~ruther/qmk_firmware

cf30c5d17f2a447e7e43a4af8941ac0271c5b44c — Rob Haswell 5 years ago 957b8f5
RGB matrix effect - left-right gradient (#7742)

* Left-right gradient.

* Update the comment to match the new functionality.

* CPP does integer division so this round is not necessary.

* The x-range is actually 224, update comment and use bit-shifting again.

* Update docs with gradient left-right effect and associated "DISABLE" option.
M docs/feature_rgb_matrix.md => docs/feature_rgb_matrix.md +1 -0
@@ 199,6 199,7 @@ enum rgb_matrix_effects {
    RGB_MATRIX_SOLID_COLOR = 1,     // Static single hue, no speed support
    RGB_MATRIX_ALPHAS_MODS,         // Static dual hue, speed is hue for secondary hue
    RGB_MATRIX_GRADIENT_UP_DOWN,    // Static gradient top to bottom, speed controls how much gradient changes
    RGB_MATRIX_GRADIENT_LEFT_RIGHT,    // Static gradient left to right, speed controls how much gradient changes
    RGB_MATRIX_BREATHING,           // Single hue brightness cycling animation
    RGB_MATRIX_BAND_SAT,        // Single hue band fading saturation scrolling left to right
    RGB_MATRIX_BAND_VAL,        // Single hue band fading brightness scrolling left to right

M keyboards/crkbd/keymaps/dsanchezseco/config.h => keyboards/crkbd/keymaps/dsanchezseco/config.h +1 -0
@@ 36,6 36,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
//disable effects
#define DISABLE_RGB_MATRIX_ALPHAS_MODS         // Static dual hue speed is hue for secondary hue
#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN    // Static gradient top to bottom speed controls how much gradient changes
#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT    // Static gradient left to right speed controls how much gradient changes
#define DISABLE_RGB_MATRIX_BAND_SAT        // Single hue band fading saturation scrolling left to right
#define DISABLE_RGB_MATRIX_BAND_VAL        // Single hue band fading brightness scrolling left to right
#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT   // Single hue 3 blade spinning pinwheel fades saturation

A quantum/rgb_matrix_animations/gradient_left_right_anim.h => quantum/rgb_matrix_animations/gradient_left_right_anim.h +22 -0
@@ 0,0 1,22 @@
#ifndef DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
RGB_MATRIX_EFFECT(GRADIENT_LEFT_RIGHT)
#    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS

bool GRADIENT_LEFT_RIGHT(effect_params_t* params) {
    RGB_MATRIX_USE_LIMITS(led_min, led_max);

    HSV     hsv   = rgb_matrix_config.hsv;
    uint8_t scale = scale8(64, rgb_matrix_config.speed);
    for (uint8_t i = led_min; i < led_max; i++) {
        RGB_MATRIX_TEST_LED_FLAGS();
        // The x range will be 0..224, map this to 0..7
        // Relies on hue being 8-bit and wrapping
        hsv.h   = rgb_matrix_config.hsv.h + (scale * g_led_config.point[i].x >> 5);
        RGB rgb = hsv_to_rgb(hsv);
        rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
    }
    return led_max < DRIVER_LED_TOTAL;
}

#    endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif      // DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT

M quantum/rgb_matrix_animations/rgb_matrix_effects.inc => quantum/rgb_matrix_animations/rgb_matrix_effects.inc +1 -0
@@ 2,6 2,7 @@
#include "rgb_matrix_animations/solid_color_anim.h"
#include "rgb_matrix_animations/alpha_mods_anim.h"
#include "rgb_matrix_animations/gradient_up_down_anim.h"
#include "rgb_matrix_animations/gradient_left_right_anim.h"
#include "rgb_matrix_animations/breathing_anim.h"
#include "rgb_matrix_animations/colorband_sat_anim.h"
#include "rgb_matrix_animations/colorband_val_anim.h"