~ruther/qmk_firmware

dbce3f648b342418f79de977068f2005d534cff7 — MechMerlin 5 years ago 38aefaf
Budget96 Production PCB Fix (#6900)

* production version of the PCB has the top two right most keys swapped around. There are only 6 protos in existence and one of them is mine so we can just do this.

* update readme by adding backticks
2 files changed, 3 insertions(+), 2 deletions(-)

M keyboards/donutcables/budget96/budget96.h
M keyboards/donutcables/budget96/readme.md
M keyboards/donutcables/budget96/budget96.h => keyboards/donutcables/budget96/budget96.h +2 -2
@@ 18,7 18,7 @@
#include "quantum.h"

#define LAYOUT_all( \
    k50, k52, k53, k54, k55, k60, k6A, k7A, k70, k5B, k5C, k5D, k5E, k1D, k2E, k0D, k76, k79, k78, \
    k50, k52, k53, k54, k55, k60, k6A, k7A, k70, k5B, k5C, k5D, k5E, k1D, k2E, k0D, k76, k78, k79, \
    k40, k41, k42, k43, k44, k45, k61, k6B, k7B, k71, k4A, k4B, k4C, k4D, k4E, k46, k47, k48, k49, \
    k30, k31, k32, k33, k34, k35, k62, k6C, k7C, k72, k3A, k3B, k3C, k3D, k36, k37, k38, k39,      \
    k20, k21, k22, k23, k24, k25, k63, k6D, k7D, k73, k2A, k2B, k2C, k2D, k26, k27, k28, k29,      \


@@ 37,7 37,7 @@
}

#define LAYOUT_96_ansi( \
    k50, k52, k53, k54, k55, k60, k6A, k7A, k70, k5B, k5C, k5D, k5E, k1D, k2E, k0D, k76, k79, k78, \
    k50, k52, k53, k54, k55, k60, k6A, k7A, k70, k5B, k5C, k5D, k5E, k1D, k2E, k0D, k76, k78, k79, \
    k40, k41, k42, k43, k44, k45, k61, k6B, k7B, k71, k4A, k4B, k4C, k4E, k46, k47, k48, k49,      \
    k30, k31, k32, k33, k34, k35, k62, k6C, k7C, k72, k3A, k3B, k3C, k3D, k36, k37, k38, k39,      \
    k20, k21, k22, k23, k24, k25, k63, k6D, k7D, k73, k2A, k2B, k2D, k26, k27, k28, k29,           \

M keyboards/donutcables/budget96/readme.md => keyboards/donutcables/budget96/readme.md +1 -0
@@ 37,6 37,7 @@ macOS:
    brew install python3
    pip3 install pyusb
    brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
    ```

4. Place your keyboard into reset. 
5. Flash the board by typing `bootloadHID -r` followed by the path to your `.hex` file.