~ruther/qmk_firmware

dc2dfe2a6c8fa14839959680cae1d063b2f9546e — N2-Sumikko 4 years ago 3a48cd6
[Keyboard] Add halfcliff keyboard (#13515)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
A keyboards/halfcliff/config.h => keyboards/halfcliff/config.h +69 -0
@@ 0,0 1,69 @@
/*
Copyright 2021 n2

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define VENDOR_ID    0x0335
#define PRODUCT_ID   0x0021
#define DEVICE_VER   0x0001
#define MANUFACTURER n2
#define PRODUCT      halfcliff

/* key matrix size */
#define MATRIX_ROWS 20
#define MATRIX_COLS 5

#define MATRIX_ROW_PINS { F5, F6, F7, D7, B5, F5, F6, F7, D7, B5 }
#define MATRIX_COL_PINS { B4, E6, C6, B6, B2 }
#define UNUSED_PINS

//#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { D4 }
#define ENCODERS_PAD_B { F4 }
#define ENCODER_RESOLUTION 2

/*
 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
 */
#define SOFT_SERIAL_PIN D2  // or D1, D2, D3, E6

 #define RGB_DI_PIN D3
 #ifdef RGB_DI_PIN
   #define RGBLED_NUM 10
   #define RGBLIGHT_SPLIT
   #define RGBLED_SPLIT { 5, 5 }
   #define RGBLIGHT_HUE_STEP 8
   #define RGBLIGHT_SAT_STEP 8
   #define RGBLIGHT_VAL_STEP 8
   #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
   #define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
 #endif

/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION

A keyboards/halfcliff/halfcliff.c => keyboards/halfcliff/halfcliff.c +92 -0
@@ 0,0 1,92 @@
/* Copyright 2021 n2
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "halfcliff.h"

#ifdef OLED_DRIVER_ENABLE

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _DEFAULT = 0,
    _RAISE,
    _LOWER,
    _ADJUST
/*    _FN */
};

__attribute__((weak)) oled_rotation_t oled_init_user(oled_rotation_t rotation) {
    if (!is_keyboard_master()) {
        return OLED_ROTATION_180;  // flips the display 180 degrees if offhand
    }
    return rotation;
}

__attribute__((weak)) void oled_task_user(void) {
  if (!is_keyboard_master()) {
    static const char PROGMEM qmk_logo[] = {
        0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
        0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
        0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
    };
    oled_write_P(qmk_logo, false);
  } else {
      // Host Keyboard Layer Status
      oled_write_P(PSTR("Layer: "), false);
      switch (get_highest_layer(layer_state)) {
          case _DEFAULT:
              oled_write_P(PSTR("DEFAULT\n"), false);
              break;
          case _RAISE:
              oled_write_P(PSTR("RAISE\n"), false);
              break;
          case _LOWER:
              oled_write_P(PSTR("LOWER\n"), false);
          break;
          case _ADJUST:
              oled_write_P(PSTR("ADJUST\n"), false);
          break;
          default:
              // Or use the write_ln shortcut over adding '\n' to the end of your string
          oled_write_ln_P(PSTR("Undefined"), false);
      };
      // Host Keyboard LED Status
      led_t led_state = host_keyboard_led_state();
      oled_write_P(led_state.num_lock ? PSTR("NUMLCK ") : PSTR("       "), false);
      oled_write_P(led_state.caps_lock ? PSTR("CAPLCK ") : PSTR("       "), false);
      oled_write_P(led_state.scroll_lock ? PSTR("SCRLCK\n") : PSTR("      \n"), false);
    }
}
#endif

#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
    if (!encoder_update_user(index, clockwise)) { return false; }
    if (index == 0) { /* Left side encoder */
        if (clockwise) {
            tap_code(KC_WH_U);
        } else {
            tap_code(KC_WH_D);
        }
    } else if (index == 1) { /* Right side encoder */
        if (clockwise) {
            tap_code(KC_WH_U);
        } else {
            tap_code(KC_WH_D);
        }
    }
    return true;
}
#endif

A keyboards/halfcliff/halfcliff.h => keyboards/halfcliff/halfcliff.h +58 -0
@@ 0,0 1,58 @@
/* Copyright 2021 n2
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "quantum.h"

/* This is a shortcut to help you visually see your layout.
 *
 * The first section contains all of the arguments representing the physical
 * layout of the board and position of the keys.
 *
 * The second converts the arguments into a two-dimensional array which
 * represents the switch matrix.
 */

#define LAYOUT( \
    l51,l50,l00,l01,l02,l03,l04,r04,r03,r02,r01,r00,r50,r51,r52,\
    l61,l60,l10,l11,l12,l13,l14,r14,r13,r12,r11,r10,r60,r61,r62,\
    l71,l70,l20,l21,l22,l23,l24,r24,r23,r22,r21,r20,r70,r71,r72,\
    l81,l80,l30,l31,l32,l33,l34,r34,r33,r32,r31,r30,r80,r81,r82,\
    l91,l90,l40,l41,l42,l43,l44,r44,r43,r42,r41,r40,r90,r91,r92\
) \
{ \
    {l00,  l01,  l02,  l03,  l04  }, \
    {l10,  l11,  l12,  l13,  l14  }, \
    {l20,  l21,  l22,  l23,  l24  }, \
    {l30,  l31,  l32,  l33,  l34  }, \
    {l40,  l41,  l42,  l43,  l44  }, \
    {l50,  l51,  KC_NO,KC_NO,KC_NO}, \
    {l60,  l61,  KC_NO,KC_NO,KC_NO}, \
    {l70,  l71,  KC_NO,KC_NO,KC_NO}, \
    {l80,  l81,  KC_NO,KC_NO,KC_NO}, \
    {l90,  l91,  KC_NO,KC_NO,KC_NO}, \
    {r00,  r01,  r02,  r03,  r04  }, \
    {r10,  r11,  r12,  r13,  r14  }, \
    {r20,  r21,  r22,  r23,  r24  }, \
    {r30,  r31,  r32,  r33,  r34  }, \
    {r40,  r41,  r42,  r43,  r44  }, \
    {r50,  r51,  r52,  KC_NO,KC_NO}, \
    {r60,  r61,  r62,  KC_NO,KC_NO}, \
    {r70,  r71,  r72,  KC_NO,KC_NO}, \
    {r80,  r81,  r82,  KC_NO,KC_NO}, \
    {r90,  r91,  r92,  KC_NO,KC_NO}, \
}

A keyboards/halfcliff/info.json => keyboards/halfcliff/info.json +88 -0
@@ 0,0 1,88 @@
{
    "keyboard_name": "halfcliff", 
    "url": "https://github.com/N2-Sumikko", 
    "maintainer": "n2", 
    "width": 17.25, 
    "height": 5, 
    "layouts": {
        "LAYOUT": {
            "layout": [
                          {"x":0.75,"y":0},
                          {"x":1.75,"y":0},
                          {"x":2.75,"y":0},
                          {"x":3.75,"y":0},
                          {"x":4.75,"y":0},
                          {"x":5.75,"y":0},
                          {"x":6.75,"y":0},
                          {"x":8.25,"y":0},
                          {"x":9.25,"y":0},
                          {"x":10.25,"y":0},
                          {"x":11.25,"y":0},
                          {"x":12.25,"y":0},
                          {"x":13.25,"y":0},
                          {"x":14.25,"y":0},
                          {"x":15.25,"y":0},
                          {"x":0.25,"y":1,"w":1.5},
                          {"x":1.75,"y":1},
                          {"x":2.75,"y":1},
                          {"x":3.75,"y":1},
                          {"x":4.75,"y":1},
                          {"x":5.75,"y":1},
                          {"x":6.75,"y":1},
                          {"x":8.25,"y":1},
                          {"x":9.25,"y":1},
                          {"x":10.25,"y":1},
                          {"x":11.25,"y":1},
                          {"x":12.25,"y":1},
                          {"x":13.25,"y":1},
                          {"x":14.25,"y":1},
                          {"x":16.25,"y":0},
                          {"x":0,"y":2,"w":1.75},
                          {"x":1.75,"y":2},
                          {"x":2.75,"y":2},
                          {"x":3.75,"y":2},
                          {"x":4.75,"y":2},
                          {"x":5.75,"y":2},
                          {"x":6.75,"y":2},
                          {"x":8.25,"y":2},
                          {"x":9.25,"y":2},
                          {"x":10.25,"y":2},
                          {"x":11.25,"y":2},
                          {"x":12.25,"y":2},
                          {"x":13.25,"y":2},
                          {"x":14.25,"y":2},
                          {"x":15.5,"y":1,"w":1.25,"h":2},
                          {"x":0,"y":3,"w":1.75},
                          {"x":1.75,"y":3},
                          {"x":2.75,"y":3},
                          {"x":3.75,"y":3},
                          {"x":4.75,"y":3},
                          {"x":5.75,"y":3},
                          {"x":6.75,"y":3},
                          {"x":8.25,"y":3},
                          {"x":9.25,"y":3},
                          {"x":10.25,"y":3},
                          {"x":11.25,"y":3},
                          {"x":12.25,"y":3},
                          {"x":13.25,"y":3},
                          {"x":14.25,"y":3},
                          {"x":15.25,"y":3,"w":2},
                          {"x":0.5,"y":4,"w":1.25},
                          {"x":1.75,"y":4},
                          {"x":2.75,"y":4},
                          {"x":3.75,"y":4},
                          {"x":4.75,"y":4},
                          {"x":5.75,"y":4},
                          {"x":6.75,"y":4},
                          {"x":8.25,"y":4},
                          {"x":9.25,"y":4},
                          {"x":10.25,"y":4},
                          {"x":11.25,"y":4},
                          {"x":12.25,"y":4},
                          {"x":13.25,"y":4},
                          {"x":14.25,"y":4},
                          {"x":15.25,"y":4}
                      ]
        }
    }
}
\ No newline at end of file

A keyboards/halfcliff/keymaps/default/keymap.c => keyboards/halfcliff/keymaps/default/keymap.c +109 -0
@@ 0,0 1,109 @@
/* Copyright 2021 n2
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H
#include "keymap_jp.h"

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _DEFAULT = 0,
    _RAISE,
    _LOWER,
    _ADJUST
/*    _FN */
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   /* DEFAULT
    * ,--------------------------------------------------------------------------------------------------------------------------------------.
    * |ZEN/HAN |   1    |   2    |   3    |   4    |   5    |        |   6    |   7    |   8    |   9    |   0    |   -    |   ^    |   \    |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * | TAB    |   q    |   w    |   e    |   r    |   t    |        |   y    |   u    |   i    |   o    |   p    |   @    |   [    | BSPC   |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * | CAPS   |   a    |   s    |   d    |   f    |   g    |        |   h    |   j    |   k    |   l    |   ;    |   :    |   ]    | ENT    |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * | LSHIFT |   z    |   x    |   c    |   v    |   b    |        |   n    |   m    |   ,    |   .    |   /    |   \    |  UP    | RSHIFT |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * | CTRL   | LGUI   | ALT    | MUHEN  | SPACE  | SPACE  | LOWER  | RAISE  | SPACE  | HENKAN | KANA   | APP    | LEFT   | DOWN   | RIGHT  |
    * `--------------------------------------------------------------------------------------------------------------------------------------'
    */
    [_DEFAULT] = LAYOUT(
      KC_ZKHK, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,   _______,    KC_6,       KC_7,   KC_8,    KC_9,    KC_0,    JP_MINS, JP_CIRC, JP_YEN,
      KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,   _______,    KC_Y,       KC_U,   KC_I,    KC_O,    KC_P,    JP_AT  , JP_LBRC, KC_BSPC,
      KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,   _______,    KC_H,       KC_J,   KC_K,    KC_L,    KC_SCLN, JP_COLN, JP_RBRC, KC_ENT,
      KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   _______,    KC_N,       KC_M,   KC_COMM, KC_DOT,  KC_SLSH, JP_BSLS, KC_UP,   KC_RSFT,
      KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,  KC_SPC, MO(_LOWER), MO(_RAISE), KC_SPC, KC_HENK, KC_KANA, KC_APP,  KC_LEFT, KC_DOWN, KC_RGHT
    ),
   /* RAISE
    * ,--------------------------------------------------------------------------------------------------------------------------------------.
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |   1    |   2    |   3    |   4    |   5    |        |   6    |   7    |   8    |   9    |   0    |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * `--------------------------------------------------------------------------------------------------------------------------------------'
    */
    [_RAISE] = LAYOUT(
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    _______, KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
   /* LOWER
    * ,--------------------------------------------------------------------------------------------------------------------------------------.
    * |        |        |        |        |        |        |RGB_TOG |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |RGB_VAI |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |RGB_HUI |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |RGB_SAI |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * `--------------------------------------------------------------------------------------------------------------------------------------'
    */
    [_LOWER] = LAYOUT(
      _______, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
   /* ADJUST
    * ,--------------------------------------------------------------------------------------------------------------------------------------.
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * `--------------------------------------------------------------------------------------------------------------------------------------'
    */
    [_ADJUST] = LAYOUT(
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    )
};

A keyboards/halfcliff/keymaps/default/readme.md => keyboards/halfcliff/keymaps/default/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for halfcliff

A keyboards/halfcliff/keymaps/via/keymap.c => keyboards/halfcliff/keymaps/via/keymap.c +112 -0
@@ 0,0 1,112 @@
/* Copyright 2021 n2
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#include QMK_KEYBOARD_H
#include "keymap_jp.h"

#define RAISE FN_MO13
#define LOWER FN_MO23

// Defines names for use in layer keycodes and the keymap
enum layer_names {
    _DEFAULT = 0,
    _RAISE,
    _LOWER,
    _ADJUST
/*    _FN */
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
   /* DEFAULT
    * ,--------------------------------------------------------------------------------------------------------------------------------------.
    * |ZEN/HAN |   1    |   2    |   3    |   4    |   5    |        |   6    |   7    |   8    |   9    |   0    |   -    |   ^    |   \    |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * | TAB    |   q    |   w    |   e    |   r    |   t    |        |   y    |   u    |   i    |   o    |   p    |   @    |   [    | BSPC   |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * | CAPS   |   a    |   s    |   d    |   f    |   g    |        |   h    |   j    |   k    |   l    |   ;    |   :    |   ]    | ENT    |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * | LSHIFT |   z    |   x    |   c    |   v    |   b    |        |   n    |   m    |   ,    |   .    |   /    |   \    |  UP    | RSHIFT |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * | CTRL   | LGUI   | ALT    | MUHEN  | SPACE  | SPACE  | LOWER  | RAISE  | SPACE  | HENKAN | KANA   | APP    | LEFT   | DOWN   | RIGHT  |
    * `--------------------------------------------------------------------------------------------------------------------------------------'
    */
    [_DEFAULT] = LAYOUT(
      KC_ZKHK, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,   _______,    KC_6,       KC_7,   KC_8,    KC_9,    KC_0,    JP_MINS, JP_CIRC, JP_YEN,
      KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,   _______,    KC_Y,       KC_U,   KC_I,    KC_O,    KC_P,    JP_AT  , JP_LBRC, KC_BSPC,
      KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,   _______,    KC_H,       KC_J,   KC_K,    KC_L,    KC_SCLN, JP_COLN, JP_RBRC, KC_ENT,
      KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   _______,    KC_N,       KC_M,   KC_COMM, KC_DOT,  KC_SLSH, JP_BSLS, KC_UP,   KC_RSFT,
      KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,  KC_SPC, FN_MO23,    FN_MO13,    KC_SPC, KC_HENK, KC_KANA, KC_APP,  KC_LEFT, KC_DOWN, KC_RGHT
    ),
   /* RAISE
    * ,--------------------------------------------------------------------------------------------------------------------------------------.
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |   1    |   2    |   3    |   4    |   5    |        |   6    |   7    |   8    |   9    |   0    |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * `--------------------------------------------------------------------------------------------------------------------------------------'
    */
    [_RAISE] = LAYOUT(
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    _______, KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
   /* LOWER
    * ,--------------------------------------------------------------------------------------------------------------------------------------.
    * |        |        |        |        |        |        |RGB_TOG |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |RGB_VAI |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |RGB_HUI |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |RGB_SAI |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * `--------------------------------------------------------------------------------------------------------------------------------------'
    */
    [_LOWER] = LAYOUT(
      _______, _______, _______, _______, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, RGB_VAI, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, RGB_SAI, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    ),
   /* ADJUST
    * ,--------------------------------------------------------------------------------------------------------------------------------------.
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
    * |        |        |        |        |        |        |        |        |        |        |        |        |        |        |        |
    * `--------------------------------------------------------------------------------------------------------------------------------------'
    */
    [_ADJUST] = LAYOUT(
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
      _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
    )
};

A keyboards/halfcliff/keymaps/via/readme.md => keyboards/halfcliff/keymaps/via/readme.md +1 -0
@@ 0,0 1,1 @@
# The default keymap for halfcliff

A keyboards/halfcliff/keymaps/via/rules.mk => keyboards/halfcliff/keymaps/via/rules.mk +1 -0
@@ 0,0 1,1 @@
VIA_ENABLE = yes

A keyboards/halfcliff/matrix.c => keyboards/halfcliff/matrix.c +277 -0
@@ 0,0 1,277 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include "util.h"
#include "matrix.h"
#include "debounce.h"
#include "quantum.h"
#include "split_util.h"
#include "config.h"
#include "transport.h"

#define ERROR_DISCONNECT_COUNT 5

#define ROWS_PER_HAND (MATRIX_ROWS / 2)

static pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;

/* matrix state(1:on, 0:off) */
static matrix_row_t raw_matrix[MATRIX_ROWS];  // raw values
static matrix_row_t matrix[MATRIX_ROWS];      // debounced values

// row offsets for each hand
uint8_t thisHand, thatHand;

// user-defined overridable functions
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }

__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }

__attribute__((weak)) void matrix_init_user(void) {}

__attribute__((weak)) void matrix_scan_user(void) {}

__attribute__((weak)) void matrix_slave_scan_user(void) {}

matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; }

void matrix_print(void) {}

static inline void setPinOutput_writeLow(pin_t pin) {
    ATOMIC_BLOCK_FORCEON {
        setPinOutput(pin);
        writePinLow(pin);
    }
}

static inline void setPinInputHigh_atomic(pin_t pin) {
    ATOMIC_BLOCK_FORCEON { setPinInputHigh(pin); }
}

// matrix code
static void select_row(uint8_t row) { setPinOutput_writeLow(row_pins[row]); }

static void unselect_row(uint8_t row) { setPinInputHigh_atomic(row_pins[row]); }

static void unselect_rows(void) {
    for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
        setPinInputHigh_atomic(row_pins[x]);
    }
}

static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
    // Start with a clear matrix row
    matrix_row_t current_row_value = 0;

    // Select row
    select_row(current_row);
    wait_us(30);

    // For each col...
    for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
        // Select the col pin to read (active low)
        uint8_t pin_state = readPin(col_pins[col_index]);

        // Populate the matrix row with the state of the col pin
        current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
    }

    // Unselect row
    unselect_row(current_row);
    if (current_row + 1 < MATRIX_ROWS) {
    wait_us(30);  // wait for row signal to go HIGH
    }

    // If the row has changed, store the row and return the changed flag.
    if (current_matrix[current_row] != current_row_value) {
        current_matrix[current_row] = current_row_value;
        return true;
    }
    return false;
}

static void select_col(uint8_t col) { setPinOutput_writeLow(col_pins[col]); }

static void unselect_col(uint8_t col) { setPinInputHigh_atomic(col_pins[col]); }

static void unselect_cols(void) {
    for (uint8_t x = 0; x < MATRIX_COLS; x++) {
        setPinInputHigh_atomic(col_pins[x]);
    }
}

static void init_pins(void) {
    unselect_rows();
    for (uint8_t x = 0; x < MATRIX_COLS; x++) {
        setPinInputHigh_atomic(col_pins[x]);
    }
    unselect_cols();
    for (uint8_t x = 0; x < ROWS_PER_HAND; x++) {
        setPinInputHigh_atomic(row_pins[x]);
    }
}

static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) {
    bool matrix_changed = false;

    // Select col
    select_col(current_col);
    wait_us(30);

    // For each row...
    for (uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++) {
        // Store last value of row prior to reading
        matrix_row_t last_row_value    = current_matrix[row_index];
        matrix_row_t current_row_value = last_row_value;

        // Check row pin state
        if (readPin(row_pins[row_index]) == 0) {
            // Pin LO, set col bit
            current_row_value |= (MATRIX_ROW_SHIFTER << current_col);
        } else {
            // Pin HI, clear col bit
            current_row_value &= ~(MATRIX_ROW_SHIFTER << current_col);
        }

        // Determine if the matrix changed state
        if ((last_row_value != current_row_value)) {
            matrix_changed |= true;
            current_matrix[row_index] = current_row_value;
        }
    }

    // Unselect col
    unselect_col(current_col);
    if (current_col + 1 < MATRIX_COLS) {
    wait_us(30);  // wait for col signal to go HIGH
    }

    return matrix_changed;
}

void matrix_init(void) {
    split_pre_init();

    // Set pinout for right half if pinout for that half is defined
    if (!isLeftHand) {
#ifdef DIRECT_PINS_RIGHT
        const pin_t direct_pins_right[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS_RIGHT;
        for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
            for (uint8_t j = 0; j < MATRIX_COLS; j++) {
                direct_pins[i][j] = direct_pins_right[i][j];
            }
        }
#endif
#ifdef MATRIX_ROW_PINS_RIGHT
        const pin_t row_pins_right[MATRIX_ROWS] = MATRIX_ROW_PINS_RIGHT;
        for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
            row_pins[i] = row_pins_right[i];
        }
#endif
#ifdef MATRIX_COL_PINS_RIGHT
        const pin_t col_pins_right[MATRIX_COLS] = MATRIX_COL_PINS_RIGHT;
        for (uint8_t i = 0; i < MATRIX_COLS; i++) {
            col_pins[i] = col_pins_right[i];
        }
#endif
    }

    thisHand = isLeftHand ? 0 : (ROWS_PER_HAND);
    thatHand = ROWS_PER_HAND - thisHand;

    // initialize key pins
    init_pins();

    // initialize matrix state: all keys off
    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
        raw_matrix[i] = 0;
        matrix[i]     = 0;
    }

    debounce_init(ROWS_PER_HAND);

    matrix_init_quantum();

    split_post_init();
}

bool matrix_post_scan(void) {
    bool changed = false;
    if (is_keyboard_master()) {
        static uint8_t error_count;

        matrix_row_t slave_matrix[ROWS_PER_HAND] = {0};
        if (!transport_master(matrix + thisHand, slave_matrix)) {
            error_count++;

            if (error_count > ERROR_DISCONNECT_COUNT) {
                // reset other half if disconnected
                for (int i = 0; i < ROWS_PER_HAND; ++i) {
                    matrix[thatHand + i] = 0;
                    slave_matrix[i]      = 0;
                }

                changed = true;
            }
        } else {
            error_count = 0;

            for (int i = 0; i < ROWS_PER_HAND; ++i) {
                if (matrix[thatHand + i] != slave_matrix[i]) {
                    matrix[thatHand + i] = slave_matrix[i];
                    changed              = true;
                }
            }
        }

        matrix_scan_quantum();
    } else {
        transport_slave(matrix + thatHand, matrix + thisHand);

        matrix_slave_scan_user();
    }

    return changed;
}

uint8_t matrix_scan(void) {
    bool local_changed = false;
    static matrix_row_t temp_raw_matrix[MATRIX_ROWS];  // temp raw values

    // Set row, read cols
    for (uint8_t current_row = 0; current_row < ROWS_PER_HAND/2; current_row++) {
        local_changed |= read_cols_on_row(raw_matrix, current_row);
    }

    // Set col, read rows
    for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
        local_changed |= read_rows_on_col(temp_raw_matrix, current_col);
    //Updated key matrix on lines 6-10 (or lines 16-20)
        if(local_changed) {
            for (uint8_t i = ROWS_PER_HAND/2; i < ROWS_PER_HAND; i++) {
                raw_matrix[i] = temp_raw_matrix[i];
            }
        }
    }

    debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, local_changed);

    bool remote_changed = matrix_post_scan();
    return (uint8_t)(local_changed || remote_changed);
}

A keyboards/halfcliff/readme.md => keyboards/halfcliff/readme.md +19 -0
@@ 0,0 1,19 @@
# halfcliff

![halfcliff](https://user-images.githubusercontent.com/54104281/125184713-0b096b00-e25b-11eb-8237-5f4d2a286bc4.jpg)

Halfcliff keyboard is a split keyboard using a single-sided board.

* Keyboard Maintainer: [n2](https://github.com/N2-Sumikko)
* Hardware Supported:  halfcliff PCB, Pro Micro
* Hardware Availability: [PCB & Plate Data](https://github.com/N2-Sumikko/HalfCliff.git)

Make example for this keyboard (after setting up your build environment):

    make halfcliff:default

Flashing example for this keyboard:

    make halfcliff:default:flash

See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

A keyboards/halfcliff/rules.mk => keyboards/halfcliff/rules.mk +29 -0
@@ 0,0 1,29 @@
# MCU name
MCU = atmega32u4

# Bootloader selection
BOOTLOADER = caterina

# Build Options
#   change yes to no to disable
#
BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no       # Mouse keys
EXTRAKEY_ENABLE = no       # Audio control and System control
CONSOLE_ENABLE = no        # Console for debug
COMMAND_ENABLE = no        # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no            # USB Nkey Rollover
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no       # Enable Bluetooth
AUDIO_ENABLE = no           # Audio output
SPLIT_KEYBOARD = yes
ENCODER_ENABLE = no
POINTING_DEVICE_ENABLE = no
CUSTOM_MATRIX = yes
OLED_DRIVER_ENABLE = no

SRC += matrix.c