[Keymap] Arkag Userspace Update (#5438) * fresh commit for a new fork for PR to upstream/master * gaming mode added, lighting changes for other modes * rules.mk fixed... * fixed collision issue with aesthetic and shifty modes * fixed collision issue with aesthetic and shifty modes * troubleshooting game mode failing * moved game tapdance key to default layer, fixed issue
4 files changed, 48 insertions(+), 15 deletions(-) M keyboards/mechmini/v2/keymaps/arkag/keymap.c M keyboards/mechmini/v2/keymaps/arkag/rules.mk M users/arkag/arkag.c M users/arkag/arkag.h
M keyboards/mechmini/v2/keymaps/arkag/keymap.c => keyboards/mechmini/v2/keymaps/arkag/keymap.c +10 -3
@@ 7,14 7,15 @@ */ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT_2u_space_ortho( KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, QUOTE, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, M_PMOD, LRALT, M_SMOD, LOWER, RAISE, KC_SPC, MEDIA, FUNCT, XXXXXXX, XXXXXXX, KC_LEAD), M_PMOD, LRALT, M_SMOD, LOWER, RAISE, KC_SPC, MEDIA, FUNCT, XXXXXXX, GAME , KC_LEAD), [_RAISE] = LAYOUT_2u_space_ortho( GRAVE, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, _______, KC_7, KC_8, KC_9, _______, _______, GRAVE, _______, _______, _______, _______, _______, _______, KC_7, KC_8, KC_9, _______, _______, _______, OBRACK, CBRACK, KC_EQL, HYPHEN, _______, _______, KC_4, KC_5, KC_6, _______, KC_NLCK, _______, _______, _______, CEDILLA, _______, KC_COMM, KC_PDOT, KC_1, KC_2, KC_3, KC_BSLS, KC_PENT, @@ _______, _______, _______, KEEB, _______, _______, KC_0, KC_PSLS, KC_PMNS, KC_PPLS, KC_PAST), 35,7 36,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, M_SFT, M_SPC, M_OS), _______, _______, _______, _______, _______, _______, _______, _______, M_SFT, M_SPC, M_OS ), [_KEEB] = LAYOUT_2u_space_ortho( @@ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, 43,4 44,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { RGB_M_P, RGB_TOG, RGB_MOD, RGB_VAI, RGB_VAD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), [_GAMING] = LAYOUT_2u_space_ortho( KC_ESC, KC_F13, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_TAB, KC_F14, KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LSFT, KC_F15, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LCTL, KC_F16, KC_Z, KC_X, KC_C, KC_SPC, XXXXXXX, XXXXXXX, XXXXXXX, GAME, XXXXXXX), };
M keyboards/mechmini/v2/keymaps/arkag/rules.mk => keyboards/mechmini/v2/keymaps/arkag/rules.mk +2 -2
@@ 1,4 1,4 @@ BOOTMAGIC_ENABLE = full BOOTMAGIC_ENABLE = lite MOUSEKEY_ENABLE = no STENO_ENABLE = no @@ EXTRAKEY_ENABLE = yes 6,7 6,7 @@ CONSOLE_ENABLE = no COMMAND_ENABLE = no SLEEP_LED_ENABLE = no NKRO_ENABLE = yes BACKLIGHT_ENABLE = yes BACKLIGHT_ENABLE = no AUDIO_ENABLE = no RGBLIGHT_ENABLE = yes TAP_DANCE_ENABLE = yes
M users/arkag/arkag.c => users/arkag/arkag.c +32 -10
@@ 121,7 121,7 @@ void check_state (void) { case sleeping: if (!slept) { rgblight_mode_noeeprom(2); rgblight_mode_noeeprom(5); slept = true; activated = false; @@ deactivated = false; 359,6 359,26 @@ void dance_cbrck (qk_tap_dance_state_t *state, void *user_data) { } } void dance_game (qk_tap_dance_state_t *state, void *user_data) { if (state->count == 1) { } else if (state->count == 2) { } else if (state->count == 3) { uint8_t layer = biton32(layer_state); if (layer == _QWERTY) { layer_off(_QWERTY); layer_on(_GAMING); // swirling rgb rgblight_mode_noeeprom(12); } else { layer_off(_GAMING); layer_on(_QWERTY); rgblight_mode_noeeprom(1); } } } void matrix_init_user(void) { current_os = eeprom_read_byte(EECONFIG_USERSPACE); @@ set_os(current_os, false); 379,6 399,7 @@ void matrix_scan_user(void) { if (current_os == OS_WIN) { long_keystroke(2, (uint16_t[]){KC_LGUI, KC_PAUSE}); } else { return; } } @@ SEQ_TWO_KEYS(KC_LSFT, M_PMOD) { 442,7 463,7 @@ void matrix_scan_user(void) { // end format functions // start fancy functions SEQ_THREE_KEYS(KC_C, KC_C, KC_C) { SEQ_THREE_KEYS(KC_C, KC_C, KC_ENT) { surround_type(6, KC_GRAVE, false); pri_mod(true); @@ tap_code(KC_V); 564,30 585,30 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { if(record->event.pressed){ if (aesthetic) { aesthetic = false; num_extra_flashes_off = 1; rgblight_mode_noeeprom(1); } else { aesthetic = true; shifty = false; // snake mode rgblight_mode_noeeprom(20); } flash_color = underglow; flash_state = flash_off; return false; } case M_SFT: if(record->event.pressed){ if (shifty) { shifty = false; num_extra_flashes_off = 1; rgblight_mode_noeeprom(1); } else { shifty = true; aesthetic = false; // knight mode rgblight_mode_noeeprom(23); } flash_color = underglow; flash_state = flash_off; return false; } default: if (record->event.pressed) { @@ state = active; 605,4 626,5 @@ qk_tap_dance_action_t tap_dance_actions[] = { [TD_BRCK_PARN_O] = ACTION_TAP_DANCE_FN (dance_obrck), [TD_BRCK_PARN_C] = ACTION_TAP_DANCE_FN (dance_cbrck), [TD_LALT_RALT] = ACTION_TAP_DANCE_DOUBLE (KC_LALT, KC_RALT), [TD_GAME] = ACTION_TAP_DANCE_FN (dance_game), };
M users/arkag/arkag.h => users/arkag/arkag.h +4 -0
@@ 14,6 14,7 @@ #define STRIKE TD(TD_STRK_SHOT) #define HYPHEN TD(TD_HYPH_UNDR) #define CEDILLA TD(TD_C_CED) #define GAME TD(TD_GAME) #define RAISE MO(1) @@ #define LOWER MO(2) 40,6 41,7 @@ enum { _MEDIA, _FUNCT, _KEEB, _GAMING, }; @@ typedef enum { 92,6 94,7 @@ enum tapdances { TD_BRCK_PARN_O, TD_BRCK_PARN_C, TD_LALT_RALT, TD_GAME, }; @@ void velocikey_accelerate(void); 129,6 132,7 @@ void dance_quot (qk_tap_dance_state_t *state, void *user_data); void dance_strk (qk_tap_dance_state_t *state, void *user_data); void dance_3 (qk_tap_dance_state_t *state, void *user_data); void dance_c (qk_tap_dance_state_t *state, void *user_data); void dance_game (qk_tap_dance_state_t *state, void *user_data); int cur_dance (qk_tap_dance_state_t *state); void spc_finished (qk_tap_dance_state_t *state, void *user_data);