or the default layer rgblight_sethsv_noeeprom(19, 255, 255); break; case SYSH: rgblight_sethsv_noeeprom(227, 255, 255); break; default: rgblight_sethsv_noeeprom(13, 255, 255); break; } return state; };
M keyboards/keebio/iris/keymaps/nstickney/rules.mk => keyboards/keebio/iris/keymaps/nstickney/rules.mk +1 -4
@@ 1,4 1,1 @@ BACKLIGHT_ENABLE = yes RGBLIGHT_ENABLE = yes TAP_DANCE_ENABLE=yes UNICODE_ENABLE = yes RGBLIGHT_ENABLE = yes \ No newline at end of file
M layouts/community/ergodox/nstickney/keymap.c => layouts/community/ergodox/nstickney/keymap.c +80 -151
@@ 1,196 1,125 @@ #include QMK_KEYBOARD_H #include "nstickney.h" /* * This keymap simulates the key limitations of an Iris on an ErgoDox. See the * matching iris layout (/keyboards/iris/keymaps/nstickney) for further * matching iris layout (/keyboards/keebio/iris/keymaps/nstickney) for further * information. */ // Layers #define BASE 0 // Base layer #define SYMB 1 // Symbols #define SYSH 2 // Symbols, shifted #define NUMP 4 // Numpad #define FCTN 8 // Function // Tap Dancing void dance_lock (qk_tap_dance_state_t *state, void *user_data) { switch (state->count){ case 1: // Press once for LGUI tap_code(KC_LGUI); break; case 2: // Press twice for NUMLOCK tap_code(KC_NLCK); break; case 3: // Press thrice for CAPSLOCK tap_code(KC_CAPS); break; case 4: // Press four times for SCROLLOCK tap_code(KC_SLCK); break; default: break; } }; void dance_layer (qk_tap_dance_state_t *state, void *user_data) { switch (state -> count) { case 1: // Press once for MENU tap_code(KC_APP); break; case 2: // Press twice for NUMPAD layer_invert(NUMP); break; case 3: // Press thrice for SYMBOLS layer_invert(SYMB); break; case 4: // Press four times for SYMBOLS, SHIFTED layer_invert(SYSH); break; default: break; } }; enum tap_dances {LOCKS = 0, LAYERS = 1}; qk_tap_dance_action_t tap_dance_actions[] = { [LOCKS] = ACTION_TAP_DANCE_FN(dance_lock), [LAYERS] = ACTION_TAP_DANCE_FN(dance_layer) }; // Make layering more clear enum custom_keycodes { __________ = KC_TRNS, XXX = KC_NO, CC_ESC = LCTL_T(KC_ESC), CC_QUOT = RCTL_T(KC_QUOT), AC_SLSH = LALT_T(KC_SLSH), AC_EQL = RALT_T(KC_EQL), FC_BSLS = LT(FCTN, KC_BSLS), FC_MINS = LT(FCTN, KC_MINS), }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [BASE] = LAYOUT_ergodox( // left hand KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, XXX, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, XXX, KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, CC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, XXX, XXX, XXX, XXX, XXX, AC_SLSH, TD(LOCKS), XXX, XXX, FC_BSLS, KC_SPC, XXX, KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, AC_SLSH, TD(LOCKS), XXXXXXX, XXXXXXX, FC_BSLS, KC_SPC, XXXXXXX, // right hand XXX, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, XXX, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, XXXXXXX, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CC_QUOT, XXX, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, AC_EQL, XXX, XXX, XXX, XXX, XXX, TD(LAYERS), XXX, XXX, KC_ENT, FC_MINS XXXXXXX, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, AC_EQL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TD(LAYERS), XXXXXXX, XXXXXXX, KC_ENT, FC_MINS ), [SYMB] = LAYOUT_ergodox( // left hand UC(0x00EF), UC(0x00A1), UC(0x00B2), UC(0x00B3), UC(0x00A4), UC(0x20AC), __________, __________, UC(0x00E4), UC(0x00E5), UC(0x00E9), UC(0x00AE), UC(0x00FE), __________, __________, UC(0x00E1), UC(0x00DF), UC(0x00F0), UC(0x00EC), UC(0x00ED), __________, UC(0x00E6), UC(0x00E8), UC(0x00A9), UC(0x00EA), UC(0x00EB), __________, __________, __________, __________, __________, UC(0x00BF), __________, __________, __________, UC(0x00AC), __________, __________, UC(0x00EF), UC(0x00A1), UC(0x00B2), UC(0x00B3), UC(0x00A4), UC(0x20AC), _______, _______, UC(0x00E4), UC(0x00E5), UC(0x00E9), UC(0x00AE), UC(0x00FE), _______, _______, UC(0x00E1), UC(0x00DF), UC(0x00F0), UC(0x00EC), UC(0x00ED), _______, UC(0x00E6), UC(0x00E8), UC(0x00A9), UC(0x00EA), UC(0x00EB), _______, _______, _______, _______, _______, UC(0x00BF), _______, _______, _______, _______, UC(0x00AC), _______, // right hand __________, UC(0x00BC), UC(0x00BD), UC(0x00BE), UC(0x2018), UC(0x2019), __________, __________, UC(0x00FC), UC(0x00FA), UC(0x00ED), UC(0x00F3), UC(0x00F6), __________, _______, UC(0x00BC), UC(0x00BD), UC(0x00BE), UC(0x2018), UC(0x2019), _______, _______, UC(0x00FC), UC(0x00FA), UC(0x00ED), UC(0x00F3), UC(0x00F6), _______, UC(0x00EE), UC(0x00E0), UC(0x00E2), UC(0x00F8), UC(0x00B6), UC(0x00B4), __________, UC(0x00F1), UC(0x00FD), UC(0x00E7), UC(0x00F4), UC(0x00BF), __________, UC(0x00D7), __________, __________, __________, __________, __________, __________, __________, __________, __________, UC(0x00B1) _______, UC(0x00F1), UC(0x00FD), UC(0x00E7), UC(0x00F4), UC(0x00BF), _______, UC(0x00D7), _______, _______, _______, _______, _______, _______, _______, _______, UC(0x00B1), _______ ), [SYSH] = LAYOUT_ergodox( // left hand UC(0x00CF), UC(0x00B9), UC(0x2200), UC(0x2201), UC(0x00A3), UC(0x00A5), __________, __________, UC(0x00C4), UC(0x00C5), UC(0x00C9), UC(0x2122), UC(0x00DE), __________, __________, UC(0x00C1), UC(0x00A7), UC(0x00D0), UC(0x00CC), UC(0x00CD), __________, UC(0x00C6), UC(0x00C8), UC(0x00A2), UC(0x00CA), UC(0x00CB), __________, __________, __________, __________, __________, UC(0x203D), __________, __________, __________, UC(0x00A6), __________, __________, UC(0x00CF), UC(0x00B9), UC(0x2200), UC(0x2201), UC(0x00A3), UC(0x00A5), _______, _______, UC(0x00C4), UC(0x00C5), UC(0x00C9), UC(0x2122), UC(0x00DE), _______, _______, UC(0x00C1), UC(0x00A7), UC(0x00D0), UC(0x00CC), UC(0x00CD), _______, UC(0x00C6), UC(0x00C8), UC(0x00A2), UC(0x00CA), UC(0x00CB), _______, _______, _______, _______, _______, UC(0x203D), _______, _______, _______, _______, UC(0x00A6), _______, // right hand __________, UC(0x00B5), UC(0x00AB), UC(0x00BB), UC(0x201C), UC(0x201D), __________, __________, UC(0x00DC), UC(0x00DA), UC(0x00CD), UC(0x00D3), UC(0x00D6), __________, _______, UC(0x00B5), UC(0x00AB), UC(0x00BB), UC(0x201C), UC(0x201D), _______, _______, UC(0x00DC), UC(0x00DA), UC(0x00CD), UC(0x00D3), UC(0x00D6), _______, UC(0x00CE), UC(0x00C1), UC(0x00C2), UC(0x00D8), UC(0x00B0), UC(0x00A8), __________, UC(0x00D1), UC(0x00DD), UC(0x00C7), UC(0x00D4), UC(0x203D), __________, UC(0x00F7), __________, __________, __________, __________, __________, __________, __________, __________, __________, UC(0x00AA) _______, UC(0x00D1), UC(0x00DD), UC(0x00C7), UC(0x00D4), UC(0x203D), _______, UC(0x00F7), _______, _______, _______, _______, _______, _______, _______, _______, UC(0x00AA), _______ ), [NUMP] = LAYOUT_ergodox( // left hand __________, __________, KC_P7, KC_P8, KC_P9, KC_PSLS, __________, __________, __________, KC_P4, KC_P5, KC_P6, KC_PAST, __________, __________, __________, KC_P1, KC_P2, KC_P3, KC_PMNS, __________, __________, KC_P0, KC_PCMM, KC_PDOT, KC_PPLS, __________, __________, __________, __________, __________, __________, __________, __________, __________, __________, __________, __________, _______, _______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______, _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______, _______, KC_P0, KC_PCMM, KC_PDOT, KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, // right hand __________, __________, KC_P7, KC_P8, KC_P9, KC_PSLS, __________, __________, __________, KC_P4, KC_P5, KC_P6, KC_PAST, __________, __________, KC_P1, KC_P2, KC_P3, KC_PMNS, __________, __________, __________, KC_P0, KC_PCMM, KC_PDOT, KC_PPLS, __________, __________, __________, __________, __________, __________, __________, __________, __________, __________, KC_PENT, __________ _______, _______, KC_P7, KC_P8, KC_P9, KC_PSLS, _______, _______, _______, KC_P4, KC_P5, KC_P6, KC_PAST, _______, _______, KC_P1, KC_P2, KC_P3, KC_PMNS, _______, _______, _______, KC_P0, KC_PCMM, KC_PDOT, KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PENT, _______ ), [FCTN] = LAYOUT_ergodox( // left hand KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, __________, KC_PSCR, RGB_TOG, KC_HOME, KC_UP, KC_END, KC_PGUP, __________, KC_PAUS, __________, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, __________, KC_MPRV, KC_MRWD, KC_MPLY, KC_MFFD, KC_MNXT, __________, __________, __________, __________, __________, __________, KC_F11, __________, __________, __________, __________, __________, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_PSCR, RGB_TOG, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_PAUS, _______, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, KC_MPRV, KC_MRWD, KC_MPLY, KC_MFFD, KC_MNXT, _______, _______, _______, _______, _______, _______, KC_F11, _______, _______, _______, _______, _______, // right hand __________, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_SYSREQ, __________, UC(0x2014), KC_LBRC, KC_RBRC, S(KC_LBRC), S(KC_RBRC), KC_INS, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_SYSREQ, _______, UC(0x2014), KC_LBRC, KC_RBRC, S(KC_LBRC), S(KC_RBRC), KC_INS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_BRIU, KC_CLR, __________, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, KC_BRID, __________, __________, __________, __________, __________, __________, __________, KC_F12, __________, __________, __________, __________ _______, KC_MSTP, KC_MUTE, KC_VOLD, KC_VOLU, KC_BRID, _______, _______, _______, _______, _______, _______, _______, KC_F12, _______, _______, _______, _______ ), }; void eeconfig_init_user(void) { set_unicode_input_mode(UC_LNX); // Linux //set_unicode_input_mode(UC_OSX); // Mac OSX //set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki) //set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki) }; // Runs just one time when the keyboard initializes. void matrix_init_user(void) { void matrix_init_user (void) { ergodox_board_led_off(); }; // Runs constantly in the background, in a loop. void matrix_scan_user(void) { void matrix_scan_user (void) { if (IS_LAYER_ON(SYMB) || IS_LAYER_ON(SYSH)) { @@ ergodox_right_led_1_on(); 210,4 139,4 @@ void matrix_scan_user(void) { ergodox_right_led_3_off(); } }; }; \ No newline at end of file
D layouts/community/ergodox/nstickney/rules.mk => layouts/community/ergodox/nstickney/rules.mk +0 -2
A users/nstickney/nstickney.c => users/nstickney/nstickney.c +44 -0
@@ 0,0 1,44 @@ #include "nstickney.h" // Tap Dancing void dance_layer (qk_tap_dance_state_t *state, void *user_data) { switch (state -> count) { case 1: tap_code(KC_APP); break; case 2: layer_invert(NUMP); break; case 3: layer_invert(SYMB); break; case 4: layer_invert(SYSH); break; default: break; } }; void dance_lock_finished (qk_tap_dance_state_t *state, void *user_data) { switch (state->count) { case 1: register_code(KC_LGUI); break; case 2: register_code(KC_NLCK); break; case 3: register_code(KC_CAPS); break; case 4: register_code(KC_SLCK); break; default: break; } }; void dance_lock_reset (qk_tap_dance_state_t *state, void *user_data) { switch (state->count) { case 1: unregister_code(KC_LGUI); break; case 2: unregister_code(KC_NLCK); break; case 3: register_code(KC_CAPS); break; case 4: register_code(KC_SLCK); break; default: break; } }; qk_tap_dance_action_t tap_dance_actions[] = { [LOCKS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_lock_finished, dance_lock_reset), [LAYERS] = ACTION_TAP_DANCE_FN(dance_layer) }; void eeconfig_init_user (void) { set_unicode_input_mode(UC_LNX); // Linux //set_unicode_input_mode(UC_OSX); // Mac OSX //set_unicode_input_mode(UC_WIN); // Windows (with registry key, see wiki) //set_unicode_input_mode(UC_WINC); // Windows (with WinCompose, see wiki) }; \ No newline at end of file
A users/nstickney/nstickney.h => users/nstickney/nstickney.h +25 -0
@@ 0,0 1,25 @@ #include QMK_KEYBOARD_H #pragma once #define USE_SERIAL #define MASTER_LEFT #undef UNICODE_SELECTED_MODES #define UNICODE_SELECTED_MODES UC_OSX, UC_LNX, UC_WINC // Layers #define BASE 0 // Base layer #define SYMB 1 // Symbols #define SYSH 2 // Symbols, shifted #define NUMP 3 // Numpad #define FCTN 4 // Function // Make keymaps more clear #define CC_ESC LCTL_T(KC_ESC) #define CC_QUOT RCTL_T(KC_QUOT) #define AC_SLSH LALT_T(KC_SLSH) #define AC_EQL RALT_T(KC_EQL) #define FC_BSLS LT(FCTN, KC_BSLS) #define FC_MINS LT(FCTN, KC_MINS) enum tap_dances {LOCKS = 0, LAYERS = 1}; \ No newline at end of file
A users/nstickney/rules.mk => users/nstickney/rules.mk +4 -0