~ruther/qmk_firmware

d26537acc127e034c99509e90921c8307c4d0735 — Takeshi ISHII 4 years ago 932a67c
remove `RGBLIGHT_H_DUMMY_DEFINE` macro from rgblight.h (#13569)

1 files changed, 96 insertions(+), 100 deletions(-)

M quantum/rgblight.h
M quantum/rgblight.h => quantum/rgblight.h +96 -100
@@ 115,73 115,71 @@ enum RGBLIGHT_EFFECT_MODE {
    RGBLIGHT_MODE_last
};

#ifndef RGBLIGHT_H_DUMMY_DEFINE

#    define RGBLIGHT_MODES (RGBLIGHT_MODE_last - 1)
#define RGBLIGHT_MODES (RGBLIGHT_MODE_last - 1)

// sample: #define RGBLIGHT_EFFECT_BREATHE_CENTER   1.85

#    ifndef RGBLIGHT_EFFECT_BREATHE_MAX
#        define RGBLIGHT_EFFECT_BREATHE_MAX 255  // 0-255
#    endif
#ifndef RGBLIGHT_EFFECT_BREATHE_MAX
#    define RGBLIGHT_EFFECT_BREATHE_MAX 255  // 0-255
#endif

#    ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
#        define RGBLIGHT_EFFECT_SNAKE_LENGTH 4
#    endif
#ifndef RGBLIGHT_EFFECT_SNAKE_LENGTH
#    define RGBLIGHT_EFFECT_SNAKE_LENGTH 4
#endif

#    ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
#        define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
#    endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_LENGTH
#    define RGBLIGHT_EFFECT_KNIGHT_LENGTH 3
#endif

#    ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
#        define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0
#    endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_OFFSET
#    define RGBLIGHT_EFFECT_KNIGHT_OFFSET 0
#endif

#    ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM
#        define RGBLIGHT_EFFECT_KNIGHT_LED_NUM (rgblight_ranges.effect_num_leds)
#    endif
#ifndef RGBLIGHT_EFFECT_KNIGHT_LED_NUM
#    define RGBLIGHT_EFFECT_KNIGHT_LED_NUM (rgblight_ranges.effect_num_leds)
#endif

#    ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL
#        define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 40
#    endif
#ifndef RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL
#    define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 40
#endif

#    ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP
#        define RGBLIGHT_EFFECT_CHRISTMAS_STEP 2
#    endif
#ifndef RGBLIGHT_EFFECT_CHRISTMAS_STEP
#    define RGBLIGHT_EFFECT_CHRISTMAS_STEP 2
#endif

#    ifndef RGBLIGHT_EFFECT_TWINKLE_LIFE
#        define RGBLIGHT_EFFECT_TWINKLE_LIFE 200
#    endif
#ifndef RGBLIGHT_EFFECT_TWINKLE_LIFE
#    define RGBLIGHT_EFFECT_TWINKLE_LIFE 200
#endif

#    ifndef RGBLIGHT_EFFECT_TWINKLE_PROBABILITY
#        define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127
#    endif
#ifndef RGBLIGHT_EFFECT_TWINKLE_PROBABILITY
#    define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 127
#endif

#    ifndef RGBLIGHT_HUE_STEP
#        define RGBLIGHT_HUE_STEP 8
#    endif
#    ifndef RGBLIGHT_SAT_STEP
#        define RGBLIGHT_SAT_STEP 17
#    endif
#    ifndef RGBLIGHT_VAL_STEP
#        define RGBLIGHT_VAL_STEP 17
#    endif
#    ifndef RGBLIGHT_LIMIT_VAL
#        define RGBLIGHT_LIMIT_VAL 255
#    endif
#ifndef RGBLIGHT_HUE_STEP
#    define RGBLIGHT_HUE_STEP 8
#endif
#ifndef RGBLIGHT_SAT_STEP
#    define RGBLIGHT_SAT_STEP 17
#endif
#ifndef RGBLIGHT_VAL_STEP
#    define RGBLIGHT_VAL_STEP 17
#endif
#ifndef RGBLIGHT_LIMIT_VAL
#    define RGBLIGHT_LIMIT_VAL 255
#endif

#    include <stdint.h>
#    include <stdbool.h>
#    include "eeconfig.h"
#    include "ws2812.h"
#    include "color.h"
#    include "rgblight_list.h"
#include <stdint.h>
#include <stdbool.h>
#include "eeconfig.h"
#include "ws2812.h"
#include "color.h"
#include "rgblight_list.h"

#    if defined(__AVR__)
#        include <avr/pgmspace.h>
#    endif
#if defined(__AVR__)
#    include <avr/pgmspace.h>
#endif

#    ifdef RGBLIGHT_LAYERS
#ifdef RGBLIGHT_LAYERS
typedef struct {
    uint8_t index;  // The first LED to light
    uint8_t count;  // The number of LEDs to light


@@ 190,27 188,27 @@ typedef struct {
    uint8_t val;
} rgblight_segment_t;

#        define RGBLIGHT_END_SEGMENT_INDEX (255)
#        define RGBLIGHT_END_SEGMENTS \
            { RGBLIGHT_END_SEGMENT_INDEX, 0, 0, 0 }
#        ifndef RGBLIGHT_MAX_LAYERS
#            define RGBLIGHT_MAX_LAYERS 8
#        endif
#        if RGBLIGHT_MAX_LAYERS <= 0
#            error invalid RGBLIGHT_MAX_LAYERS value (must be >= 1)
#        elif RGBLIGHT_MAX_LAYERS <= 8
#    define RGBLIGHT_END_SEGMENT_INDEX (255)
#    define RGBLIGHT_END_SEGMENTS \
        { RGBLIGHT_END_SEGMENT_INDEX, 0, 0, 0 }
#    ifndef RGBLIGHT_MAX_LAYERS
#        define RGBLIGHT_MAX_LAYERS 8
#    endif
#    if RGBLIGHT_MAX_LAYERS <= 0
#        error invalid RGBLIGHT_MAX_LAYERS value (must be >= 1)
#    elif RGBLIGHT_MAX_LAYERS <= 8
typedef uint8_t rgblight_layer_mask_t;
#        elif RGBLIGHT_MAX_LAYERS <= 16
#    elif RGBLIGHT_MAX_LAYERS <= 16
typedef uint16_t rgblight_layer_mask_t;
#        elif RGBLIGHT_MAX_LAYERS <= 32
#    elif RGBLIGHT_MAX_LAYERS <= 32
typedef uint32_t rgblight_layer_mask_t;
#        else
#            error invalid RGBLIGHT_MAX_LAYERS value (must be <= 32)
#        endif
#        define RGBLIGHT_LAYER_SEGMENTS(...) \
            { __VA_ARGS__, RGBLIGHT_END_SEGMENTS }
#        define RGBLIGHT_LAYERS_LIST(...) \
            { __VA_ARGS__, NULL }
#    else
#        error invalid RGBLIGHT_MAX_LAYERS value (must be <= 32)
#    endif
#    define RGBLIGHT_LAYER_SEGMENTS(...) \
        { __VA_ARGS__, RGBLIGHT_END_SEGMENTS }
#    define RGBLIGHT_LAYERS_LIST(...) \
        { __VA_ARGS__, NULL }

// Get/set enabled rgblight layers
void rgblight_set_layer_state(uint8_t layer, bool enabled);


@@ 219,14 217,14 @@ bool rgblight_get_layer_state(uint8_t layer);
// Point this to an array of rgblight_segment_t arrays in keyboard_post_init_user to use rgblight layers
extern const rgblight_segment_t *const *rgblight_layers;

#        ifdef RGBLIGHT_LAYER_BLINK
#            define RGBLIGHT_USE_TIMER
#    ifdef RGBLIGHT_LAYER_BLINK
#        define RGBLIGHT_USE_TIMER
void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms);
void rgblight_blink_layer_repeat(uint8_t layer, uint16_t duration_ms, uint8_t times);
#        endif

#    endif

#endif

extern LED_TYPE led[RGBLED_NUM];

extern const uint8_t  RGBLED_BREATHING_INTERVALS[4] PROGMEM;


@@ 254,12 252,12 @@ typedef union {
typedef struct _rgblight_status_t {
    uint8_t base_mode;
    bool    timer_enabled;
#    ifdef RGBLIGHT_SPLIT
#ifdef RGBLIGHT_SPLIT
    uint8_t change_flags;
#    endif
#    ifdef RGBLIGHT_LAYERS
#endif
#ifdef RGBLIGHT_LAYERS
    rgblight_layer_mask_t enabled_layer_mask;
#    endif
#endif
} rgblight_status_t;

/*


@@ 295,12 293,12 @@ void rgblight_setrgb_range(uint8_t r, uint8_t g, uint8_t b, uint8_t start, uint8
void rgblight_sethsv_range(uint8_t hue, uint8_t sat, uint8_t val, uint8_t start, uint8_t end);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);

#    ifndef RGBLIGHT_SPLIT
#ifndef RGBLIGHT_SPLIT
void rgblight_setrgb_master(uint8_t r, uint8_t g, uint8_t b);
void rgblight_setrgb_slave(uint8_t r, uint8_t g, uint8_t b);
void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val);
void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val);
#    endif
#endif

/*   effect mode change */
void rgblight_mode(uint8_t mode);


@@ 374,29 372,29 @@ void rgb_matrix_decrease(void);
void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool write_to_eeprom);
void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom);

#    define EZ_RGB(val) rgblight_show_solid_color((val >> 16) & 0xFF, (val >> 8) & 0xFF, val & 0xFF)
#define EZ_RGB(val) rgblight_show_solid_color((val >> 16) & 0xFF, (val >> 8) & 0xFF, val & 0xFF)
void rgblight_show_solid_color(uint8_t r, uint8_t g, uint8_t b);

#    ifdef RGBLIGHT_USE_TIMER
#ifdef RGBLIGHT_USE_TIMER
void rgblight_task(void);
void rgblight_timer_init(void);
void rgblight_timer_enable(void);
void rgblight_timer_disable(void);
void rgblight_timer_toggle(void);
#    else
#        define rgblight_task()
#        define rgblight_timer_init()
#        define rgblight_timer_enable()
#        define rgblight_timer_disable()
#        define rgblight_timer_toggle()
#    endif
#else
#    define rgblight_task()
#    define rgblight_timer_init()
#    define rgblight_timer_enable()
#    define rgblight_timer_disable()
#    define rgblight_timer_toggle()
#endif

#    ifdef RGBLIGHT_SPLIT
#        define RGBLIGHT_STATUS_CHANGE_MODE (1 << 0)
#        define RGBLIGHT_STATUS_CHANGE_HSVS (1 << 1)
#        define RGBLIGHT_STATUS_CHANGE_TIMER (1 << 2)
#        define RGBLIGHT_STATUS_ANIMATION_TICK (1 << 3)
#        define RGBLIGHT_STATUS_CHANGE_LAYERS (1 << 4)
#ifdef RGBLIGHT_SPLIT
#    define RGBLIGHT_STATUS_CHANGE_MODE (1 << 0)
#    define RGBLIGHT_STATUS_CHANGE_HSVS (1 << 1)
#    define RGBLIGHT_STATUS_CHANGE_TIMER (1 << 2)
#    define RGBLIGHT_STATUS_ANIMATION_TICK (1 << 3)
#    define RGBLIGHT_STATUS_CHANGE_LAYERS (1 << 4)

typedef struct _rgblight_syncinfo_t {
    rgblight_config_t config;


@@ 409,9 407,9 @@ void    rgblight_clear_change_flags(void);
void    rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);
/* for split keyboard slave side */
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);
#    endif
#endif

#    ifdef RGBLIGHT_USE_TIMER
#ifdef RGBLIGHT_USE_TIMER

typedef struct _animation_status_t {
    uint16_t last_timer;


@@ 437,6 435,4 @@ void rgblight_effect_rgbtest(animation_status_t *anim);
void rgblight_effect_alternating(animation_status_t *anim);
void rgblight_effect_twinkle(animation_status_t *anim);

#    endif

#endif  // #ifndef RGBLIGHT_H_DUMMY_DEFINE
#endif